Hit: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Vinifera7
m (category)
m (category)
(No difference)

Revision as of 11:31, 23 June 2013

The term Hit refers to skills which hit opponents and trigger on-hit effects. Apart from damage, on-hit effects include inflicting status ailments, gaining charges, stunning or knocking back enemies, gaining life or mana, and skill-specific effects like Infernal Blow's explosion.

Some effects have specific requirements, such as Life Gain on Hit only working with Attacks, Module Error: No skills found with q_where = skill.active_skill_name="Culling Strike" only affecting enemies with less than 10% life, and Voll's ProtectorVoll's Protector
Holy Chainmail
Armour: (388-582)
Energy Shield: (82-122)
Movement Speed: -5%
Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
Although a great leader during the war,
Voll proved disastrous in times of peace.
's effect needing a critical strike.

This is in contrast to degeneration, debuffs or auras which will not apply on-hit effects.