Kill: Difference between revisions

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Corpses can be:
Corpses can be:
* raised ({{sl|Raise Spectre}}, [[Necromancer (monster type)|Necromancer]] monsters)
* raised ({{sl|Raise Spectre}}, [[Necromancer (monster type)|Necromancer]] monsters)
* exploded ({{sl|Detonate Dead}}, [[strongbox]]es with the {{SMW query mod|modid=ChestExplodeCorpses}} prefix)
* created ({{sl|Desecrate}}, {{sl|Unearth}})
* exploded ({{sl|Detonate Dead}}, {{sl|Volatile Dead}}, [[strongbox]]es with the {{SMW query mod|modid=ChestExplodeCorpses}} prefix, etc.)
* consumed (such as {{sl|Flesh Offering}}, {{sl|Devouring Totem}}, Monsters with the "Mark of Cannibalism" [[Bloodline]], etc.)


==On/when kill effects==
==On/when kill effects==

Revision as of 05:34, 28 December 2017

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The term kill refers to causing death of a creature.

When kills are made by summoned minions, totems, traps or mines, player characters are credited for kills for the purposes of increased item quantity and rarity, flasks, and achievement-related stats, but generally not combat-related stats, where the non-player entity would get the credit for the kill instead.[citation needed] However, there is currently a bug that causes any damage over time kills to always grant credit to the player character even if they are caused by a minion, totem, trap, or mine.[citation needed]

Corpses

Most creatures leave corpses on death. Totems and non-unique monsters killed when frozen or under certain effects (e.g. Module Error: No results found for item using search term "item_name = Pyre") don't leave corpses.

Corpses can be:

  • raised (Raise Spectre, Necromancer monsters)
  • created (Module Error: Too many skills found with q_where = skill.active_skill_name="Desecrate". Please choose only one of the following ids:
    ArchnemesisDesecrate - 65% increased Cast Speed, Spawns 4 corpses, Spawns corpses up to Level 100, Maximum of 25 corpses allowed (page)
    TormentInstantDesecrate - 65% increased Cast Speed, Spawns 6 corpses, Spawns corpses up to Level 100, Maximum of 10 corpses allowed (page)
    , Unearth)
  • exploded (Detonate Dead, Volatile Dead, strongboxes with the Template:SMW query mod prefix, etc.)
  • consumed (such as Module Error: Too many skills found with q_where = skill.active_skill_name="Flesh Offering". Please choose only one of the following ids:
    FleshOfferingFairgravesMapBoss - Base duration is 20.00 seconds, Additional 4.00 seconds Base Duration per extra corpse Consumed, Grants Minions 100% increased Attack Speed, Grants Minions 100% increased Cast Speed, Grants Minions 100% increased Movement Speed (page)
    BlightNecromancerChampionFleshOffering - Base duration is 3.00 seconds, Additional 1.00 seconds Base Duration per extra corpse Consumed, Grants Minions 25% increased Attack Speed, Grants Minions 25% increased Cast Speed, Grants Minions 25% increased Movement Speed (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Devouring Totem". Please choose only one of the following ids:
    TalismanDaemonDevour - Base duration is 60.00 seconds, Leeches (47-29198) Life to you for each corpse Consumed (page)
    BossDevour - Leeches (2040-31644) Life to you for each corpse Consumed, Leeches (0-2000) Mana to you for each corpse Consumed (page)
    , Monsters with the "Mark of Cannibalism" Bloodline, etc.)

On/when kill effects

Similarly to on-hit effects, there are effects that trigger when creature has been killed: