Weapon: Difference between revisions

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>Alleryn
(→‎Summary: adjusted wand critical strike chance which was nerfed a while back)
>Alleryn
(→‎Summary: adjusted dagger crit chance which was nerfed, linkified weapon names in table)
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! Weapon type !! Melee or Ranged !! Hands !! Attributes !! Critical Strike Chance !! Attack speed !! Special !! Special (Maraketh)
! Weapon type !! Melee or Ranged !! Hands !! Attributes !! Critical Strike Chance !! Attack speed !! Special !! Special (Maraketh)
|-
|-
| Axe, One-Handed || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.10-1.50 || None (but higher base DPS) || {{c|mod|+8%-12% increased Physical Damage}}
| [[List_of_one_hand_axes|Axe, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.10-1.50 || None (but higher base DPS) || {{c|mod|+8%-12% increased Physical Damage}}
|-
|-
| Axe, Two-Handed || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.00-1.25 || None (but higher base DPS) || {{c|mod|+25%-40% increased Local Critical Strike Chance}}
| [[List_of_two_hand_axes|Axe, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.00-1.25 || None (but higher base DPS) || {{c|mod|+25%-40% increased Local Critical Strike Chance}}
|-
|-
| Bow || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% || 1.10-1.55 || None<br/>or {{c|mod|+30-50% increased Critical Strike Chance}}<br/>or {{c|mod|+6%-12% increased Elemental Damage with Weapons}} || {{c|mod|+4%-6% increased Movement Speed}}
| [[List_of_bows|Bow]] || Ranged || 2 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% || 1.10-1.55 || None<br/>or {{c|mod|+30-50% increased Critical Strike Chance}}<br/>or {{c|mod|+6%-12% increased Elemental Damage with Weapons}} || {{c|mod|+4%-6% increased Movement Speed}}
|-
|-
| Claw || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% || 1.10-1.60 || {{c|mod|+3-34 Life gained for each enemy hit by your Attacks}}<br/>or {{c|mod|1.6%-2% Physical Attack Damage Leeched back as Life}} || {{c|mod|+6-14 Life and Mana gained for each enemy hit by your Attacks}}
| [[List_of_claws|Claw]] || Melee || 1 || [[Image:DexterityIcon_small.png]][[Image:IntelligenceIcon_small.png]] || 6.0%-6.5% || 1.10-1.60 || {{c|mod|+3-34 Life gained for each enemy hit by your Attacks}}<br/>or {{c|mod|1.6%-2% Physical Attack Damage Leeched back as Life}} || {{c|mod|+6-14 Life and Mana gained for each enemy hit by your Attacks}}
|-
|-
| Dagger || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:DexterityIcon_small.png]] || 6.0%-7.0% || 1.20-1.60 || {{c|mod|40%-80% increased Global Critical Strike Chance}} || {{c|mod|4%-6% Chance to Block}}
| [[List_of_daggers|Dagger]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:DexterityIcon_small.png]] || 6.0%-6.5% || 1.20-1.60 || {{c|mod|40%-80% increased Global Critical Strike Chance}} || {{c|mod|4%-6% Chance to Block}}
|-
|-
| Mace, One Handed || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5.0% || 1.05-1.30 || {{c|mod|20%-40% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Attack Speed}}
| [[List_of_one_hand_maces|Mace, One Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]] || 5.0% || 1.05-1.30 || {{c|mod|20%-40% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Attack Speed}}
|-
|-
| Mace, Two Handed  || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5.0% || 0.95-1.25 || {{c|mod|20%-40% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Radius of Area Skills}}
| [[List_of_two_hand_maces|Mace, Two Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]] || 5.0% || 0.95-1.25 || {{c|mod|20%-40% increased Stun Duration on enemies}} || {{c|mod|4%-6% increased Radius of Area Skills}}
|-
|-
| Mace, Sceptre || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-7.0% || 1.10-1.45 || {{c|mod|10%-20% increased Elemental Damage}} || {{c|mod|Damage Penetrates 1%-2% Elemental Resistance}}
| [[List_of_sceptres|Mace, Sceptre]] || Melee || 1 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.0%-7.0% || 1.10-1.45 || {{c|mod|10%-20% increased Elemental Damage}} || {{c|mod|Damage Penetrates 1%-2% Elemental Resistance}}
|-
|-
| Staff || Melee || 2 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.4%-7.2% || 1.00-1.25 || {{c|mod|18%-20% Chance to Block}} || {{c|mod|80%-100% increased Global Critical Strike Chance}}
| [[List_of_staves|Staff]] || Melee || 2 || [[Image:IntelligenceIcon_small.png]][[Image:StrengthIcon_small.png]] || 6.4%-7.2% || 1.00-1.25 || {{c|mod|18%-20% Chance to Block}} || {{c|mod|80%-100% increased Global Critical Strike Chance}}
|-
|-
| Sword, One-Handed || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.20-1.65 || {{c|mod|40% increased Accuracy}}<br/>or {{c|mod|+45/+475 to Accuracy Rating}} || {{c|mod|4%-6% increased Dodge chance}}
| [[List_of_one_hand_swords|Sword, One-Handed]] || Melee || 1 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.20-1.65 || {{c|mod|40% increased Accuracy}}<br/>or {{c|mod|+45/+475 to Accuracy Rating}} || {{c|mod|4%-6% increased Dodge chance}}
|-
|-
| Sword, Thrusting || Melee || 1 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% || 1.20-1.70 || {{c|mod|20%-35% increased Global Critical Strike Multiplier}} || {{c|mod|8%-12% chance to cause Bleeding on Hit}}
| [[List_of_thrusting_one_hand_swords|Sword, Thrusting]] || Melee || 1 || [[Image:DexterityIcon_small.png]] || 5.0%-6.5% || 1.20-1.70 || {{c|mod|20%-35% increased Global Critical Strike Multiplier}} || {{c|mod|8%-12% chance to cause Bleeding on Hit}}
|-
|-
| Sword, Two-Handed || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.10-1.35 || {{c|mod|18-30% increased Accuracy}} || {{c|mod|25%-40% increased Global Critical Strike Multiplier}}
| [[List_of_two_hand_swords|Sword, Two-Handed]] || Melee || 2 || [[Image:StrengthIcon_small.png]][[Image:DexterityIcon_small.png]] || 5.0% || 1.10-1.35 || {{c|mod|18-30% increased Accuracy}} || {{c|mod|25%-40% increased Global Critical Strike Multiplier}}
|-
|-
| Wand || Ranged || 1 || [[Image:IntelligenceIcon_small.png]] || 7.0%-8.0% || 1.10-1.50 || {{c|mod|8%-42% increased Spell Damage}} || {{c|mod|4%-6% increased Cast Speed}}
| [[List_of_wands|Wand]] || Ranged || 1 || [[Image:IntelligenceIcon_small.png]] || 7.0%-8.0% || 1.10-1.50 || {{c|mod|8%-42% increased Spell Damage}} || {{c|mod|4%-6% increased Cast Speed}}
|}
|}



Revision as of 17:07, 10 August 2017

A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.



Summary

Weapon type Melee or Ranged Hands Attributes Critical Strike Chance Attack speed Special Special (Maraketh)
Axe, One-Handed Melee 1 5.0% 1.10-1.50 None (but higher base DPS) +8%-12% increased Physical Damage
Axe, Two-Handed Melee 2 5.0% 1.00-1.25 None (but higher base DPS) +25%-40% increased Local Critical Strike Chance
Bow Ranged 2 5.0%-6.5% 1.10-1.55 None
or +30-50% increased Critical Strike Chance
or +6%-12% increased Elemental Damage with Weapons
+4%-6% increased Movement Speed
Claw Melee 1 6.0%-6.5% 1.10-1.60 +3-34 Life gained for each enemy hit by your Attacks
or 1.6%-2% Physical Attack Damage Leeched back as Life
+6-14 Life and Mana gained for each enemy hit by your Attacks
Dagger Melee 1 6.0%-6.5% 1.20-1.60 40%-80% increased Global Critical Strike Chance 4%-6% Chance to Block
Mace, One Handed Melee 1 5.0% 1.05-1.30 20%-40% increased Stun Duration on enemies 4%-6% increased Attack Speed
Mace, Two Handed Melee 2 5.0% 0.95-1.25 20%-40% increased Stun Duration on enemies 4%-6% increased Radius of Area Skills
Mace, Sceptre Melee 1 6.0%-7.0% 1.10-1.45 10%-20% increased Elemental Damage Damage Penetrates 1%-2% Elemental Resistance
Staff Melee 2 6.4%-7.2% 1.00-1.25 18%-20% Chance to Block 80%-100% increased Global Critical Strike Chance
Sword, One-Handed Melee 1 5.0% 1.20-1.65 40% increased Accuracy
or +45/+475 to Accuracy Rating
4%-6% increased Dodge chance
Sword, Thrusting Melee 1 5.0%-6.5% 1.20-1.70 20%-35% increased Global Critical Strike Multiplier 8%-12% chance to cause Bleeding on Hit
Sword, Two-Handed Melee 2 5.0% 1.10-1.35 18-30% increased Accuracy 25%-40% increased Global Critical Strike Multiplier
Wand Ranged 1 7.0%-8.0% 1.10-1.50 8%-42% increased Spell Damage 4%-6% increased Cast Speed