Vaal Cyclone: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 1: Line 1:
{{Item
{{Item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Vaal Cyclone
|name                                   = Vaal Cyclone
|class                               = Active Skill Gems
|class                                   = Active Skill Gems
|size_x                             = 1
|size_x                                 = 1
|size_y                             = 1
|size_y                                 = 1
|drop_level                         = 28
|drop_level                             = 28
|tags                               = gem, default
|tags                                   = gem, default
|metadata_id                         = Metadata/Items/Gems/SkillGemVaalCyclone
|metadata_id                             = Metadata/Items/Gems/SkillGemVaalCyclone
|help_text                           = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                               = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|strength_percent                   = 40
|strength_percent                       = 40
|dexterity_percent                   = 60
|dexterity_percent                       = 60
|gem_tags                           = Vaal, Attack, AoE, Duration, Melee, Movement
|gem_tags                               = Vaal, Attack, AoE, Duration, Melee, Movement
|gem_description                     = Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.
|gem_description                         = Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.
|active_skill_name                   = Vaal Cyclone
|active_skill_name                       = Vaal Cyclone
|item_class_restriction             = Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Unarmed
|item_class_restriction                 = Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Unarmed
|skill_id                           = VaalCyclone
|skill_id                               = VaalCyclone
|cast_time                           = 1.0
|cast_time                               = 1.0
|required_level                     = 28
|required_level                         = 28
|static_vaal_souls_requirement       = 35
|static_vaal_souls_requirement           = 35
|static_vaal_stored_uses             = 1
|static_vaal_stored_uses                 = 1
|static_vaal_soul_gain_prevention_time= 5
|static_vaal_soul_gain_prevention_time   = 5
|static_stat1_id                     = active_skill_attack_speed_+%_final
|static_stat1_id                         = active_skill_attack_speed_+%_final
|static_stat1_value                 = 100
|static_stat1_value                     = 100
|static_stat2_id                     = base_skill_effect_duration
|static_stat2_id                         = base_skill_effect_duration
|static_stat2_value                 = 5000
|static_stat2_value                     = 5000
|static_stat3_id                     = base_skill_area_of_effect_+%
|static_stat3_id                         = base_skill_area_of_effect_+%
|static_stat3_value                 = 50
|static_stat3_value                     = 50
|static_stat4_id                     = global_always_hit
|static_stat4_id                         = global_always_hit
|static_stat4_value                 = 1
|static_stat4_value                     = 1
|static_stat5_id                     = base_skill_number_of_additional_hits
|static_stat5_id                         = base_skill_number_of_additional_hits
|static_stat5_value                 = 1
|static_stat5_value                     = 1
|static_stat6_id                     = is_area_damage
|static_stat6_id                         = is_area_damage
|static_stat6_value                 = 1
|static_stat6_value                     = 1
|stat_text                           = Deals (50-61.4)% of Base Damage<br>100% more Attack Speed<br>Base duration is 5 seconds<br>50% increased Area of Effect<br>Can't be Evaded<br>+(0-3) to Melee range
|stat_text                               = Deals (50-61.4)% of Base Damage<br>100% more Attack Speed<br>Base duration is 5 seconds<br>50% increased Area of Effect<br>Can't be Evaded<br>+(0-3) to Melee range
|quality_stat_text                   = 0.5% increased Area of Effect
|quality_stat_text                       = 0.5% increased Area of Effect
|static_quality_stat1_id             = base_skill_area_of_effect_+%
|static_quality_stat1_id                 = base_skill_area_of_effect_+%
|static_quality_stat1_value         = 0.5
|static_quality_stat1_value             = 0.5
|level1                             = True
|level1                                 = True
|level1_level_requirement           = 28
|level1_level_requirement               = 28
|level1_damage_effectiveness         = 50
|level1_damage_effectiveness             = 50
|level1_damage_multiplier           = 50
|level1_damage_multiplier               = 50
|level2                             = True
|level2                                 = True
|level2_level_requirement           = 31
|level2_level_requirement               = 31
|level2_damage_effectiveness         = 51
|level2_damage_effectiveness             = 51
|level2_damage_multiplier           = 50.6
|level2_damage_multiplier               = 50.6
|level3                             = True
|level3                                 = True
|level3_level_requirement           = 34
|level3_level_requirement               = 34
|level3_damage_effectiveness         = 51
|level3_damage_effectiveness             = 51
|level3_damage_multiplier           = 51.2
|level3_damage_multiplier               = 51.2
|level4                             = True
|level4                                 = True
|level4_level_requirement           = 37
|level4_level_requirement               = 37
|level4_damage_effectiveness         = 52
|level4_damage_effectiveness             = 52
|level4_damage_multiplier           = 51.8
|level4_damage_multiplier               = 51.8
|level5                             = True
|level5                                 = True
|level5_level_requirement           = 40
|level5_level_requirement               = 40
|level5_damage_effectiveness         = 52
|level5_damage_effectiveness             = 52
|level5_damage_multiplier           = 52.4
|level5_damage_multiplier               = 52.4
|level6                             = True
|level6                                 = True
|level6_level_requirement           = 42
|level6_level_requirement               = 42
|level6_damage_effectiveness         = 53
|level6_damage_effectiveness             = 53
|level6_damage_multiplier           = 53
|level6_damage_multiplier               = 53
|level6_stat_text                   = +1 to Melee range
|level6_stat_text                       = +1 to Melee range
|level6_stat1_id                     = melee_range_+
|level6_stat1_id                         = melee_range_+
|level6_stat1_value                 = 1
|level6_stat1_value                     = 1
|level7                             = True
|level7                                 = True
|level7_level_requirement           = 44
|level7_level_requirement               = 44
|level7_damage_effectiveness         = 54
|level7_damage_effectiveness             = 54
|level7_damage_multiplier           = 53.6
|level7_damage_multiplier               = 53.6
|level7_stat_text                   = +1 to Melee range
|level7_stat_text                       = +1 to Melee range
|level7_stat1_id                     = melee_range_+
|level7_stat1_id                         = melee_range_+
|level7_stat1_value                 = 1
|level7_stat1_value                     = 1
|level8                             = True
|level8                                 = True
|level8_level_requirement           = 46
|level8_level_requirement               = 46
|level8_damage_effectiveness         = 54
|level8_damage_effectiveness             = 54
|level8_damage_multiplier           = 54.2
|level8_damage_multiplier               = 54.2
|level8_stat_text                   = +1 to Melee range
|level8_stat_text                       = +1 to Melee range
|level8_stat1_id                     = melee_range_+
|level8_stat1_id                         = melee_range_+
|level8_stat1_value                 = 1
|level8_stat1_value                     = 1
|level9                             = True
|level9                                 = True
|level9_level_requirement           = 48
|level9_level_requirement               = 48
|level9_damage_effectiveness         = 55
|level9_damage_effectiveness             = 55
|level9_damage_multiplier           = 54.8
|level9_damage_multiplier               = 54.8
|level9_stat_text                   = +1 to Melee range
|level9_stat_text                       = +1 to Melee range
|level9_stat1_id                     = melee_range_+
|level9_stat1_id                         = melee_range_+
|level9_stat1_value                 = 1
|level9_stat1_value                     = 1
|level10                             = True
|level10                                 = True
|level10_level_requirement           = 50
|level10_level_requirement               = 50
|level10_damage_effectiveness       = 55
|level10_damage_effectiveness           = 55
|level10_damage_multiplier           = 55.4
|level10_damage_multiplier               = 55.4
|level10_stat_text                   = +1 to Melee range
|level10_stat_text                       = +1 to Melee range
|level10_stat1_id                   = melee_range_+
|level10_stat1_id                       = melee_range_+
|level10_stat1_value                 = 1
|level10_stat1_value                     = 1
|level11                             = True
|level11                                 = True
|level11_level_requirement           = 52
|level11_level_requirement               = 52
|level11_damage_effectiveness       = 56
|level11_damage_effectiveness           = 56
|level11_damage_multiplier           = 56
|level11_damage_multiplier               = 56
|level11_stat_text                   = +2 to Melee range
|level11_stat_text                       = +2 to Melee range
|level11_stat1_id                   = melee_range_+
|level11_stat1_id                       = melee_range_+
|level11_stat1_value                 = 2
|level11_stat1_value                     = 2
|level12                             = True
|level12                                 = True
|level12_level_requirement           = 54
|level12_level_requirement               = 54
|level12_damage_effectiveness       = 57
|level12_damage_effectiveness           = 57
|level12_damage_multiplier           = 56.6
|level12_damage_multiplier               = 56.6
|level12_stat_text                   = +2 to Melee range
|level12_stat_text                       = +2 to Melee range
|level12_stat1_id                   = melee_range_+
|level12_stat1_id                       = melee_range_+
|level12_stat1_value                 = 2
|level12_stat1_value                     = 2
|level13                             = True
|level13                                 = True
|level13_level_requirement           = 56
|level13_level_requirement               = 56
|level13_damage_effectiveness       = 57
|level13_damage_effectiveness           = 57
|level13_damage_multiplier           = 57.2
|level13_damage_multiplier               = 57.2
|level13_stat_text                   = +2 to Melee range
|level13_stat_text                       = +2 to Melee range
|level13_stat1_id                   = melee_range_+
|level13_stat1_id                       = melee_range_+
|level13_stat1_value                 = 2
|level13_stat1_value                     = 2
|level14                             = True
|level14                                 = True
|level14_level_requirement           = 58
|level14_level_requirement               = 58
|level14_damage_effectiveness       = 58
|level14_damage_effectiveness           = 58
|level14_damage_multiplier           = 57.8
|level14_damage_multiplier               = 57.8
|level14_stat_text                   = +2 to Melee range
|level14_stat_text                       = +2 to Melee range
|level14_stat1_id                   = melee_range_+
|level14_stat1_id                       = melee_range_+
|level14_stat1_value                 = 2
|level14_stat1_value                     = 2
|level15                             = True
|level15                                 = True
|level15_level_requirement           = 60
|level15_level_requirement               = 60
|level15_damage_effectiveness       = 58
|level15_damage_effectiveness           = 58
|level15_damage_multiplier           = 58.4
|level15_damage_multiplier               = 58.4
|level15_stat_text                   = +2 to Melee range
|level15_stat_text                       = +2 to Melee range
|level15_stat1_id                   = melee_range_+
|level15_stat1_id                       = melee_range_+
|level15_stat1_value                 = 2
|level15_stat1_value                     = 2
|level16                             = True
|level16                                 = True
|level16_level_requirement           = 62
|level16_level_requirement               = 62
|level16_damage_effectiveness       = 59
|level16_damage_effectiveness           = 59
|level16_damage_multiplier           = 59
|level16_damage_multiplier               = 59
|level16_stat_text                   = +3 to Melee range
|level16_stat_text                       = +3 to Melee range
|level16_stat1_id                   = melee_range_+
|level16_stat1_id                       = melee_range_+
|level16_stat1_value                 = 3
|level16_stat1_value                     = 3
|level17                             = True
|level17                                 = True
|level17_level_requirement           = 64
|level17_level_requirement               = 64
|level17_damage_effectiveness       = 60
|level17_damage_effectiveness           = 60
|level17_damage_multiplier           = 59.6
|level17_damage_multiplier               = 59.6
|level17_stat_text                   = +3 to Melee range
|level17_stat_text                       = +3 to Melee range
|level17_stat1_id                   = melee_range_+
|level17_stat1_id                       = melee_range_+
|level17_stat1_value                 = 3
|level17_stat1_value                     = 3
|level18                             = True
|level18                                 = True
|level18_level_requirement           = 66
|level18_level_requirement               = 66
|level18_damage_effectiveness       = 60
|level18_damage_effectiveness           = 60
|level18_damage_multiplier           = 60.2
|level18_damage_multiplier               = 60.2
|level18_stat_text                   = +3 to Melee range
|level18_stat_text                       = +3 to Melee range
|level18_stat1_id                   = melee_range_+
|level18_stat1_id                       = melee_range_+
|level18_stat1_value                 = 3
|level18_stat1_value                     = 3
|level19                             = True
|level19                                 = True
|level19_level_requirement           = 68
|level19_level_requirement               = 68
|level19_damage_effectiveness       = 61
|level19_damage_effectiveness           = 61
|level19_damage_multiplier           = 60.8
|level19_damage_multiplier               = 60.8
|level19_stat_text                   = +3 to Melee range
|level19_stat_text                       = +3 to Melee range
|level19_stat1_id                   = melee_range_+
|level19_stat1_id                       = melee_range_+
|level19_stat1_value                 = 3
|level19_stat1_value                     = 3
|level20                             = True
|level20                                 = True
|level20_level_requirement           = 70
|level20_level_requirement               = 70
|level20_damage_effectiveness       = 61
|level20_damage_effectiveness           = 61
|level20_damage_multiplier           = 61.4
|level20_damage_multiplier               = 61.4
|level20_stat_text                   = +3 to Melee range
|level20_stat_text                       = +3 to Melee range
|level20_stat1_id                   = melee_range_+
|level20_stat1_id                       = melee_range_+
|level20_stat1_value                 = 3
|level20_stat1_value                     = 3
|level21                             = True
|level21                                 = True
|level21_level_requirement           = 72
|level21_level_requirement               = 72
|level21_damage_effectiveness       = 62
|level21_damage_effectiveness           = 62
|level21_damage_multiplier           = 62
|level21_damage_multiplier               = 62
|level21_stat_text                   = +4 to Melee range
|level21_stat_text                       = +4 to Melee range
|level21_stat1_id                   = melee_range_+
|level21_stat1_id                       = melee_range_+
|level21_stat1_value                 = 4
|level21_stat1_value                     = 4
|level22                             = True
|level22                                 = True
|level22_level_requirement           = 74
|level22_level_requirement               = 74
|level22_damage_effectiveness       = 63
|level22_damage_effectiveness           = 63
|level22_damage_multiplier           = 62.6
|level22_damage_multiplier               = 62.6
|level22_stat_text                   = +4 to Melee range
|level22_stat_text                       = +4 to Melee range
|level22_stat1_id                   = melee_range_+
|level22_stat1_id                       = melee_range_+
|level22_stat1_value                 = 4
|level22_stat1_value                     = 4
|level23                             = True
|level23                                 = True
|level23_level_requirement           = 76
|level23_level_requirement               = 76
|level23_damage_effectiveness       = 63
|level23_damage_effectiveness           = 63
|level23_damage_multiplier           = 63.2
|level23_damage_multiplier               = 63.2
|level23_stat_text                   = +4 to Melee range
|level23_stat_text                       = +4 to Melee range
|level23_stat1_id                   = melee_range_+
|level23_stat1_id                       = melee_range_+
|level23_stat1_value                 = 4
|level23_stat1_value                     = 4
|level24                             = True
|level24                                 = True
|level24_level_requirement           = 78
|level24_level_requirement               = 78
|level24_damage_effectiveness       = 64
|level24_damage_effectiveness           = 64
|level24_damage_multiplier           = 63.8
|level24_damage_multiplier               = 63.8
|level24_stat_text                   = +4 to Melee range
|level24_stat_text                       = +4 to Melee range
|level24_stat1_id                   = melee_range_+
|level24_stat1_id                       = melee_range_+
|level24_stat1_value                 = 4
|level24_stat1_value                     = 4
|level25                             = True
|level25                                 = True
|level25_level_requirement           = 80
|level25_level_requirement               = 80
|level25_damage_effectiveness       = 64
|level25_damage_effectiveness           = 64
|level25_damage_multiplier           = 64.4
|level25_damage_multiplier               = 64.4
|level25_stat_text                   = +4 to Melee range
|level25_stat_text                       = +4 to Melee range
|level25_stat1_id                   = melee_range_+
|level25_stat1_id                       = melee_range_+
|level25_stat1_value                 = 4
|level25_stat1_value                     = 4
|level26                             = True
|level26                                 = True
|level26_level_requirement           = 82
|level26_level_requirement               = 82
|level26_damage_effectiveness       = 65
|level26_damage_effectiveness           = 65
|level26_damage_multiplier           = 65
|level26_damage_multiplier               = 65
|level26_stat_text                   = +5 to Melee range
|level26_stat_text                       = +5 to Melee range
|level26_stat1_id                   = melee_range_+
|level26_stat1_id                       = melee_range_+
|level26_stat1_value                 = 5
|level26_stat1_value                     = 5
|level27                             = True
|level27                                 = True
|level27_level_requirement           = 84
|level27_level_requirement               = 84
|level27_damage_effectiveness       = 66
|level27_damage_effectiveness           = 66
|level27_damage_multiplier           = 65.6
|level27_damage_multiplier               = 65.6
|level27_stat_text                   = +5 to Melee range
|level27_stat_text                       = +5 to Melee range
|level27_stat1_id                   = melee_range_+
|level27_stat1_id                       = melee_range_+
|level27_stat1_value                 = 5
|level27_stat1_value                     = 5
|level28                             = True
|level28                                 = True
|level28_level_requirement           = 86
|level28_level_requirement               = 86
|level28_damage_effectiveness       = 66
|level28_damage_effectiveness           = 66
|level28_damage_multiplier           = 66.2
|level28_damage_multiplier               = 66.2
|level28_stat_text                   = +5 to Melee range
|level28_stat_text                       = +5 to Melee range
|level28_stat1_id                   = melee_range_+
|level28_stat1_id                       = melee_range_+
|level28_stat1_value                 = 5
|level28_stat1_value                     = 5
|level29                             = True
|level29                                 = True
|level29_level_requirement           = 88
|level29_level_requirement               = 88
|level29_damage_effectiveness       = 67
|level29_damage_effectiveness           = 67
|level29_damage_multiplier           = 66.8
|level29_damage_multiplier               = 66.8
|level29_stat_text                   = +5 to Melee range
|level29_stat_text                       = +5 to Melee range
|level29_stat1_id                   = melee_range_+
|level29_stat1_id                       = melee_range_+
|level29_stat1_value                 = 5
|level29_stat1_value                     = 5
|level30                             = True
|level30                                 = True
|level30_level_requirement           = 90
|level30_level_requirement               = 90
|level30_damage_effectiveness       = 67
|level30_damage_effectiveness           = 67
|level30_damage_multiplier           = 67.4
|level30_damage_multiplier               = 67.4
|level30_stat_text                   = +5 to Melee range
|level30_stat_text                       = +5 to Melee range
|level30_stat1_id                   = melee_range_+
|level30_stat1_id                       = melee_range_+
|level30_stat1_value                 = 5
|level30_stat1_value                     = 5
|level31                             = True
|level31                                 = True
|level31_level_requirement           = 91
|level31_level_requirement               = 91
|level31_damage_effectiveness       = 68
|level31_damage_effectiveness           = 68
|level31_damage_multiplier           = 67.7
|level31_damage_multiplier               = 67.7
|level31_stat_text                   = +5 to Melee range
|level31_stat_text                       = +5 to Melee range
|level31_stat1_id                   = melee_range_+
|level31_stat1_id                       = melee_range_+
|level31_stat1_value                 = 5
|level31_stat1_value                     = 5
|level32                             = True
|level32                                 = True
|level32_level_requirement           = 92
|level32_level_requirement               = 92
|level32_damage_effectiveness       = 68
|level32_damage_effectiveness           = 68
|level32_damage_multiplier           = 68
|level32_damage_multiplier               = 68
|level32_stat_text                   = +6 to Melee range
|level32_stat_text                       = +6 to Melee range
|level32_stat1_id                   = melee_range_+
|level32_stat1_id                       = melee_range_+
|level32_stat1_value                 = 6
|level32_stat1_value                     = 6
|level33                             = True
|level33                                 = True
|level33_level_requirement           = 93
|level33_level_requirement               = 93
|level33_damage_effectiveness       = 68
|level33_damage_effectiveness           = 68
|level33_damage_multiplier           = 68.3
|level33_damage_multiplier               = 68.3
|level33_stat_text                   = +6 to Melee range
|level33_stat_text                       = +6 to Melee range
|level33_stat1_id                   = melee_range_+
|level33_stat1_id                       = melee_range_+
|level33_stat1_value                 = 6
|level33_stat1_value                     = 6
|level34                             = True
|level34                                 = True
|level34_level_requirement           = 94
|level34_level_requirement               = 94
|level34_damage_effectiveness       = 69
|level34_damage_effectiveness           = 69
|level34_damage_multiplier           = 68.6
|level34_damage_multiplier               = 68.6
|level34_stat_text                   = +6 to Melee range
|level34_stat_text                       = +6 to Melee range
|level34_stat1_id                   = melee_range_+
|level34_stat1_id                       = melee_range_+
|level34_stat1_value                 = 6
|level34_stat1_value                     = 6
|level35                             = True
|level35                                 = True
|level35_level_requirement           = 95
|level35_level_requirement               = 95
|level35_damage_effectiveness       = 69
|level35_damage_effectiveness           = 69
|level35_damage_multiplier           = 68.9
|level35_damage_multiplier               = 68.9
|level35_stat_text                   = +6 to Melee range
|level35_stat_text                       = +6 to Melee range
|level35_stat1_id                   = melee_range_+
|level35_stat1_id                       = melee_range_+
|level35_stat1_value                 = 6
|level35_stat1_value                     = 6
|level36                             = True
|level36                                 = True
|level36_level_requirement           = 96
|level36_level_requirement               = 96
|level36_damage_effectiveness       = 69
|level36_damage_effectiveness           = 69
|level36_damage_multiplier           = 69.2
|level36_damage_multiplier               = 69.2
|level36_stat_text                   = +6 to Melee range
|level36_stat_text                       = +6 to Melee range
|level36_stat1_id                   = melee_range_+
|level36_stat1_id                       = melee_range_+
|level36_stat1_value                 = 6
|level36_stat1_value                     = 6
|level37                             = True
|level37                                 = True
|level37_level_requirement           = 97
|level37_level_requirement               = 97
|level37_damage_effectiveness       = 69
|level37_damage_effectiveness           = 69
|level37_damage_multiplier           = 69.5
|level37_damage_multiplier               = 69.5
|level37_stat_text                   = +6 to Melee range
|level37_stat_text                       = +6 to Melee range
|level37_stat1_id                   = melee_range_+
|level37_stat1_id                       = melee_range_+
|level37_stat1_value                 = 6
|level37_stat1_value                     = 6
|level38                             = True
|level38                                 = True
|level38_level_requirement           = 98
|level38_level_requirement               = 98
|level38_damage_effectiveness       = 70
|level38_damage_effectiveness           = 70
|level38_damage_multiplier           = 69.8
|level38_damage_multiplier               = 69.8
|level38_stat_text                   = +6 to Melee range
|level38_stat_text                       = +6 to Melee range
|level38_stat1_id                   = melee_range_+
|level38_stat1_id                       = melee_range_+
|level38_stat1_value                 = 6
|level38_stat1_value                     = 6
|level39                             = True
|level39                                 = True
|level39_level_requirement           = 99
|level39_level_requirement               = 99
|level39_damage_effectiveness       = 70
|level39_damage_effectiveness           = 70
|level39_damage_multiplier           = 70.1
|level39_damage_multiplier               = 70.1
|level39_stat_text                   = +6 to Melee range
|level39_stat_text                       = +6 to Melee range
|level39_stat1_id                   = melee_range_+
|level39_stat1_id                       = melee_range_+
|level39_stat1_value                 = 6
|level39_stat1_value                     = 6
|level40                             = True
|level40                                 = True
|level40_level_requirement           = 100
|level40_level_requirement               = 100
|level40_damage_effectiveness       = 70
|level40_damage_effectiveness           = 70
|level40_damage_multiplier           = 70.4
|level40_damage_multiplier               = 70.4
|level40_stat_text                   = +6 to Melee range
|level40_stat_text                       = +6 to Melee range
|level40_stat1_id                   = melee_range_+
|level40_stat1_id                       = melee_range_+
|level40_stat1_value                 = 6
|level40_stat1_value                     = 6
|level1_strength_requirement         = 29
|level1_strength_requirement             = 29
|level1_dexterity_requirement       = 42
|level1_dexterity_requirement           = 42
|level1_experience                   = 0
|level1_experience                       = 0
|level2_strength_requirement         = 32
|level2_strength_requirement             = 32
|level2_dexterity_requirement       = 46
|level2_dexterity_requirement           = 46
|level2_experience                   = 199345
|level2_experience                       = 199345
|level3_strength_requirement         = 35
|level3_strength_requirement             = 35
|level3_dexterity_requirement       = 50
|level3_dexterity_requirement           = 50
|level3_experience                   = 485160
|level3_experience                       = 485160
|level4_strength_requirement         = 37
|level4_strength_requirement             = 37
|level4_dexterity_requirement       = 54
|level4_dexterity_requirement           = 54
|level4_experience                   = 886504
|level4_experience                       = 886504
|level5_strength_requirement         = 40
|level5_strength_requirement             = 40
|level5_dexterity_requirement       = 58
|level5_dexterity_requirement           = 58
|level5_experience                   = 1440883
|level5_experience                       = 1440883
|level6_strength_requirement         = 42
|level6_strength_requirement             = 42
|level6_dexterity_requirement       = 60
|level6_dexterity_requirement           = 60
|level6_experience                   = 1918320
|level6_experience                       = 1918320
|level7_strength_requirement         = 44
|level7_strength_requirement             = 44
|level7_dexterity_requirement       = 63
|level7_dexterity_requirement           = 63
|level7_experience                   = 2502106
|level7_experience                       = 2502106
|level8_strength_requirement         = 46
|level8_strength_requirement             = 46
|level8_dexterity_requirement       = 66
|level8_dexterity_requirement           = 66
|level8_experience                   = 3212465
|level8_experience                       = 3212465
|level9_strength_requirement         = 48
|level9_strength_requirement             = 48
|level9_dexterity_requirement       = 68
|level9_dexterity_requirement           = 68
|level9_experience                   = 4567976
|level9_experience                       = 4567976
|level10_strength_requirement       = 49
|level10_strength_requirement           = 49
|level10_dexterity_requirement       = 71
|level10_dexterity_requirement           = 71
|level10_experience                 = 5706853
|level10_experience                     = 5706853
|level11_strength_requirement       = 51
|level11_strength_requirement           = 51
|level11_dexterity_requirement       = 74
|level11_dexterity_requirement           = 74
|level11_experience                 = 7075086
|level11_experience                     = 7075086
|level12_strength_requirement       = 53
|level12_strength_requirement           = 53
|level12_dexterity_requirement       = 76
|level12_dexterity_requirement           = 76
|level12_experience                 = 8713424
|level12_experience                     = 8713424
|level13_strength_requirement       = 55
|level13_strength_requirement           = 55
|level13_dexterity_requirement       = 79
|level13_dexterity_requirement           = 79
|level13_experience                 = 10670072
|level13_experience                     = 10670072
|level14_strength_requirement       = 57
|level14_strength_requirement           = 57
|level14_dexterity_requirement       = 82
|level14_dexterity_requirement           = 82
|level14_experience                 = 14325256
|level14_experience                     = 14325256
|level15_strength_requirement       = 59
|level15_strength_requirement           = 59
|level15_dexterity_requirement       = 84
|level15_dexterity_requirement           = 84
|level15_experience                 = 17342583
|level15_experience                     = 17342583
|level16_strength_requirement       = 60
|level16_strength_requirement           = 60
|level16_dexterity_requirement       = 87
|level16_dexterity_requirement           = 87
|level16_experience                 = 25102578
|level16_experience                     = 25102578
|level17_strength_requirement       = 62
|level17_strength_requirement           = 62
|level17_dexterity_requirement       = 90
|level17_dexterity_requirement           = 90
|level17_experience                 = 40240771
|level17_experience                     = 40240771
|level18_strength_requirement       = 64
|level18_strength_requirement           = 64
|level18_dexterity_requirement       = 92
|level18_dexterity_requirement           = 92
|level18_experience                 = 66324596
|level18_experience                     = 66324596
|level19_strength_requirement       = 66
|level19_strength_requirement           = 66
|level19_dexterity_requirement       = 95
|level19_dexterity_requirement           = 95
|level19_experience                 = 128944843
|level19_experience                     = 128944843
|level20_strength_requirement       = 68
|level20_strength_requirement           = 68
|level20_dexterity_requirement       = 98
|level20_dexterity_requirement           = 98
|level20_experience                 = 340652931
|level20_experience                     = 340652931
|level21_strength_requirement       = 70
|level21_strength_requirement           = 70
|level21_dexterity_requirement       = 100
|level21_dexterity_requirement           = 100
|release_version                     = 1.1.0
|release_version                         = 1.1.0
}}
}}



Revision as of 19:44, 16 June 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

For the non-Vaal counterpart, see Cyclone.

Vaal Cyclone is a vaal melee attack, for a duration spinning in place while pulling all nearby enemies towards the player and attacking them.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthDamage
Effectiveness
Attack
Damage
Exp.Total Exp.
128422980%80%00
231463282%81.5%199345199345
334503583%83.1%285815485160
437543785%84.6%401344886504
540584086%86.1%5543791440883
642604288%87.6%4774371918320
744634489%89.2%5837862502106
846664691%90.7%7103593212465
948684892%92.2%13555114567976
1050714994%93.7%11388775706853
1152745195%95.3%13682337075086
1254765397%96.8%16383388713424
1356795598%98.3%195664810670072
14588257100%99.8%365518414325256
15608459101%101.4%301732717342583
16628760103%102.9%775999525102578
17649062104%104.4%1513819340240771
18669264106%105.9%2608382566324596
19689566107%107.5%62620247128944843
20709868109%109%211708088340652931
217210070111%110.5%N/AN/A
2274N/AN/A112%112.1%N/AN/A
2376N/AN/A114%113.6%N/AN/A
2478N/AN/A115%115.1%N/AN/A
2580N/AN/A117%116.6%N/AN/A
2682N/AN/A118%118.2%N/AN/A
2784N/AN/A120%119.7%N/AN/A
2886N/AN/A121%121.2%N/AN/A
2988N/AN/A123%122.7%N/AN/A
3090N/AN/A124%124.3%N/AN/A
3191N/AN/A125%125%N/AN/A
3292N/AN/A126%125.8%N/AN/A
3393N/AN/A127%126.6%N/AN/A
3494N/AN/A127%127.3%N/AN/A
3595N/AN/A128%128.1%N/AN/A
3696N/AN/A129%128.8%N/AN/A
3797N/AN/A130%129.6%N/AN/A
3898N/AN/A130%130.4%N/AN/A
3999N/AN/A131%131.1%N/AN/A
40100N/AN/A132%131.9%N/AN/A

Video Demonstration

Version History

Version Changes
1.1.5
  • Fixed a crash that could occur when Vaal Cyclone was used on the Ossecati, Boneshaper unique boss.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.