Item Rarity Support: Difference between revisions

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>Vinibot
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__NOTOC__
{{Gem Infobox
{{Gem Infobox
|name=Item Rarity
|name=Item Rarity
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Since the {{c|mod|increased Rarity of Items}} only applies when landing a killing blow, combining this gem with {{sl|Culling Strike}} can be useful when using multiple skills, or while playing in a [[party]], as it increases the chances of the linked skill being the one that lands the killing blow.
Since the {{c|mod|increased Rarity of Items}} only applies when landing a killing blow, combining this gem with {{sl|Culling Strike}} can be useful when using multiple skills, or while playing in a [[party]], as it increases the chances of the linked skill being the one that lands the killing blow.


==Gem Leveling==
==Gem level progression==
{{GemLevelTable
{{GemLevelTable
| int = yes
| int = yes
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| 68 || 108 || 57% || {{n/a}}
| 68 || 108 || 57% || {{n/a}}
|}
|}
==Gem Quality==
Each percentage of [[quality]] yields +0.5% increased Rarity of Items Dropped by Slain enemies.


==References==
==References==

Revision as of 05:55, 7 December 2013

Template:Gem Infobox Increases the rarity of items dropped by monsters killed using the linked skill.

The bonus from this gem does not apply to enemies killed by degeneration or damage over time effects.[1][2]

When linked with a skill that creates a minion, trap, mine, or totem, the item rarity modifier does apply to kills made by the minion/trap/mine/totem. This includes deaths caused from Minion Instability explosions.

Since the increased Rarity of Items only applies when landing a killing blow, combining this gem with Module Error: No skills found with q_where = skill.active_skill_name="Culling Strike" can be useful when using multiple skills, or while playing in a party, as it increases the chances of the linked skill being the one that lands the killing blow.

Gem level progression

Template:GemLevelTable |- ! 1 | 24 || 42 || 30% || 118,383 |- ! 2 | 27 || 46 || 32% || 175,816 |- ! 3 | 30 || 51 || 34% || 254,061 |- ! 4 | 33 || 55 || 36% || 225,766 |- ! 5 | 35 || 58 || 38% || 447,718 |- ! 6 | 38 || 63 || 40% || 388,734 |- ! 7 | 40 || 66 || 42% || 755,049 |- ! 8 | 43 || 70 || 44% || 1,016,533 |- ! 9 | 46 || 75 || 46% || 860,401 |- ! 10 | 48 || 78 || 47% || 1,038,201 |- ! 11 | 50 || 81 || 48% || 1,248,678 |- ! 12 | 52 || 84 || 49% || 1,498,138 |- ! 13 | 54 || 87 || 50% || 1,790,934 |- ! 14 | 56 || 90 || 51% || 3,351,223 |- ! 15 | 58 || 93 || 52% || 9,900,250 |- ! 16 | 60 || 96 || 53% || 21,274,363 |- ! 17 | 62 || 99 || 54% || 50,550,118 |- ! 18 | 64 || 102 || 55% || 89,834,713 |- ! 19 | 66 || 105 || 56% || 146,782,704 |- ! 20 | 68 || 108 || 57% || class="table-na" style="text-align: center; " | N/A |}

References

  1. Mark_GGG (November 11, 2013 1:16 AM). "Burning damage, IIR/IIQ". Path of Exile Forum. Retrieved November 11, 2013.
  2. Mark_GGG (May 30, 2012 5:09 AM). "Item Rarity". Path of Exile Forum. Retrieved March 12, 2013.