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Showing below up to 50 results in range #151 to #200.
Page | awakened variant id | dexterity percent | gem description | gem tags | intelligence percent | is awakened support gem | is vaal skill gem | primary attribute | strength percent | support gem letter | support gem letter html | vaal variant id |
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Clarity (edit) | Casts an aura that grants mana regeneration to you and your allies. | Aura • Spell • AoE | 75 | No | intelligence | Metadata/Items/Gems/SkillGemVaalClarity | ||||||
Cleave (edit) | 40 | The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords. | Attack • AoE • Physical • Melee | No | strength | 60 | Metadata/Items/Gems/SkillGemVaalCleave | |||||
Cleave of Rage (edit) | 40 | The character swings both their weapons in an arc, damaging monsters in an area in front of them. Requires dual wielding both an Axe and a Sword. | Attack • AoE • Melee | No | strength | 60 | Metadata/Items/Gems/SkillGemVaalCleave | |||||
Close Combat Support (edit) | 60 | Supports melee attack skills. Cannot support skills which create minions. | Support • Melee • Attack • Duration | No | dexterity | 40 | s | <span class="support-gem-id-green">s</span> | ||||
Cluster Traps Support (edit) | 60 | Supports traps skills, making them throw extra traps randomly around the targeted location. | Trap • Support | 40 | No | dexterity | L | <span class="support-gem-id-green">L</span> | ||||
Cobra Lash (edit) | 60 | Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw. | Attack • Projectile • Chaos | 40 | No | dexterity | ||||||
Cold Penetration Support (edit) | Metadata/Items/Gems/SupportGemColdPenetrationPlus | 100 | Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | Cold • Support | No | dexterity | V | <span class="support-gem-id-green">V</span> | ||||
Cold Snap (edit) | 40 | Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge. | Spell • AoE • Cold • Duration | 60 | No | intelligence | Metadata/Items/Gems/SkillGemVaalColdSnap | |||||
Cold Snap of Power (edit) | 40 | Creates a sudden burst of cold in a targeted area, damaging enemies. The cooldown can be bypassed by expending a Power Charge. | Critical • Spell • AoE • Cold | 60 | No | intelligence | Metadata/Items/Gems/SkillGemVaalColdSnap | |||||
Cold to Fire Support (edit) | Supports any skill that hits enemies. | Cold • Fire • Support | 40 | No | strength | 60 | x | <span class="support-gem-id-red">x</span> | ||||
Combustion Support (edit) | Supports any skill that hits enemies. | Fire • Support | 60 | No | intelligence | 40 | i | <span class="support-gem-id-blue">i</span> | ||||
Concentrated Effect Support (edit) | Supports any skill with an area of effect, regardless of whether that skill deals damage. | Support • AoE | 100 | No | intelligence | o | <span class="support-gem-id-blue">o</span> | |||||
Conductivity (edit) | Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit. | Spell • AoE • Duration • Lightning • Curse • Hex | 100 | No | intelligence | |||||||
Consecrated Path (edit) | Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed. | Fire • Attack • AoE • Movement • Duration • Slam • Melee | 40 | No | strength | 60 | ||||||
Consecrated Path of Endurance (edit) | Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed. | Fire • Attack • AoE • Movement • Duration • Slam • Melee | 40 | No | strength | 60 | ||||||
Contagion (edit) | 40 | Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies. | Spell • AoE • Duration • Chaos | 60 | No | intelligence | ||||||
Contagion of Subsiding (edit) | 40 | Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies, but each time it spreads, it only deals three quarters as much damage as before. | Spell • AoE • Duration • Chaos | 60 | No | intelligence | ||||||
Contagion of Transference (edit) | 40 | Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy is hit while affected by Contagion, the debuff spreads to other enemies. | Spell • AoE • Duration • Chaos | 60 | No | intelligence | ||||||
Controlled Blaze Support (edit) | Supports melee attack skills. | Fire • Support • Melee • Attack | No | strength | 100 | Z | <span class="support-gem-id-red">Z</span> | |||||
Controlled Destruction Support (edit) | Metadata/Items/Gems/SupportGemControlledDestructionPlus | Supports attack skills, or spell skills that deal damage. | Spell • Critical • Support | 100 | No | intelligence | C | <span class="support-gem-id-blue">C</span> | ||||
Conversion Trap (edit) | 40 | Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players. | Trap • Spell • Duration | 60 | No | intelligence | ||||||
Convocation (edit) | Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect. | Spell • Duration • Minion | 100 | No | intelligence | |||||||
Convocation (legacy) (edit) | Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect. | Minion • Spell • Duration | 100 | No | intelligence | |||||||
Corrupting Cry Support (edit) | Supports warcry skills. Cannot modify the skills of minions. | AoE • Physical • Support • Warcry • Duration | No | strength | 100 | C | <span class="support-gem-id-red">C</span> | |||||
Corrupting Fever (edit) | Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires. | Spell • Duration • Physical | No | strength | 100 | |||||||
Crackling Lance (edit) | Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides. | Spell • AoE • Lightning | 100 | No | intelligence | |||||||
Crackling Lance of Branching (edit) | Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides. | Spell • AoE • Lightning | 100 | No | intelligence | |||||||
Crackling Lance of Disintegration (edit) | Release a concentrated beam which deals lightning damage to enemies in a long area in front of you. | Spell • AoE • Lightning | 100 | No | intelligence | |||||||
Creeping Frost (edit) | 40 | Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires. | Spell • Projectile • Duration • AoE • Cold | 60 | No | intelligence | ||||||
Cremation (edit) | 60 | A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. | Spell • AoE • Fire • Duration • Projectile • Orb | 40 | No | dexterity | ||||||
Cremation of Exhuming (edit) | 60 | A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected. | Spell • AoE • Fire • Duration • Projectile • Orb | 40 | No | dexterity | ||||||
Cremation of the Volcano (edit) | 60 | Creates a volcanic geyser at a location, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. | Spell • AoE • Fire • Duration • Projectile • Orb | 40 | No | dexterity | ||||||
Critical Strike Affliction Support (edit) | 100 | Supports any skill that hits enemies. | Critical • Support | No | dexterity | o | <span class="support-gem-id-green">o</span> | |||||
Cruelty Support (edit) | Supports any skill that hits enemies. Minions cannot gain Cruelty. | Support • Duration | 40 | No | strength | 60 | Y | <span class="support-gem-id-red">Y</span> | ||||
Culling Strike Support (edit) | 100 | Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | Support | No | dexterity | X | <span class="support-gem-id-green">X</span> | |||||
Cursed Ground Support (edit) | Supports non-aura hex curse skills. | AoE • Duration • Support • Hex | 100 | No | intelligence | _ | <span class="support-gem-id-blue">_</span> | |||||
Cyclone (edit) | 60 | Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back. | Attack • AoE • Movement • Channelling • Physical • Melee | No | dexterity | 40 | Metadata/Items/Gems/SkillGemVaalCyclone | |||||
Cyclone of Tumult (edit) | 60 | Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back. | Attack • AoE • Movement • Channelling • Physical • Melee | No | dexterity | 40 | Metadata/Items/Gems/SkillGemVaalCyclone | |||||
Damage on Full Life Support (edit) | Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. | Attack • Support | No | strength | 100 | f | <span class="support-gem-id-red">f</span> | |||||
Dark Pact (edit) | This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead. | Minion • Spell • AoE • Chaining • Chaos • Nova | 100 | No | intelligence | |||||||
Dash (edit) | 100 | Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills. | Spell • Movement • Travel • Blink | No | dexterity | |||||||
Deadly Ailments Support (edit) | Metadata/Items/Gems/SupportGemDeadlyAilmentsPlus | 60 | Supports any skill that hits enemies. | Support | 40 | No | dexterity | i | <span class="support-gem-id-green">i</span> | |||
Decay Support (edit) | 40 | Supports any skill that hits enemies. | Chaos • Support | 60 | No | intelligence | D | <span class="support-gem-id-blue">D</span> | ||||
Decoy Totem (edit) | Summons a totem that taunts nearby monsters to attack it. | Totem • Spell • AoE | No | strength | 100 | |||||||
Defiance Banner (edit) | 40 | Casting once reserves mana to carry a banner which increases the armour and evasion of nearby allies, and reduces the critical strike chance of nearby enemies. Gains stages over time while carrying the banner near enemies. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time. | AoE • Spell • Duration • Aura • Physical | No | strength | 60 | ||||||
Desecrate (edit) | 60 | Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. | Spell • AoE • Duration • Chaos | 40 | No | dexterity | ||||||
Despair (edit) | 40 | Curses all targets in an area, lowering their chaos resistance. | Spell • AoE • Duration • Chaos • Curse • Hex | 60 | No | intelligence | ||||||
Destructive Link (edit) | 40 | Targets an allied player to apply a buff which links you to them for a duration. While linked, they use your main hand critical strike chance. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. | Critical • Spell • Duration • Link | 60 | No | intelligence | ||||||
Determination (edit) | Casts an aura that grants armour to you and your allies. | Aura • Spell • AoE • Physical | No | strength | 100 | |||||||
Detonate Dead (edit) | 60 | Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. | Spell • AoE • Fire | 40 | No | dexterity | Metadata/Items/Gems/SkillGemVaalDetonateDead |
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