Boneshatter: Difference between revisions
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|static_stat1_id = trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400% | |static_stat1_id = trauma_strike_shockwave_area_of_effect_+%_per_100ms_stun_duration_up_to_400% | ||
|static_stat1_value = 15 | |static_stat1_value = 15 | ||
|stat_text = | |stat_text = Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%<br>Gain 1 Trauma the first time this Attack Hits an Enemy<br>Take (6-194) Physical Damage per Trauma when you gain Trauma<br>Trauma lasts 6 seconds<br>(2-4)% more Damage per Trauma<br>(11-158) to (17-238) Added Attack Physical Damage<br>+(0-2) to Melee Strike Range | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 |
Revision as of 06:01, 16 October 2021
Boneshatter is a melee attack skill that strikes enemies forcefully and also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse.
Boneshatter can be used with a Mace, Sceptre, Axe or Staff.
Version history
Version | Changes |
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3.15.0 |
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