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==Gem Leveling== | ==Gem Leveling== | ||
{{GemLevelTable | {{GemLevelTable | ||
| width = | | width = 335px | ||
| dex = yes | | dex = yes | ||
| c1 = {{Abbr|Damage|Increased Damage}} | | c1 = {{Abbr|Damage|Increased Damage}} | ||
}} | }} | ||
|- | |- | ||
! 1 | |||
| 12 || 24 || - || 15,249 | |||
|- | |- | ||
! 2 | |||
| || || 2% || | |||
|- | |- | ||
! 3 | |||
| || || 4% || | |||
|- | |- | ||
! 4 | |||
| || || 6% || | |||
|- | |- | ||
! 5 | |||
| 24 || 42 || 8% || 118,383 | |||
|- | |- | ||
! 6 | |||
| 30 || 40 || 10% || 254,061 | |||
|- | |- | ||
! 7 | |||
| 33 || 44 || 12% || 359,090 | |||
|- | |- | ||
! 8 | |||
| 36 || 48 || 14% || 703,128 | |||
|- | |- | ||
! 9 | |||
| 40 || 52 || 16% || 755,049 | |||
|- | |- | ||
! 10 | |||
| 43 || 56 || 18% || 1,426,490 | |||
|- | |- | ||
! 11 | |||
| 47 || 61 || 20% || 1,488,645 | |||
|- | |- | ||
! 12 | |||
| 49 || 63 || 22% || 1,964,019 | |||
|- | |- | ||
! 13 | |||
| 52 || 67 || 24% || 2,573,731 | |||
|- | |- | ||
! 14 | |||
| 54 || 69 || 26% || 3,351,223 | |||
|- | |- | ||
! 15 | |||
| 55 || 70 || 28% || 9,930,867 | |||
|- | |- | ||
! 16 | |||
| 56 || 72 || 29% || 21,335,597 | |||
|- | |- | ||
! 17 | |||
| 57 || 73 || 30% || 50,672,586 | |||
|- | |- | ||
! 18 | |||
| 58 || || || 90,018,415 | |||
|- | |- | ||
! 19 | |||
| || || || | |||
|- | |- | ||
! 20 | |||
| || || || | |||
|} | |} | ||
Revision as of 21:53, 26 January 2013
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Projectiles fork into two new projectiles as they hit their targets.
Gem Leveling
Template:GemLevelTable |- ! 1 | 12 || 24 || - || 15,249 |- ! 2 | || || 2% || |- ! 3 | || || 4% || |- ! 4 | || || 6% || |- ! 5 | 24 || 42 || 8% || 118,383 |- ! 6 | 30 || 40 || 10% || 254,061 |- ! 7 | 33 || 44 || 12% || 359,090 |- ! 8 | 36 || 48 || 14% || 703,128 |- ! 9 | 40 || 52 || 16% || 755,049 |- ! 10 | 43 || 56 || 18% || 1,426,490 |- ! 11 | 47 || 61 || 20% || 1,488,645 |- ! 12 | 49 || 63 || 22% || 1,964,019 |- ! 13 | 52 || 67 || 24% || 2,573,731 |- ! 14 | 54 || 69 || 26% || 3,351,223 |- ! 15 | 55 || 70 || 28% || 9,930,867 |- ! 16 | 56 || 72 || 29% || 21,335,597 |- ! 17 | 57 || 73 || 30% || 50,672,586 |- ! 18 | 58 || || || 90,018,415 |- ! 19 | || || || |- ! 20 | || || || |}
Gem Quality
Each percentage of quality adds +???% Projectile damage.