Blind

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This page is about the status ailment. For the support gem, see Blind (support gem).
A Blinded Rhoa
File:Blinded.png

Blind is a status ailment that reduces the chance to hit of the affected target by 50% and reduce its light radius to the minimum value.

The base duration of Blind is 4 seconds. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. Blinding a target will also reduce its effective critical strike chance by reducing its chance to succeed confirmation rolls of critical strikes.[1] Blind is not an elemental status ailment and is not affected by the Crystal Skin notable passive skill.

Immunity to blind can be acquired by wielding Module Error: More than one result found for item using search term "item_name = The Dark Seer". Try using the page parameter instead.

Calculations

Attacker's chance to hit = 1 - Defender's chance to evade
[Chance to hit while blinded] = 0.5 * [Chance to hit while not blinded]

or equivalent:

Defender's chance to evade = 1 - Attacker's chance to hit
[Chance to evade blinded enemy] = 1 - ( 0.5 * ( 1 - [Chance to evade not-blinded enemy] ) )

For example, if you would normally have a 35% chance to evade attacks made by a particular enemy, you would have:

1 - ( 0.5 * ( 1 - 0.35 ) ) = 67.5% Chance to evade that same enemy when it is blinded.

In addition, the attacker's effective critical strike chance is also reduced:

Attacker's effective critical strike chance = [Attacker's critical strike chance] * [Attacker's chance to hit]

Using the values from the previous example, if the attacker has a 20% critical strike chance then its effective critical strike chance can be calculated as follows

While not blinded:

20% * ( 1 - 35% ) = 13% effective critical strike chance

While blinded:

20% * ( 1 - 67.5% ) = 6.5% effective critical strike chance

Sources of Blind

Blindness can be caused by:

Attacks or spells using the Module Error: No skills found with q_where = skill.active_skill_name="Blind" support gem.
Standing in the cloud created by Module Error: Too many skills found with q_where = skill.active_skill_name="Smoke Mine". Please choose only one of the following ids:
WbSmokeMine - N/A (page)
MonsterSmokeMineSnakeDexMission - Base duration is (3.00-7.00) seconds, Buff grants (20-50)% increased Movement Speed (page)
.
Being hit by the blinding attack of a Watcher.
The Bringer of RainThe Bringer of Rain
Nightmare Bascinet
Armour: (486-748)
Evasion: (699-1072)
Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 30 Melee Physical Damage
Socketed Gems are Supported by Level 30 Faster Attacks
Socketed Gems are supported by Level 30 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-300) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
"What lies beneath your feet?!"
"Sacred ground, watered with tears of blood!"
unique helm (gems are supported by Module Error: No skills found with q_where = skill.active_skill_name="Blind").
The MoonsorrowMoonsorrow
Imbued Wand
Wand
Physical Damage: (101.5-108.75) to (185.5-198.75)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Cast into darkness
And trapped for a thousand years,
The lonely moon weeps
unique wand (gems are supported by Module Error: No skills found with q_where = skill.active_skill_name="Blind", also hits have a 10% chance to Blind).
Monsters with the Shroud Walker nemesis mod (periodically cast an effect similar to Module Error: Too many skills found with q_where = skill.active_skill_name="Smoke Mine". Please choose only one of the following ids:
WbSmokeMine - N/A (page)
MonsterSmokeMineSnakeDexMission - Base duration is (3.00-7.00) seconds, Buff grants (20-50)% increased Movement Speed (page)
).
The area around a Shrouded Shrine, as well as clouds left in the players path with the Shrouded Shrine buff.

Version history

Version Changes
1.2.0
  • Blind now reduces hit chance by 50% rather than by 75%.
1.0.0
  • Blinded players now have minimum light radius.

References

  1. Mark_GGG (November 5, 2012). "Mechanics thread". Official Path of Exile Forums. Retrieved September 2, 2014.