Ancestral Warchief: Difference between revisions
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>@DeletedUser41279736 (→Skill Functions and Interactions: - added dual wielding description.) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 6: | Line 6: | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 28 | |drop_level = 28 | ||
|tags = default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemAncestralWarchief | |metadata_id = Metadata/Items/Gems/SkillGemAncestralWarchief | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|purchase_cost_normal1_name = Orb of Chance | |||
|purchase_cost_normal1_amount = 1 | |||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Totem, Attack, Duration, AoE, Melee | |gem_tags = Totem, Attack, Duration, AoE, Melee | ||
Line 19: | Line 21: | ||
|required_level = 28 | |required_level = 28 | ||
|static_mana_cost = 10 | |static_mana_cost = 10 | ||
|static_stat1_id = base_totem_duration | |static_stat1_id = base_totem_duration | ||
|static_stat1_value = 12000 | |static_stat1_value = 12000 | ||
Line 38: | Line 39: | ||
|static_stat9_id = base_skill_is_totemified | |static_stat9_id = base_skill_is_totemified | ||
|static_stat9_value = 1 | |static_stat9_value = 1 | ||
|stat_text = Deals (100-122.8)% of Base | |stat_text = Deals (100-122.8)% of Base Damage<br>Totem lasts 12 seconds<br>50% increased Totem Placement speed<br>(8-18)% more Melee Damage while Totem is Active<br>10% less Attack Speed<br>+10 to Melee range<br>Summons a Totem which uses this Skill | ||
|quality_stat_text = 1% increased Totem Damage | |quality_stat_text = 1% increased Totem Damage | ||
|static_quality_stat1_id = totem_damage_+% | |static_quality_stat1_id = totem_damage_+% | ||
Line 45: | Line 46: | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
|level1_strength_requirement = 67 | |level1_strength_requirement = 67 | ||
|level1_damage_effectiveness = 100 | |||
|level1_damage_multiplier = 100 | |level1_damage_multiplier = 100 | ||
|level1_stat_text = 8% more Melee Damage while Totem is Active | |level1_stat_text = 8% more Melee Damage while Totem is Active | ||
Line 55: | Line 57: | ||
|level2_level_requirement = 31 | |level2_level_requirement = 31 | ||
|level2_strength_requirement = 73 | |level2_strength_requirement = 73 | ||
|level2_damage_effectiveness = 101 | |||
|level2_damage_multiplier = 101.2 | |level2_damage_multiplier = 101.2 | ||
|level2_stat_text = 8% more Melee Damage while Totem is Active | |level2_stat_text = 8% more Melee Damage while Totem is Active | ||
Line 65: | Line 68: | ||
|level3_level_requirement = 34 | |level3_level_requirement = 34 | ||
|level3_strength_requirement = 79 | |level3_strength_requirement = 79 | ||
|level3_damage_effectiveness = 102 | |||
|level3_damage_multiplier = 102.4 | |level3_damage_multiplier = 102.4 | ||
|level3_stat_text = 9% more Melee Damage while Totem is Active | |level3_stat_text = 9% more Melee Damage while Totem is Active | ||
Line 75: | Line 79: | ||
|level4_level_requirement = 37 | |level4_level_requirement = 37 | ||
|level4_strength_requirement = 85 | |level4_strength_requirement = 85 | ||
|level4_damage_effectiveness = 104 | |||
|level4_damage_multiplier = 103.6 | |level4_damage_multiplier = 103.6 | ||
|level4_stat_text = 10% more Melee Damage while Totem is Active | |level4_stat_text = 10% more Melee Damage while Totem is Active | ||
Line 85: | Line 90: | ||
|level5_level_requirement = 40 | |level5_level_requirement = 40 | ||
|level5_strength_requirement = 92 | |level5_strength_requirement = 92 | ||
|level5_damage_effectiveness = 105 | |||
|level5_damage_multiplier = 104.8 | |level5_damage_multiplier = 104.8 | ||
|level5_stat_text = 10% more Melee Damage while Totem is Active | |level5_stat_text = 10% more Melee Damage while Totem is Active | ||
Line 95: | Line 101: | ||
|level6_level_requirement = 42 | |level6_level_requirement = 42 | ||
|level6_strength_requirement = 96 | |level6_strength_requirement = 96 | ||
|level6_damage_effectiveness = 106 | |||
|level6_damage_multiplier = 106 | |level6_damage_multiplier = 106 | ||
|level6_stat_text = 10% more Melee Damage while Totem is Active | |level6_stat_text = 10% more Melee Damage while Totem is Active | ||
Line 105: | Line 112: | ||
|level7_level_requirement = 44 | |level7_level_requirement = 44 | ||
|level7_strength_requirement = 100 | |level7_strength_requirement = 100 | ||
|level7_damage_effectiveness = 107 | |||
|level7_damage_multiplier = 107.2 | |level7_damage_multiplier = 107.2 | ||
|level7_stat_text = 11% more Melee Damage while Totem is Active | |level7_stat_text = 11% more Melee Damage while Totem is Active | ||
Line 115: | Line 123: | ||
|level8_level_requirement = 46 | |level8_level_requirement = 46 | ||
|level8_strength_requirement = 104 | |level8_strength_requirement = 104 | ||
|level8_damage_effectiveness = 108 | |||
|level8_damage_multiplier = 108.4 | |level8_damage_multiplier = 108.4 | ||
|level8_stat_text = 12% more Melee Damage while Totem is Active | |level8_stat_text = 12% more Melee Damage while Totem is Active | ||
Line 125: | Line 134: | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
|level9_strength_requirement = 109 | |level9_strength_requirement = 109 | ||
|level9_damage_effectiveness = 110 | |||
|level9_damage_multiplier = 109.6 | |level9_damage_multiplier = 109.6 | ||
|level9_stat_text = 12% more Melee Damage while Totem is Active | |level9_stat_text = 12% more Melee Damage while Totem is Active | ||
Line 135: | Line 145: | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
|level10_strength_requirement = 113 | |level10_strength_requirement = 113 | ||
|level10_damage_effectiveness = 111 | |||
|level10_damage_multiplier = 110.8 | |level10_damage_multiplier = 110.8 | ||
|level10_stat_text = 12% more Melee Damage while Totem is Active | |level10_stat_text = 12% more Melee Damage while Totem is Active | ||
Line 145: | Line 156: | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
|level11_strength_requirement = 117 | |level11_strength_requirement = 117 | ||
|level11_damage_effectiveness = 112 | |||
|level11_damage_multiplier = 112 | |level11_damage_multiplier = 112 | ||
|level11_stat_text = 13% more Melee Damage while Totem is Active | |level11_stat_text = 13% more Melee Damage while Totem is Active | ||
Line 155: | Line 167: | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
|level12_strength_requirement = 121 | |level12_strength_requirement = 121 | ||
|level12_damage_effectiveness = 113 | |||
|level12_damage_multiplier = 113.2 | |level12_damage_multiplier = 113.2 | ||
|level12_stat_text = 14% more Melee Damage while Totem is Active | |level12_stat_text = 14% more Melee Damage while Totem is Active | ||
Line 165: | Line 178: | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
|level13_strength_requirement = 125 | |level13_strength_requirement = 125 | ||
|level13_damage_effectiveness = 114 | |||
|level13_damage_multiplier = 114.4 | |level13_damage_multiplier = 114.4 | ||
|level13_stat_text = 14% more Melee Damage while Totem is Active | |level13_stat_text = 14% more Melee Damage while Totem is Active | ||
Line 175: | Line 189: | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_strength_requirement = 130 | |level14_strength_requirement = 130 | ||
|level14_damage_effectiveness = 116 | |||
|level14_damage_multiplier = 115.6 | |level14_damage_multiplier = 115.6 | ||
|level14_stat_text = 14% more Melee Damage while Totem is Active | |level14_stat_text = 14% more Melee Damage while Totem is Active | ||
Line 185: | Line 200: | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_strength_requirement = 134 | |level15_strength_requirement = 134 | ||
|level15_damage_effectiveness = 117 | |||
|level15_damage_multiplier = 116.8 | |level15_damage_multiplier = 116.8 | ||
|level15_stat_text = 15% more Melee Damage while Totem is Active | |level15_stat_text = 15% more Melee Damage while Totem is Active | ||
Line 195: | Line 211: | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_strength_requirement = 138 | |level16_strength_requirement = 138 | ||
|level16_damage_effectiveness = 118 | |||
|level16_damage_multiplier = 118 | |level16_damage_multiplier = 118 | ||
|level16_stat_text = 16% more Melee Damage while Totem is Active | |level16_stat_text = 16% more Melee Damage while Totem is Active | ||
Line 205: | Line 222: | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_strength_requirement = 142 | |level17_strength_requirement = 142 | ||
|level17_damage_effectiveness = 119 | |||
|level17_damage_multiplier = 119.2 | |level17_damage_multiplier = 119.2 | ||
|level17_stat_text = 16% more Melee Damage while Totem is Active | |level17_stat_text = 16% more Melee Damage while Totem is Active | ||
Line 215: | Line 233: | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_strength_requirement = 146 | |level18_strength_requirement = 146 | ||
|level18_damage_effectiveness = 120 | |||
|level18_damage_multiplier = 120.4 | |level18_damage_multiplier = 120.4 | ||
|level18_stat_text = 16% more Melee Damage while Totem is Active | |level18_stat_text = 16% more Melee Damage while Totem is Active | ||
Line 225: | Line 244: | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_strength_requirement = 151 | |level19_strength_requirement = 151 | ||
|level19_damage_effectiveness = 122 | |||
|level19_damage_multiplier = 121.6 | |level19_damage_multiplier = 121.6 | ||
|level19_stat_text = 17% more Melee Damage while Totem is Active | |level19_stat_text = 17% more Melee Damage while Totem is Active | ||
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|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_strength_requirement = 155 | |level20_strength_requirement = 155 | ||
|level20_damage_effectiveness = 123 | |||
|level20_damage_multiplier = 122.8 | |level20_damage_multiplier = 122.8 | ||
|level20_stat_text = 18% more Melee Damage while Totem is Active | |level20_stat_text = 18% more Melee Damage while Totem is Active | ||
Line 245: | Line 266: | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|level21_damage_effectiveness = 124 | |||
|level21_damage_multiplier = 124 | |level21_damage_multiplier = 124 | ||
|level21_stat_text = 18% more Melee Damage while Totem is Active | |level21_stat_text = 18% more Melee Damage while Totem is Active | ||
Line 253: | Line 275: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 125 | |||
|level22_damage_multiplier = 125.2 | |level22_damage_multiplier = 125.2 | ||
|level22_stat_text = 18% more Melee Damage while Totem is Active | |level22_stat_text = 18% more Melee Damage while Totem is Active | ||
Line 261: | Line 284: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 126 | |||
|level23_damage_multiplier = 126.4 | |level23_damage_multiplier = 126.4 | ||
|level23_stat_text = 19% more Melee Damage while Totem is Active | |level23_stat_text = 19% more Melee Damage while Totem is Active | ||
Line 269: | Line 293: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 128 | |||
|level24_damage_multiplier = 127.6 | |level24_damage_multiplier = 127.6 | ||
|level24_stat_text = 20% more Melee Damage while Totem is Active | |level24_stat_text = 20% more Melee Damage while Totem is Active | ||
Line 277: | Line 302: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 129 | |||
|level25_damage_multiplier = 128.8 | |level25_damage_multiplier = 128.8 | ||
|level25_stat_text = 20% more Melee Damage while Totem is Active | |level25_stat_text = 20% more Melee Damage while Totem is Active | ||
Line 285: | Line 311: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 130 | |||
|level26_damage_multiplier = 130 | |level26_damage_multiplier = 130 | ||
|level26_stat_text = 20% more Melee Damage while Totem is Active | |level26_stat_text = 20% more Melee Damage while Totem is Active | ||
Line 293: | Line 320: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 131 | |||
|level27_damage_multiplier = 131.2 | |level27_damage_multiplier = 131.2 | ||
|level27_stat_text = 21% more Melee Damage while Totem is Active | |level27_stat_text = 21% more Melee Damage while Totem is Active | ||
Line 301: | Line 329: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 132 | |||
|level28_damage_multiplier = 132.4 | |level28_damage_multiplier = 132.4 | ||
|level28_stat_text = 22% more Melee Damage while Totem is Active | |level28_stat_text = 22% more Melee Damage while Totem is Active | ||
Line 309: | Line 338: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 134 | |||
|level29_damage_multiplier = 133.6 | |level29_damage_multiplier = 133.6 | ||
|level29_stat_text = 22% more Melee Damage while Totem is Active | |level29_stat_text = 22% more Melee Damage while Totem is Active | ||
Line 317: | Line 347: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 145 | |||
|level30_damage_multiplier = 144.8 | |level30_damage_multiplier = 144.8 | ||
|level30_stat_text = 22% more Melee Damage while Totem is Active | |level30_stat_text = 22% more Melee Damage while Totem is Active |
Revision as of 15:07, 4 August 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Ancestral Warchief is a skill that creates a totem which will attack enemies with melee AoE slams while the player stands close to it. Being near it also increases the player's damage.
Skill Functions and Interactions
- Multistrike: Ancestral Warchief cannot be supported by Module Error: No skills found with q_where = skill.active_skill_name="Multistrike".
- Fortify: Linking Module Error: No skills found with q_where = skill.active_skill_name="Fortify" to Ancestral Protector will cause the totem, and not the player, to gain Fortify on melee hit. This appears to be the only way for a totem to have Fortify.
- Multiple Totems: Melee damage buff does not stack when multiple totems are summoned.
- Melee Weapon and Unarmed Range: All modifiers to "Range" are ignored by the totem.
- Area of Effect: Modifiers to area radius affect both the range at which the totem strikes, as well as the radius of the attack.
- Activation: The totem is active as long as the player remains within a 85 unit radius of it. Initial activation also requires line of sight with the player, but this can be broken once the totem has become active.
- Dual Wielding: Totem uses only main hand weapon to attack.
Gem level progression
Level | ![]() | ![]() | Damage Effectiveness | Attack Damage | Melee Damage | Exp. | Total Exp. |
---|---|---|---|---|---|---|---|
1 | 28 | 67 | 110% | 110% | 8% | 0 | 0 |
2 | 31 | 73 | 113% | 112.9% | 9% | 199345 | 199345 |
3 | 34 | 79 | 116% | 115.9% | 9% | 285815 | 485160 |
4 | 37 | 85 | 119% | 118.8% | 10% | 401344 | 886504 |
5 | 40 | 92 | 122% | 121.8% | 10% | 554379 | 1440883 |
6 | 42 | 96 | 125% | 124.7% | 11% | 477437 | 1918320 |
7 | 44 | 100 | 128% | 127.7% | 11% | 583786 | 2502106 |
8 | 46 | 104 | 131% | 130.6% | 12% | 710359 | 3212465 |
9 | 48 | 109 | 134% | 133.6% | 12% | 1355511 | 4567976 |
10 | 50 | 113 | 137% | 136.5% | 13% | 1138877 | 5706853 |
11 | 52 | 117 | 139% | 139.5% | 13% | 1368233 | 7075086 |
12 | 54 | 121 | 142% | 142.4% | 14% | 1638338 | 8713424 |
13 | 56 | 125 | 145% | 145.4% | 14% | 1956648 | 10670072 |
14 | 58 | 130 | 148% | 148.3% | 15% | 3655184 | 14325256 |
15 | 60 | 134 | 151% | 151.3% | 15% | 3017327 | 17342583 |
16 | 62 | 138 | 154% | 154.2% | 16% | 7759995 | 25102578 |
17 | 64 | 142 | 157% | 157.2% | 16% | 15138193 | 40240771 |
18 | 66 | 146 | 160% | 160.1% | 17% | 26083825 | 66324596 |
19 | 68 | 151 | 163% | 163.1% | 17% | 62620247 | 128944843 |
20 | 70 | 155 | 166% | 166% | 18% | 211708088 | 340652931 |
21 | 72 | 159 | 169% | 168.9% | 18% | N/A | N/A |
22 | 74 | N/A | 172% | 171.9% | 19% | N/A | N/A |
23 | 76 | N/A | 175% | 174.8% | 19% | N/A | N/A |
24 | 78 | N/A | 178% | 177.8% | 20% | N/A | N/A |
25 | 80 | N/A | 181% | 180.7% | 20% | N/A | N/A |
26 | 82 | N/A | 184% | 183.7% | 21% | N/A | N/A |
27 | 84 | N/A | 187% | 186.6% | 21% | N/A | N/A |
28 | 86 | N/A | 190% | 189.6% | 22% | N/A | N/A |
29 | 88 | N/A | 193% | 192.5% | 22% | N/A | N/A |
30 | 90 | N/A | 195% | 195.5% | 23% | N/A | N/A |
31 | 91 | N/A | 197% | 196.9% | 23% | N/A | N/A |
32 | 92 | N/A | 198% | 198.4% | 23% | N/A | N/A |
33 | 93 | N/A | 200% | 199.9% | 23% | N/A | N/A |
34 | 94 | N/A | 201% | 201.4% | 24% | N/A | N/A |
35 | 95 | N/A | 203% | 202.8% | 24% | N/A | N/A |
36 | 96 | N/A | 204% | 204.3% | 24% | N/A | N/A |
37 | 97 | N/A | 206% | 205.8% | 24% | N/A | N/A |
38 | 98 | N/A | 207% | 207.3% | 25% | N/A | N/A |
39 | 99 | N/A | 209% | 208.7% | 25% | N/A | N/A |
40 | 100 | N/A | 210% | 210.2% | 25% | N/A | N/A |
Quest reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Vendor reward
Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.
Related helmet enchantments
The following helmet enchantments affect Ancestral Warchief.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Ancestral Warchief Damage 1 | 66 | Merciless Labyrinth | 25% increased Ancestral Warchief Totem Damage | helmet 100 |
Enchantment Ancestral Warchief Damage 2 | 75 | Eternal Labyrinth | 40% increased Ancestral Warchief Totem Damage | helmet 100 |
Enchantment Ancestor Warchief Melee Damage 1 | 66 | Merciless Labyrinth | Ancestral Warchief Totem grants 20% increased Melee Damage while Active | helmet 100 |
Enchantment Ancestor Warchief Melee Damage 2 | 75 | Eternal Labyrinth | Ancestral Warchief Totem grants 30% increased Melee Damage while Active | helmet 100 |
Enchantment Ancestor Warchief Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ancestral Warchief Totem Area of Effect | helmet 100 |
Enchantment Ancestor Warchief Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ancestral Warchief Totem Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
2.3.0 |
|