Duskdawn: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.5.0}} | ||
* Now grants 120-150% (up from 120%) increased Spell Damage if you've dealt a Critical Strike recently. It now has +10% chance to block. | * Now grants 120-150% (up from 120%) increased Spell Damage if you've dealt a Critical Strike recently. It now has +10% chance to block. | ||
* Existing versions can be updated to these new values with a Divine Orb. | * Existing versions can be updated to these new values with a Divine Orb. | ||
{{ | {{Version history table row|3.0.0}} | ||
* Added 3D art | * Added 3D art | ||
{{ | {{Version history table row|2.6.0}} | ||
* Base type implicit mod increased to 20% Chance to Block (up from 18%). | * Base type implicit mod increased to 20% Chance to Block (up from 18%). | ||
* Base type critical strike chance decreased to 6% (down from 6.4%). | * Base type critical strike chance decreased to 6% (down from 6.4%). | ||
{{ | {{Version history table row|2.5.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} |
Revision as of 21:13, 29 December 2020
Duskdawn
Maelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri
Maelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri
Vendor Offer
16x Alchemy Shard
6x Alteration ShardWeapon DPS
Physical: 136.2
Phys+Chaos: 136.2
Total: 136.2Metadata
Item class: Warstaff
16x Alchemy Shard
6x Alteration ShardWeapon DPS
Physical: 136.2
Phys+Chaos: 136.2
Total: 136.2Metadata
Item class: Warstaff
Duskdawn is a unique Maelström StaffMaelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff.
Mechanics
When crafting new modifiers will be rolled and values from source items will not stay, unlike in case of fated items.
Item acquisition
Duskdawn has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Duskdawn can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Shade of SolarisShade of Solaris Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 secondsWithout light, there can be no shadow. | Corrupted items can not be used | M |
1 | Light of LunarisLight of Lunaris Jingling Spirit ShieldChance to Block: (29-33)% Energy Shield: (143-203) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. | ||
1 | Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. |
Legacy variants
Duskdawn has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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3.5.0 |
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2.6.0 |
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Gallery
Version history
Version | Changes |
---|---|
3.5.0 |
|
3.0.0 |
|
2.6.0 |
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2.5.0 |
|