Tileset: Difference between revisions
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>Qetuth (→Outdoors: missing column heading) |
>Qetuth (→Outdoors: shore in wrong category) |
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| [[The Twilight Strand]], [[The Coast]], [[The Tidal Island]], [[The Mud Flats]], [[The Ship Graveyard]], [[The Coves]] | | [[The Twilight Strand]], [[The Coast]], [[The Tidal Island]], [[The Mud Flats]], [[The Ship Graveyard]], [[The Coves]] | ||
| [[Dunes Map]], [[Reef Map]], [[Coves Map]], [[Strand Map]] | | [[Dunes Map]], [[Reef Map]], [[Shore Map]], [[Coves Map]], [[Strand Map]] | ||
|- | |- | ||
| [[Docks tileset|Docks]] | | [[Docks tileset|Docks]] | ||
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| [[The Ledge]], [[The Climb]], [[Prisoner's Gate]] | | [[The Ledge]], [[The Climb]], [[Prisoner's Gate]] | ||
| [[Mountain Ledge Map]], [[Plateau | | [[Mountain Ledge Map]], [[Plateau Map]], [[Canyon Map]], [[Gorge Map]] | ||
|- | |- | ||
| [[Sarn tileset|Sarn]] | | [[Sarn tileset|Sarn]] |
Revision as of 00:13, 5 November 2014
A tileset is a set of themed area graphics and obstacles. Each area uses a specific tileset, although lighting and environmental effects can change their appearance noticably.
Outdoor tilesets are naturally lit, whereas in indoor tilesets vision is reliant on your light radius and any light-producing decorations.
Mission areas lists the areas used in Master missions by tileset. See Hideout for a list of hideout tilesets.