Vaal Cold Snap: Difference between revisions

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|cast_time=0.85s
|cast_time=0.85s
|radius=
|radius=
|
|use_stored=1
|critical_strike_chance=4%
|critical_strike_chance=4%
|damage_effectiveness=
|damage_effectiveness=
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|mana_cost=
|mana_cost=
|required_level=4
|required_level=4
|souls_per_use=32
|stored_uses=1
|description=A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.
|description=A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.
|modifier1=Souls per Use: 32
|modifier1=Deals x–y Cold Damage
|modifier2=Can Store 1 Use
|modifier2=Base Duration is 10 seconds
|modifier3=Deals x–y Cold Damage
|modifier3=Always Freezes enemies
|modifier4=Base Duration is 10 seconds
|modifier4=
|modifier5=Always Freezes enemies
|modifier5=
|modifier6=
|modifier6=
|modifier7=
|modifier7=

Revision as of 19:58, 7 March 2014

Template:Gem Infobox

This article is a stub. Please help improve the article by expanding it.

Skill Functions and Interactions

Gem level progression

Template:GemLevelTable |- ! 1 | 4 || 16 || 11 || 6–10 || 841 |- ! 2 | 6 || 20 || 12 || 8–12 || 3,099 |- ! 3 | 9 || 27 || 14 || 10–15 || 7,433 |- ! 4 | 12 || 33 || 15 || 13–19 || 15,249 |- ! 5 | 15 || 39 || 17 || 16–24 || 41,517 |- ! 6 | 19 || 48 || 18 || 21–32 || 81,983 |- ! 7 | 23 || 56 || 19 || 27–41 || 199,180 |- ! 8 | 28 || 67 || 21 || 37–56 || 604,431 |- ! 9 | 33 || 77 || 23 || 49–74 || 631,832 |- ! 10 | 39 || 90 || 25 || 68–102 || 959,669 |- ! 11 | 43 || 98 || 27 || 83–125 || 1,426,490 |- ! 12 | 46 || 104 || 29 || 96–145 || 2,737,323 |- ! 13 | 49 || 111 || 30 || 112–168 || 3,289,072 |- ! 14 | 52 || 117 || 31 || 129–194 || 3,351,223 |- ! 15 | 55 || 123 || 32 || 149–223 || 9,936,192 |- ! 16 | 58 || 130 || 33 || 171–257 || 21,346,246 |- ! 17 | 61 || 136 || 33 || 196–295 || 50,693,883 |- ! 18 | 64 || 142 || 34 || 225–338 || 90,050,361 |- ! 19 | 66 || 146 || 34 || 246–369 || 147,034,294 |- ! 20 | 68 || 151 || 35 || 269–404 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 68 || 151 || 35 || 294–441 || class="table-na" style="text-align: center; " | N/A |- ! 22 | 68 || 151 || 36 || 321–481 || class="table-na" style="text-align: center; " | N/A |- ! 23 | 68 || 151 || 36 || 350–525 || class="table-na" style="text-align: center; " | N/A |- ! 24 | 68 || 151 || 37 || 382–573 || class="table-na" style="text-align: center; " | N/A |- ! 25 | 68 || 151 || 37 || 416–624 || class="table-na" style="text-align: center; " | N/A |- ! 26 | 68 || 151 || 38 || 453–680 || class="table-na" style="text-align: center; " | N/A |- ! 27 | 68 || 151 || 38 || 493–740 || class="table-na" style="text-align: center; " | N/A |- ! 28 | 68 || 151 || 39 || 537–805 || class="table-na" style="text-align: center; " | N/A |- ! 29 | 68 || 151 || 39 || 584–876 || class="table-na" style="text-align: center; " | N/A |- ! 30 | 68 || 151 || 40 || 635–953 || class="table-na" style="text-align: center; " | N/A |}

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.