Regeneration
Regeneration is a form of recovery that automatically restores life, mana or energy shield over time.
Mechanics
All classes have the following base regeneration stats: {{#ask:
-Has subobject::Character Has stat id::~*regeneration* [[Has stat value::>>0]] |?Has stat text= |format=ul |sort=Has stat text |mainlabel=-
}} When Vaal Pact is allocated all life regeneration has no effect, including Zealot's Oath.
Active skill gems
Related base stats
The following skill gems have stats related to regeneration:
Gem | ||||
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Vaal Arctic ArmourVaal Arctic ArmourSpell, Duration, Cold, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 24 sec Cast Time: 1.00 secRequires Level 16Immediately encases you in ice, protecting you for a duration or until you take damage from a number of hits, and also grants a buff once the cast time has finished. You cannot move or perform non-instant actions while in the ice. When the ice breaks, the buff is also removed.Base duration is 5.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Buff grants (5-30.6) Mana Regeneration per second Buff grants (20-395) Energy Shield Regeneration per second You take 90% less Damage from Hits and count as Frozen Ice breaks after you take 3 Damaging Hits or Duration expires Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Blight of AtrophyBlight of AtrophySpell, Chaos, AoE, Channelling, Duration Level: (1-20) Cost: (2-5) Mana Cast Time: 0.30 secApply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second Base duration is 1.00 seconds Base secondary duration is 3.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 80% reduced Movement Speed Debuff can have up to 20 layers of Damage 80% reduced Life Regeneration rate Additional Effects From 1-20% Quality: Base secondary duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Bone OfferingBone OfferingMinion, Spell, Duration Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds Additional 1.00 seconds Base Duration per extra corpse Consumed Grants Minions +(25-35)% Chance to Block Attack Damage Grants Minions +(25-34)% Chance to Block Spell Damage Grants Minions 4% of Life Regenerated per Second if they have Blocked recently Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of OfferingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
ClarityClarityAura, Spell, AoE Level: (1-20) Reservation: (34-279) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (2.9-33) Mana per second Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage Deals (31.2-1509.4) Base Chaos Damage per second Base duration is 3.80 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Regenerate 0.50% of Debuff Damage as Life Additional Effects From 1-20% Quality: Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Essence Drain of WickednessEssence Drain of WickednessSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 310%Requires Level 12Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.Deals (20-1409) to (30-2133) Chaos Damage Projectiles Pierce all Targets Deals (23.4-1129.3) Base Chaos Damage per second Base duration is 1.90 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Regenerate 0.50% of Debuff Damage as Life Additional Effects From 1-20% Quality: Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 310%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage Base duration is 2.00 seconds Base secondary duration is 5.00 seconds 75% reduced Life Regeneration rate Base radius is (2.4-3.1) metres Cold Exposure applies -15% to Cold Resistance Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold Level: (1-20) Cost: (7-24) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Trap lasts 4 seconds Base duration is 3.00 seconds Deals (16.9-760.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Applies beams to the closest 10 Enemies Regenerate (12.7-324.4) Life per second while any Enemy is affected Regenerate (2.9-17.2) Mana per second while any Enemy is affected Regenerate (1.3-32.4) Life per second for each affected Enemy Regenerate (0.3-1.7) Mana per second for each affected Enemy Additional Effects From 1-20% Quality: Applies beams to the closest +(0.2-4) EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | ||
Summon Holy RelicSummon Holy RelicMinion, Spell Level: (1-20) Cost: (11-28) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic (0-76)% more Minion Movement Speed Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions Minions cannot Taunt Enemies Additional Effects From 1-20% Quality: (2-40)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE Level: (1-20) Cost: (9-32) Mana Cast Time: 0.60 sec AoE Radius: 10Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds Supported Skills have (0-76)% increased Totem Life Summons a Totem which uses this Skill Regenerate (8.6-317.5) Life per second Additional Effects From 1-20% Quality: (1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem Golems grant (33-105) Life Regenerated per second Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | ||
Vaal Rejuvenation TotemVaal Rejuvenation TotemTotem, Aura, Spell, AoE, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 12 sec Cast Time: 0.10 secRequires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.+1 to maximum number of Summoned Totems Totem lasts 4 seconds Supported Skills have (50-164)% increased Totem Life Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention Summons a Totem which uses this Skill 30% less Area of Effect Regenerate (19.3-714.4) Life per second 40% of Damage from Hits against targets affected by the Aura is taken from Totem's Life before the target Additional Effects From 1-20% Quality: (1-20)% more Totem LifeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
VitalityVitalityAura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (10-193.2) Life per second Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
Warlord's MarkWarlord's MarkSpell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A |
Related quality stats
The following skill gems have stats from quality related to regeneration:
Gem | ||||
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Vaal Arctic ArmourVaal Arctic ArmourSpell, Duration, Cold, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 24 sec Cast Time: 1.00 secRequires Level 16Immediately encases you in ice, protecting you for a duration or until you take damage from a number of hits, and also grants a buff once the cast time has finished. You cannot move or perform non-instant actions while in the ice. When the ice breaks, the buff is also removed.Base duration is 5.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Buff grants (5-30.6) Mana Regeneration per second Buff grants (20-395) Energy Shield Regeneration per second You take 90% less Damage from Hits and count as Frozen Ice breaks after you take 3 Damaging Hits or Duration expires Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Blight of AtrophyBlight of AtrophySpell, Chaos, AoE, Channelling, Duration Level: (1-20) Cost: (2-5) Mana Cast Time: 0.30 secApply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second Base duration is 1.00 seconds Base secondary duration is 3.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 80% reduced Movement Speed Debuff can have up to 20 layers of Damage 80% reduced Life Regeneration rate Additional Effects From 1-20% Quality: Base secondary duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | N/A | |
Bone OfferingBone OfferingMinion, Spell, Duration Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds Additional 1.00 seconds Base Duration per extra corpse Consumed Grants Minions +(25-35)% Chance to Block Attack Damage Grants Minions +(25-34)% Chance to Block Spell Damage Grants Minions 4% of Life Regenerated per Second if they have Blocked recently Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of OfferingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
ClarityClarityAura, Spell, AoE Level: (1-20) Reservation: (34-279) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (2.9-33) Mana per second Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage Deals (31.2-1509.4) Base Chaos Damage per second Base duration is 3.80 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Regenerate 0.50% of Debuff Damage as Life Additional Effects From 1-20% Quality: Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Essence Drain of WickednessEssence Drain of WickednessSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 310%Requires Level 12Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.Deals (20-1409) to (30-2133) Chaos Damage Projectiles Pierce all Targets Deals (23.4-1129.3) Base Chaos Damage per second Base duration is 1.90 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Regenerate 0.50% of Debuff Damage as Life Additional Effects From 1-20% Quality: Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 310%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage Base duration is 2.00 seconds Base secondary duration is 5.00 seconds 75% reduced Life Regeneration rate Base radius is (2.4-3.1) metres Cold Exposure applies -15% to Cold Resistance Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold Level: (1-20) Cost: (7-24) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Trap lasts 4 seconds Base duration is 3.00 seconds Deals (16.9-760.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Applies beams to the closest 10 Enemies Regenerate (12.7-324.4) Life per second while any Enemy is affected Regenerate (2.9-17.2) Mana per second while any Enemy is affected Regenerate (1.3-32.4) Life per second for each affected Enemy Regenerate (0.3-1.7) Mana per second for each affected Enemy Additional Effects From 1-20% Quality: Applies beams to the closest +(0.2-4) EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | ||
Summon Holy RelicSummon Holy RelicMinion, Spell Level: (1-20) Cost: (11-28) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic (0-76)% more Minion Movement Speed Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions Minions cannot Taunt Enemies Additional Effects From 1-20% Quality: (2-40)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE Level: (1-20) Cost: (9-32) Mana Cast Time: 0.60 sec AoE Radius: 10Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds Supported Skills have (0-76)% increased Totem Life Summons a Totem which uses this Skill Regenerate (8.6-317.5) Life per second Additional Effects From 1-20% Quality: (1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem Golems grant (33-105) Life Regenerated per second Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | ||
Vaal Rejuvenation TotemVaal Rejuvenation TotemTotem, Aura, Spell, AoE, Vaal Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 12 sec Cast Time: 0.10 secRequires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.+1 to maximum number of Summoned Totems Totem lasts 4 seconds Supported Skills have (50-164)% increased Totem Life Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention Summons a Totem which uses this Skill 30% less Area of Effect Regenerate (19.3-714.4) Life per second 40% of Damage from Hits against targets affected by the Aura is taken from Totem's Life before the target Additional Effects From 1-20% Quality: (1-20)% more Totem LifeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
VitalityVitalityAura, Spell, AoE Level: (1-20) Reservation: (28-233) Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius You and nearby Allies Regenerate (10-193.2) Life per second Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
Warlord's MarkWarlord's MarkSpell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A |
Support skill gems
Related base stats
The following support gems have stats related to regeneration:
Gem | ||||
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Arcane Surge SupportArcane Surge SupportArcane, Support, Spell, Duration Icon: N Level: (1-20) Cost & Reservation Multiplier: 130%Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana on Upfront Costs and Effects of a Supported Skill Arcane Surge grants (10-20)% increased Cast Speed Arcane Surge grants (30-58)% increased Mana Regeneration rate Arcane Surge lasts 4 seconds Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 1 | N/A | N/A |
Related quality stats
The following support gems have stats from quality related to regeneration:
Gem | ||||
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Arcane Surge SupportArcane Surge SupportArcane, Support, Spell, Duration Icon: N Level: (1-20) Cost & Reservation Multiplier: 130%Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana on Upfront Costs and Effects of a Supported Skill Arcane Surge grants (10-20)% increased Cast Speed Arcane Surge grants (30-58)% increased Mana Regeneration rate Arcane Surge lasts 4 seconds Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 1 | N/A | N/A |
Base items
Life regeneration
Base items that affect or grant life regeneration. Lua error: not enough memory.
Mana regeneration
Base items that affect or grant mana regeneration. Lua error: Internal error: The interpreter exited with status 1.
Unique items
Life regeneration
Unique items that affect or grant life regeneration. Lua error: Internal error: The interpreter exited with status 1.
Other Life regeneration modifiers
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Mana regeneration
Unique items that affect or grant mana regeneration.
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Energy shield regeneration
Unique items that affect or grant energy shield regeneration. Lua error: Internal error: The interpreter exited with status 1.
Passive skills
There are passive skills that grant regeneration bonuses.
Life regeneration
These passive skills affect life regeneration.
Template:Ascendancy passive table
Life regeneration per endurance charge
These passive skills grant additional life regeneration based on the number of endurance charges the character has.
Template:Ascendancy passive table
Minion life regeneration
These passive skills grant additional life regeneration for minions.
Mana regeneration
These passive skills grant increased mana regeneration rate.
Template:Ascendancy passive table
Energy Shield Regeneration
That passives affect energy shield regeneration (without Zealot's Oath):