Weapon: Difference between revisions

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>Executerror
m (Changed Weapon order from STR (Physical) to DEX (Elemental) to INT (Spell). From least number of affixes to most number of affixes.)
>Executerror
m (Separated Attack Speed Column for easier sorting.)
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== Summary ==
== Summary ==


{| class = "wikitable sortable"
{| class="wikitable sortable"
! Weapon Type !! Range !! Hand !! Attributes !! [[Critical_strike#Critical_strike_chance|Critical Strike Chance]] !! [[Attack_speed|Attack Speed]] !! Implicit Mods !! Implicit Mods (Maraketh)
! Weapon Type !! Hand !! Range !! [[Attribute]] !! [[Critical_strike#Critical_strike_chance|Crit Ch]]
[[Critical_strike#Critical_strike_chance|ance]]  
! [[Attack_speed|AS Min]]
![[Attack_speed|AS Max]]!! Implicit Mods !! Implicit Mods (Maraketh)
|-
|-
| [[List_of_one_hand_maces|One Hand Mace]] || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5.0% ||1.15-1.45|| {{c|mod|10-15% reduced Enemy Stun Threshold}} || {{c|mod|4%-6% increased Attack Speed}}
| [[List_of_one_hand_maces|One Hand Mace]] || 1 || Melee || [[Image:StrengthIcon_small.png]] || 5.0% ||1.15
|1.45|| {{c|mod|10-15% reduced Enemy Stun Threshold}} || {{c|mod|4%-6% increased Attack Speed}}
|-
|-
| [[List_of_two_hand_maces|Two Hand Mace]]  || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5.0% ||1.10-1.30|| {{c|mod|30%-45% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Radius of Area Skills}}
| [[List_of_two_hand_maces|Two Hand Mace]]  || 2 || Melee || [[Image:StrengthIcon_small.png]] || 5.0% ||1.1
|1.3|| {{c|mod|30%-45% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Radius of Area Skills}}
|-
|-
| [[List_of_one_hand_axes|One Hand Axe]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.20-1.50|| None (but higher base DPS) || {{c|mod|+8%-12% increased Physical Damage}}
| [[List_of_one_hand_axes|One Hand Axe]] || 1 || Melee || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.2
|1.5|| None (but higher base DPS) || {{c|mod|+8%-12% increased Physical Damage}}
|-
|-
| [[List_of_two_hand_axes|Two Hand Axe]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15-1.30|| None (but higher base DPS) || {{c|mod|+50% increased Local Critical Strike Chance}}
| [[List_of_two_hand_axes|Two Hand Axe]] || 2 || Melee || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15
|1.3|| None (but higher base DPS) || {{c|mod|+50% increased Local Critical Strike Chance}}
|-
|-
| [[List_of_one_hand_swords|One Hand Sword]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15-1.55|| {{c|mod|40% increased Accuracy}} OR   
| [[List_of_one_hand_swords|One Hand Sword]] || 1 || Melee || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% ||1.15
|1.55|| {{c|mod|40% increased Accuracy}} OR   
{{c|mod|+165-475 to Accuracy Rating}}  
{{c|mod|+165-475 to Accuracy Rating}}  
| {{c|mod|4%-6% increased Dodge chance}}
| {{c|mod|4%-6% increased Dodge chance}}
|-
|-
| [[List_of_two_hand_swords|Two Hand Sword]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0%-6.0% ||1.30-1.45|| {{c|mod|30-40% increased Accuracy}} OR  
| [[List_of_two_hand_swords|Two Hand Sword]] || 2 || Melee || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0%-6.0% ||1.3
|1.45|| {{c|mod|30-40% increased Accuracy}} OR  
{{c|mod|+60-470 to Accuracy Rating}}  
{{c|mod|+60-470 to Accuracy Rating}}  
| {{c|mod|+40-60% to Global Critical Strike Multiplier}}
| {{c|mod|+40-60% to Global Critical Strike Multiplier}}
|-
|-
| [[List_of_thrusting_one_hand_swords|Thrusting One Hand Sword]] || Melee || 1 || [[Image:DexterityIcon_small.png]] || 5.5%-6.5% ||1.30-1.60|| {{c|mod|25%-35% increased Global Critical Strike Multiplier}} || {{c|mod|15%-20% chance to cause Bleeding on Hit}}
| [[List_of_thrusting_one_hand_swords|Thrusting One Hand Sword]] || 1 || Melee || [[Image:DexterityIcon_small.png]] || 5.5%-6.5% ||1.3
|1.6|| {{c|mod|25%-35% increased Global Critical Strike Multiplier}} || {{c|mod|15%-20% chance to cause Bleeding on Hit}}
|-
|-
| [[List_of_bows|Bow]] || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% ||1.20-1.50|| None OR   
| [[List_of_bows|Bow]] || 2 || Ranged || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% ||1.2
|1.5|| None OR   
{{c|mod|+30-50% increased Critical Strike Chance}} OR  
{{c|mod|+30-50% increased Critical Strike Chance}} OR  


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| {{c|mod|+4%-6% increased Movement Speed}}
| {{c|mod|+4%-6% increased Movement Speed}}
|-
|-
| [[List_of_claws|Claw]] || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% ||1.30-1.60|| {{c|mod|+3-50 Life gained for each enemy hit by your Attacks}}  OR   
| [[List_of_claws|Claw]] || 1 || Melee || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% ||1.3
|1.6|| {{c|mod|+3-50 Life gained for each enemy hit by your Attacks}}  OR   
{{c|mod|1.6%-2% Physical Attack Damage Leeched back as Life}}  
{{c|mod|1.6%-2% Physical Attack Damage Leeched back as Life}}  
| {{c|mod|+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks}}
| {{c|mod|+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks}}
|-
|-
| [[List_of_daggers|Dagger]] || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% ||1.20-1.50|| {{c|mod|30%-50% increased Global Critical Strike Chance}} || {{c|mod|4%-6% Chance to Block}}
| [[List_of_daggers|Dagger]] || 1 || Melee || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% ||1.2
|1.5|| {{c|mod|30%-50% increased Global Critical Strike Chance}} || {{c|mod|4%-6% Chance to Block}}
|-
|-
| [[List_of_sceptres|Sceptre]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.20-1.50|| {{c|mod|10%-40% increased Elemental Damage}} || {{c|mod|Damage Penetrates 4%-6% Elemental Resistance}}
| [[List_of_sceptres|Sceptre]] || 1 || Melee || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.2
|1.5|| {{c|mod|10%-40% increased Elemental Damage}} || {{c|mod|Damage Penetrates 4%-6% Elemental Resistance}}
|-
|-
| [[List_of_staves|Staff]] || Melee || 2 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.15-1.30|| {{c|mod|18%-20% Chance to Block}} || {{c|mod|80%-100% increased Global Critical Strike Chance}}
| [[List_of_staves|Staff]] || 2 || Melee || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-6.5% ||1.15
|1.3|| {{c|mod|18%-20% Chance to Block}} || {{c|mod|80%-100% increased Global Critical Strike Chance}}
|-
|-
| [[List_of_wands|Wand]] || Ranged || 1 || [[Image:IntelligenceIcon_small.png]] || 7.0%-8.0% ||1.20-1.50|| {{c|mod|10-42% increased Spell Damage}} || {{c|mod|10-14% increased Cast Speed}}
| [[List_of_wands|Wand]] || 1 || Ranged || [[Image:IntelligenceIcon_small.png]] || 7.0%-8.0% ||1.2
|1.5|| {{c|mod|10-42% increased Spell Damage}} || {{c|mod|10-14% increased Cast Speed}}
|}
|}


[[Category:Weapons| ]]
[[Category:Weapons| ]]
[[th:หมวดหมู:อาวุธ| ]]

Revision as of 12:16, 19 November 2017

A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.



Summary

Weapon Type Hand Range Attribute Crit Ch

ance

AS Min AS Max Implicit Mods Implicit Mods (Maraketh)
One Hand Mace 1 Melee 5.0% 1.15 1.45 10-15% reduced Enemy Stun Threshold 4%-6% increased Attack Speed
Two Hand Mace 2 Melee 5.0% 1.1 1.3 30%-45% increased Stun Duration on enemies 4%-6% increased Radius of Area Skills
One Hand Axe 1 Melee 5.0% 1.2 1.5 None (but higher base DPS) +8%-12% increased Physical Damage
Two Hand Axe 2 Melee 5.0% 1.15 1.3 None (but higher base DPS) +50% increased Local Critical Strike Chance
One Hand Sword 1 Melee 5.0% 1.15 1.55 40% increased Accuracy OR

+165-475 to Accuracy Rating

4%-6% increased Dodge chance
Two Hand Sword 2 Melee 5.0%-6.0% 1.3 1.45 30-40% increased Accuracy OR

+60-470 to Accuracy Rating

+40-60% to Global Critical Strike Multiplier
Thrusting One Hand Sword 1 Melee 5.5%-6.5% 1.3 1.6 25%-35% increased Global Critical Strike Multiplier 15%-20% chance to cause Bleeding on Hit
Bow 2 Ranged 5.0%-6.5% 1.2 1.5 None OR

+30-50% increased Critical Strike Chance OR

+20%-24% increased Elemental Damage with Weapons

+4%-6% increased Movement Speed
Claw 1 Melee 6.0%-6.5% 1.3 1.6 +3-50 Life gained for each enemy hit by your Attacks OR

1.6%-2% Physical Attack Damage Leeched back as Life

+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks
Dagger 1 Melee 6.0%-6.5% 1.2 1.5 30%-50% increased Global Critical Strike Chance 4%-6% Chance to Block
Sceptre 1 Melee 6.0%-6.5% 1.2 1.5 10%-40% increased Elemental Damage Damage Penetrates 4%-6% Elemental Resistance
Staff 2 Melee 6.0%-6.5% 1.15 1.3 18%-20% Chance to Block 80%-100% increased Global Critical Strike Chance
Wand 1 Ranged 7.0%-8.0% 1.2 1.5 10-42% increased Spell Damage 10-14% increased Cast Speed