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Revision as of 19:04, 5 November 2012 by >Dbe44 (→‎Gem Leveling)
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Projectiles fork into two new projectiles as they hit their targets.

Gem Leveling

Level Required Level Required Dexterity % Increased Damage Experience to Level
1 15 22 - 28,130
2
3
4 24 33 6% 118,383
5
6
7
8
9
10
11
12
13
14
15 55 70 28% 9,930,867
16 56 72 21,335,597
17
18
19
20

Gem Quality

Each percentage of quality adds +???% Projectile damage.