Vaal Cold Snap: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
>Tonemis
No edit summary
Line 9: Line 9:
|cast_time=0.85s
|cast_time=0.85s
|radius=
|radius=
|critical_strike_chance=4%
|critical_strike_chance=5%
|damage_effectiveness=
|damage_effectiveness=
|quality=+0.5% increased Freeze Duration on enemies<br/>
|quality=+0.5% increased Freeze Duration on enemies<br/>
Line 139: Line 139:
==Version History==
==Version History==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* Critical Strike Chance increased to 5%.
{{VersionHistoryRow|1.1.0d}}
{{VersionHistoryRow|1.1.0d}}
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).

Revision as of 10:51, 3 August 2015

Template:Gem Infobox


This article is a stub. Please help improve the article by expanding it.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 4 || 16 || 11 || 6–10 || 841 |- ! 2 | 6 || 20 || 12 || 8–12 || 3,099 |- ! 3 | 9 || 27 || 14 || 10–15 || 7,433 |- ! 4 | 12 || 33 || 15 || 13–19 || 15,249 |- ! 5 | 15 || 39 || 17 || 16–24 || 41,517 |- ! 6 | 19 || 48 || 18 || 21–32 || 81,983 |- ! 7 | 23 || 56 || 19 || 27–41 || 199,180 |- ! 8 | 28 || 67 || 21 || 37–56 || 604,431 |- ! 9 | 33 || 77 || 23 || 49–74 || 631,832 |- ! 10 | 39 || 90 || 25 || 68–102 || 959,669 |- ! 11 | 43 || 98 || 27 || 83–125 || 1,426,490 |- ! 12 | 46 || 104 || 29 || 96–145 || 2,737,323 |- ! 13 | 49 || 111 || 30 || 112–168 || 3,289,072 |- ! 14 | 52 || 117 || 31 || 129–194 || 3,351,223 |- ! 15 | 55 || 123 || 32 || 149–223 || 9,936,192 |- ! 16 | 58 || 130 || 33 || 171–257 || 21,346,246 |- ! 17 | 61 || 136 || 33 || 196–295 || 50,693,883 |- ! 18 | 64 || 142 || 34 || 225–338 || 90,050,361 |- ! 19 | 66 || 146 || 34 || 246–369 || 147,034,294 |- ! 20 | 68 || 151 || 35 || 269–404 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 35 || 294–441 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 36 || 321–481 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 36 || 350–525 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 37 || 382–573 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 37 || 416–624 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 38 || 453–680 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 38 || 493–740 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 39 || 537–805 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 39 || 584–876 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 40 || 635–953 || class="table-na" style="text-align: center; " | N/A |}

Video Demonstration

Version History

Version Changes
2.0.0
  • Critical Strike Chance increased to 5%.
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.

See also

Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page)