Gang's Momentum Legion BootsArmour: (270-336) Energy Shield: (54-70)Requires Level 58, 54 Str, 54 Int(160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed (10-15)% chance to Ignite (25-40)% increased Damage with Hits and Ailments against Ignited EnemiesBecome one with the unstoppable flame.
Random two-implicit corrupted item level 100 boots
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Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
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PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
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Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
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The VoidThe Void1Reach into the Void and claim your prize.
Updated various descriptions of conditional modifiers, such as the increased Damage against Ignited Enemies modifier on Gang's MomentumGang's Momentum Legion BootsArmour: (270-336) Energy Shield: (54-70)Requires Level 58, 54 Str, 54 Int(160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed (10-15)% chance to Ignite (25-40)% increased Damage with Hits and Ailments against Ignited EnemiesBecome one with the unstoppable flame., to clarify the kinds of damage they can apply to.
[Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.] Updated (25-40)% increased Damage against Ignited Enemies to (25-40)% increased Damage with Hits and Ailments against Ignited Enemies. Note: this is just a visual change.[1]