Life Gain on Hit Support: Difference between revisions

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==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +0.35 Life gained for each enemy hit.
Each percentage of [[Quality|quality]] adds +0.35 Life gained for each enemy hit.
 
{{Navbox Support Gems}}
[[Category:Support Gem]] [[Category:Strength Support Gem]]
[[Category:Support Gem]] [[Category:Strength Support Gem]]

Revision as of 23:45, 8 July 2012

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Adds life gain on hit to linked skill(s).

Gem Leveling

Level Required Level Required Strength Life Gained on Hit Experience to Level
1 15 22 6
2
3
4
5
6
7
8
9
10
11 47 61 20 1488645
12 49 63 21 1964019
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds +0.35 Life gained for each enemy hit.