Hall of Grandmasters: Difference between revisions
Neokowloon (talk | contribs) (Neokowloon moved page Hall of Grandmasters to Hall of Grandmasters (disambiguation)) |
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# | {{Item | ||
|rarity_id = unique | |||
|name = Hall of Grandmasters | |||
|class = Maps | |||
|class_id = Map | |||
|base_item_page = Promenade Map ({{Current map series}}) | |||
|flavour_text = The grandest and greatest ever to fight,<br>Divine the champions stand tall.<br>But match their power, best their might,<br>And even the immortal may fall. | |||
|flavour_text_id = MapWorldsPromenadeUnique | |||
|map_area_id = MapAtlasPromenadeUnique | |||
|explicit1 = MapDisplayGrandmasters | |||
|release_version = 1.3.1 | |||
}} | |||
'''Hall of Grandmasters''' is a [[unique]] {{il|page=Promenade Map ({{Current map series}})}}. | |||
==Layout== | |||
Instead of containing randomly spawned monsters as in most other maps, the Hall of Grandmasters includes other exiles based on characters of players who purchased a Grandmaster [[supporter pack]]. | |||
The map consists of a foyer with several large doorways. Between each door is a hall of 50 grandmasters, separated by forcefields so you fight waves of 5 at a time. Currently there are 4 halls (Hall of the Heroes, Hall of the Eternal, Hall of the Fallen, and Hall of the Twisted), making 200 Grandmasters or 40 waves in the map. The waves are randomly<ref>[http://www.pathofexile.com/forum/view-thread/1194592/page/2/#p10036705 Is there some randomness?]</ref> organised by approximate difficulty and get progressively harder. | |||
At the end of each hall there is a unique Strongbox called [[Grandmaster's Cache]] that does not spawn monsters when opened. | |||
According to the development plan, "Grandmasters using Vaal Skills will gain one Vaal Soul per skill every five seconds. It's currently possible to encounter [[Tormented Spirit]]s in the map. You will not encounter [[Strongbox]]es (other than those at the end of each hall) or [[Rogue Exile]]s." <ref>[[poeforum:1188254|Hall of Grandmasters Development Update 6]]</ref> However currently Grandmasters generate 2 Vaal souls every second. | |||
See [[List of Grandmasters|here]] for a list of Grandmasters. | |||
{{Map item drops}} | |||
{{Item acquisition}} | |||
{{OtherMapVersions}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.2.0}} | |||
* Grandmasters in the Hall of Grandmasters now generate 2 Vaal Souls per second, up from 1 soul per 5 seconds. | |||
{{Version history table row|2.4.0h}} | |||
* The Hall of Grandmasters unique map now only has four wings. ''The quantity of Grandmasters in this map was causing us technical problems. We have had to reduce the number of wings so that the map can be opened.'' | |||
{{Version history table row|2.4.0}} | |||
* Updated the Hall of Grandmasters with about a dozen additional Grandmasters and some replacements. | |||
* Fixed a bug where some Grandmasters did not use {{il|Shield Charge}} correctly. | |||
{{Version history table row|2.3.0}} | |||
* Added a few more Grandmasters to the Hall of Grandmasters and replaced some that had been resubmitted. Changes to chaos damage conversion do not affect already submitted Grandmasters, even though it is retroactive in other cases. | |||
* Fixed bugs related to Grandmasters using {{il|Ice Nova}} properly. | |||
{{Version history table row|2.2.2}} | |||
* Now has nine potential wings. Only six wings will be available each time the map is used. | |||
{{Version history table row|2.1.2b}} | |||
* Fixed an instance crash with various Grandmasters in the Hall of Grandmasters end-game unique Map. | |||
{{Version history table row|2.0.4}} | |||
* Added a sixth wing to The Hall of Grandmasters. | |||
{{Version history table row|2.0.2}} | |||
* All of the halls which were removed from The Hall of Grandmasters in The Awakening have been reinstated and an additional two halls have been added. | |||
{{Version history table row|2.0.0}} | |||
* Many maps have changed where they fit in the map progression. There are more maps at higher tiers than before. | |||
* As the sweeping balance changes have had an impact on existing Grandmasters, The Hall of Grandmasters map will only have one wing as we check and modify the state of each grandmaster where needed. | |||
{{Version history table row|1.3.1b}} | |||
*Increased the item level of the items dropped by most of the chests in the Hall of Grandmasters by two levels. This brings the Strongboxes in-line with the drops of the masters themselves (level 71). | |||
{{Version history table row|1.3.1}} | |||
*Added to the game. | |||
|} | |||
==References== | |||
{{reflist}} | |||
{{Navbox Unique Items}} | |||
[[Category:Unique items with legacy variants]] | |||
[[ru:Зал великих мастеров (Война за Атлас)]] |
Revision as of 15:12, 14 January 2021
Lua error in Module:Item2 at line 2599: No results found for item using search term "page = Promenade Map (Necropolis)".
Hall of Grandmasters is a unique Module Error: No results found for item using search term "page = Promenade Map (Necropolis)".
Layout
Instead of containing randomly spawned monsters as in most other maps, the Hall of Grandmasters includes other exiles based on characters of players who purchased a Grandmaster supporter pack.
The map consists of a foyer with several large doorways. Between each door is a hall of 50 grandmasters, separated by forcefields so you fight waves of 5 at a time. Currently there are 4 halls (Hall of the Heroes, Hall of the Eternal, Hall of the Fallen, and Hall of the Twisted), making 200 Grandmasters or 40 waves in the map. The waves are randomly[1] organised by approximate difficulty and get progressively harder.
At the end of each hall there is a unique Strongbox called Grandmaster's Cache that does not spawn monsters when opened.
According to the development plan, "Grandmasters using Vaal Skills will gain one Vaal Soul per skill every five seconds. It's currently possible to encounter Tormented Spirits in the map. You will not encounter Strongboxes (other than those at the end of each hall) or Rogue Exiles." [2] However currently Grandmasters generate 2 Vaal souls every second.
See here for a list of Grandmasters.
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
The ImmortalThe Immortal10House of Mirrors"Greetings! Just because you think I'm greedy doesn't mean I'm not willing to share. You'll just have to kill me first." -Grandmaster Dy'Ness | 35 |
Item acquisition
Hall of Grandmasters can drop anywhere. It can be chanced.
Recipes
Hall of Grandmasters can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
8 | The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | Random corrupted map | A |
1 | Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random map | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Hall of GrandmastersHall of Grandmasters Promenade MapMap Level: 73 Map Tier: 6 Guild Character: ÙContains the Immortalised Grandmasters PvP damage scaling in effectThe grandest and greatest ever to fight, Divine the champions stand tall. But match their power, best their might, And even the immortal may fall.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 6 | 73 | Necropolis |
Version history
Version | Changes |
---|---|
3.2.0 |
|
2.4.0h |
|
2.4.0 |
|
2.3.0 |
|
2.2.2 |
|
2.1.2b |
|
2.0.4 |
|
2.0.2 |
|
2.0.0 |
|
1.3.1b |
|
1.3.1 |
|