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Line 15: Line 15:
==Gem Leveling==
==Gem Leveling==
{{GemLevelTable
{{GemLevelTable
| width = 30%
| width = 335px
| dex = yes
| dex = yes
| c1 = {{Abbr|Damage|Increased Damage}}
| c1 = {{Abbr|Damage|Increased Damage}}
}}
}}
|-
|-
| 1 || 12 || 24 || - || 15,249
! 1
| 12 || 24 || - || 15,249
|-
|-
| 2 || ||  || 2% ||  
! 2
| ||  || 2% ||  
|-
|-
| 3 ||  ||  || 4% ||
! 3
|  ||  || 4% ||
|-
|-
| 4 ||  ||  || 6% ||  
! 4
|  ||  || 6% ||  
|-
|-
| 5 || 24 || 42 || 8% || 118,383
! 5
| 24 || 42 || 8% || 118,383
|-
|-
| 6 || 30 || 40 || 10% || 254,061
! 6
| 30 || 40 || 10% || 254,061
|-
|-
| 7 || 33 || 44 || 12% || 359,090
! 7
| 33 || 44 || 12% || 359,090
|-
|-
| 8 || 36 || 48 || 14% || 703,128
! 8
| 36 || 48 || 14% || 703,128
|-
|-
| 9 || 40 || 52 || 16% || 755,049
! 9
| 40 || 52 || 16% || 755,049
|-
|-
| 10 || 43 || 56 || 18% || 1,426,490
! 10
| 43 || 56 || 18% || 1,426,490
|-
|-
| 11 || 47 || 61 || 20% || 1,488,645
! 11
| 47 || 61 || 20% || 1,488,645
|-
|-
| 12 || 49 || 63 || 22% || 1,964,019
! 12
| 49 || 63 || 22% || 1,964,019
|-
|-
| 13 || 52 || 67 || 24% || 2,573,731
! 13
| 52 || 67 || 24% || 2,573,731
|-
|-
| 14 || 54 || 69 || 26% || 3,351,223
! 14
| 54 || 69 || 26% || 3,351,223
|-
|-
| 15 || 55 || 70 || 28% || 9,930,867
! 15
| 55 || 70 || 28% || 9,930,867
|-
|-
| 16 || 56 || 72 || 29% || 21,335,597
! 16
| 56 || 72 || 29% || 21,335,597
|-
|-
| 17 || 57 || 73 || 30% || 50,672,586
! 17
| 57 || 73 || 30% || 50,672,586
|-
|-
| 18 || 58 || || || 90,018,415
! 18
| 58 || || || 90,018,415
|-
|-
| 19 || || || ||
! 19
| || || ||
|-
|-
| 20 || || || ||
! 20
| || || ||
|}
|}



Revision as of 21:53, 26 January 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Projectiles fork into two new projectiles as they hit their targets.

Gem Leveling

Template:GemLevelTable |- ! 1 | 12 || 24 || - || 15,249 |- ! 2 | || || 2% || |- ! 3 | || || 4% || |- ! 4 | || || 6% || |- ! 5 | 24 || 42 || 8% || 118,383 |- ! 6 | 30 || 40 || 10% || 254,061 |- ! 7 | 33 || 44 || 12% || 359,090 |- ! 8 | 36 || 48 || 14% || 703,128 |- ! 9 | 40 || 52 || 16% || 755,049 |- ! 10 | 43 || 56 || 18% || 1,426,490 |- ! 11 | 47 || 61 || 20% || 1,488,645 |- ! 12 | 49 || 63 || 22% || 1,964,019 |- ! 13 | 52 || 67 || 24% || 2,573,731 |- ! 14 | 54 || 69 || 26% || 3,351,223 |- ! 15 | 55 || 70 || 28% || 9,930,867 |- ! 16 | 56 || 72 || 29% || 21,335,597 |- ! 17 | 57 || 73 || 30% || 50,672,586 |- ! 18 | 58 || || || 90,018,415 |- ! 19 | || || || |- ! 20 | || || || |}

Gem Quality

Each percentage of quality adds +???% Projectile damage.