Duskdawn

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Revision as of 03:41, 28 September 2018 by >BotK2 (Undo revision 475688 by BotK2 (talk))
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Duskdawn is a unique Maelström StaffMaelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff
.

Item acquisition

Duskdawn has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Duskdawn can be created from the following recipes:

AmountPartDescriptionMeta
1Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
Corrupted items can not be usedM
1Light of LunarisLight of Lunaris
Jingling Spirit Shield
Chance to Block: (29-33)%
Energy Shield: (143-203)
Movement Speed: -3%
Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
1Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.

Note that when crafting new modifiers will be rolled and values from source items will not stay, unlike in case of fated items.

Gallery

Legacy variants

Duskdawn has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

18% Chance to Block

4% Chance to Block 
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Block Chance
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently

Version history

Version Changes
3.0.0
  • Added 3D art
2.6.0
  • Base type implicit mod increased to 20% Chance to Block (up from 18%).
  • Base type critical strike chance decreased to 6% (down from 6.4%).
2.5.0
  • Introduced to the game.

References