Support gem: Difference between revisions

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>Fhnhf
m (formatting edit)
>Fhnhf
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| {{id|g|a}} || {{sl|Additional Accuracy}} || {{dex}} || {{str}} || 100% || Increases the skills accuracy. || +x to Accuracy Rating
| {{id|g|a}} || {{sl|Additional Accuracy}} || {{dex}} || {{str}} || 100% || Increases the skills accuracy. || +x to Accuracy Rating
|-
|-
| {{id|g|x}} || {{sl|Blind}} || {{dex}} || {{n/a}} || 100% || Chance to blind enemies when hit by supported skills. || 10% chance to Blind enemies on hit
| {{id|g|x}} || {{sl|Blind}} || {{dex}} || {{n/a}} || 100% || Chance to blind enemies when hit by supported skills. ||  
x% increased Blinding duration
* 10% chance to Blind enemies on hit
* x% increased Blinding duration
|-
|-
| {{id|g|B}} || {{sl|Block Chance Reduction}} || {{dex}} || {{int}} || 100% || Reduces enemy block chance. || Enemy Block Chance reduced by x% against this Skill
| {{id|g|B}} || {{sl|Block Chance Reduction}} || {{dex}} || {{int}} || 100% || Reduces enemy block chance. ||  
Enemy Dodge Chance reduced by X% against this Skill
* Enemy Block Chance reduced by x% against this Skill
* Enemy Dodge Chance reduced by X% against this Skill
|-
|-
| {{id|r|L}} || {{sl|Bloodlust}} || {{str}} || {{n/a}} || 125% || Increases Melee Physical Damage against Bleeding enemies || Cannot cause Bleeding
| {{id|r|L}} || {{sl|Bloodlust}} || {{str}} || {{n/a}} || 125% || Increases Melee Physical Damage against Bleeding enemies ||  
x% more Melee Physical Damage against Bleeding enemies
* Cannot cause Bleeding
* x% more Melee Physical Damage against Bleeding enemies
|-
|-
| {{id|r|B}} || {{sl|Blood Magic}} || {{str}} || {{n/a}} || 245%{{efn|name=MCMLevels}} || This skill is cast using life rather than mana. || Spend Life instead of Mana for Supported Skills
| {{id|r|B}} || {{sl|Blood Magic}} || {{str}} || {{n/a}} || 245%{{efn|name=MCMLevels}} || This skill is cast using life rather than mana. || Spend Life instead of Mana for Supported Skills
|-
|-
| {{id|g|&}} || {{sl|Cast on Critical Strike}} || {{dex}} || {{int}} || 140% || Critical Strikes with the attached attack skill have a chance to cast the attached spell skill. || Supported Attacks have a x% chance to Cast Supported Spells when you Crit an Enemy
| {{id|g|&}} || {{sl|Cast on Critical Strike}} || {{dex}} || {{int}} || 140% || Critical Strikes with the attached attack skill have a chance to cast the attached spell skill. ||  
You cannot Cast Supported Spells directly
* Supported Attacks have a x% chance to Cast Supported Spells when you Crit an Enemy
* You cannot Cast Supported Spells directly
|-
|-
| {{id|g|!}} || {{sl|Cast on Death}} || {{dex}} || {{int}} || 100% || The attached spell skill is cast when you die. || You cannot cast supported Spells directly
| {{id|g|!}} || {{sl|Cast on Death}} || {{dex}} || {{int}} || 100% || The attached spell skill is cast when you die. ||  
100% chance to Cast Supported Non-Minion Spells on Death
* You cannot cast supported Spells directly
* 100% chance to Cast Supported Non-Minion Spells on Death
|-
|-
| {{id|r|&}} || {{sl|Cast on Melee Kill}} || {{str}} || {{int}}  || 140% || Kills with the attached melee attack skill have a chance to cast the attached spell skill. || Supported Melee Attacks will Cast Supported Spells on Kill
| {{id|r|&}} || {{sl|Cast on Melee Kill}} || {{str}} || {{int}}  || 140% || Kills with the attached melee attack skill have a chance to cast the attached spell skill. ||  
Supported Triggered Spells have x% increased Spell Damage
* Supported Melee Attacks will Cast Supported Spells on Kill
* Supported Triggered Spells have x% increased Spell Damage
|-
|-
| {{id|r|!}} || {{sl|Cast when Damage Taken}} || {{str}} || {{int}} || 100% || When you take damage up to a certain threshold, the attached spell skill is cast. || This Gem can only Support Skill Gems requiring Level x or lower
| {{id|r|!}} || {{sl|Cast when Damage Taken}} || {{str}} || {{int}} || 100% || When you take damage up to a certain threshold, the attached spell skill is cast. ||  
x% less Damage
* This Gem can only Support Skill Gems requiring Level x or lower
You cannot Cast Supported Spells directly
* x% less Damage
100% chance to Cast Supported Spells when you take a total of x Damage
* You cannot Cast Supported Spells directly
* 100% chance to Cast Supported Spells when you take a total of x Damage
|-
|-
| {{id|b|!}} || {{sl|Cast when Stunned}} || {{int}} || {{dex}} || 100% || The attached spell skill has a chance to be cast when you are stunned. || You cannot Cast Supported Spells directly
| {{id|b|!}} || {{sl|Cast when Stunned}} || {{int}} || {{dex}} || 100% || The attached spell skill has a chance to be cast when you are stunned. ||  
x% chance to Cast Supported Spells when Stunned
* You cannot Cast Supported Spells directly
* x% chance to Cast Supported Spells when Stunned
|-  
|-  
| {{id|g|c}} || {{sl|Chain}} || {{dex}} || {{n/a}} || 150% || Projectiles chain to nearby enemies as they hit their targets. || Chain +2 Times
| {{id|g|c}} || {{sl|Chain}} || {{dex}} || {{n/a}} || 150% || Projectiles chain to nearby enemies as they hit their targets. || Chain +2 Times
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| {{id|g|V}} || {{sl|Cold Penetration}} || {{dex}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's cold resistance. || Penetrates x% Cold Resistance
| {{id|g|V}} || {{sl|Cold Penetration}} || {{dex}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's cold resistance. || Penetrates x% Cold Resistance
|-
|-
| {{id|r|x}} || {{sl|Cold to Fire}} || {{str}} || {{int}} || 110% || Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage. || 50% of Cold Damage Converted to Fire Damage
| {{id|r|x}} || {{sl|Cold to Fire}} || {{str}} || {{int}} || 110% || Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage. ||  
x% of Cold Damage Added As Fire Damage
* 50% of Cold Damage Converted to Fire Damage
* x% of Cold Damage Added As Fire Damage
|-  
|-  
| {{id|b|o}} || {{sl|Concentrated Effect}} || {{int}} || {{n/a}} || 140% || Reduces the radius of area of effect skills and increases their damage. || x% more Area Damage
| {{id|b|o}} || {{sl|Concentrated Effect}} || {{int}} || {{n/a}} || 140% || Reduces the radius of area of effect skills and increases their damage. ||  
25% less Area of Effect radius
* x% more Area Damage
* 25% less Area of Effect radius
|-  
|-  
| {{id|g|X}} || {{sl|Culling Strike}} || {{dex}} || {{n/a}} || 110% || Enemies die when they are reduced to 10% or less life. || Kills Enemies on 10% Life or less when hit by supported Skills
| {{id|g|X}} || {{sl|Culling Strike}} || {{dex}} || {{n/a}} || 110% || Enemies die when they are reduced to 10% or less life. ||  
x% increased Damage
* Kills Enemies on 10% Life or less when hit by supported Skills
* x% increased Damage
|-  
|-  
| {{id|b|&}} || {{sl|Curse on Hit}} || {{int}} || {{n/a}} || 100% || Causes a linked curse to cast when the player makes a successful hit. || x% reduced Curse Duration
| {{id|b|&}} || {{sl|Curse on Hit}} || {{int}} || {{n/a}} || 100% || Causes a linked curse to cast when the player makes a successful hit. ||  
Supported Skills apply supported Curses on Hit
* x% reduced Curse Duration
You cannot Cast Supported Curses
* Supported Skills apply supported Curses on Hit
* You cannot Cast Supported Curses
|-  
|-  
| {{id|b|S}} || {{sl|Elemental Proliferation}} || {{int}} || {{n/a}} || 140% || Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies. || Elemental Status Effects caused by supported Skills spread to other enemies
| {{id|b|S}} || {{sl|Elemental Proliferation}} || {{int}} || {{n/a}} || 140% || Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies. ||  
Radius: 12
* Elemental Status Effects caused by supported Skills spread to other enemies
Supported skills deal x% less damage
* Radius: 12
* Supported skills deal x% less damage
|-  
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| {{id|r|+}} || {{sl|Empower}} || {{str}} || {{n/a}} || 125% || Increases the level of active gems. || +x to Level of Supported Active Skill Gems
| {{id|r|+}} || {{sl|Empower}} || {{str}} || {{n/a}} || 125% || Increases the level of active gems. || +x to Level of Supported Active Skill Gems
|-  
|-  
| {{id|r|e}} || {{sl|Endurance Charge on Melee Stun}} || {{str}} || {{n/a}} || 110% || Grants an Endurance Charge when an enemy is stunned in melee. || x% reduced Enemy Stun Threshold
| {{id|r|e}} || {{sl|Endurance Charge on Melee Stun}} || {{str}} || {{n/a}} || 110% || Grants an Endurance Charge when an enemy is stunned in melee. ||  
Gain an Endurance Charge if you Stun an Enemy with Melee Damage
* x% reduced Enemy Stun Threshold
* Gain an Endurance Charge if you Stun an Enemy with Melee Damage
|-  
|-  
| {{id|g|+}} || {{sl|Enhance}} || {{dex}} || {{n/a}} || 115% || Increases the quality bonus of active gems. || +X% to Quality of Supported Active Skill Gems
| {{id|g|+}} || {{sl|Enhance}} || {{dex}} || {{n/a}} || 115% || Increases the quality bonus of active gems. || +X% to Quality of Supported Active Skill Gems
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| {{id|b|f}} || {{sl|Faster Casting}} || {{int}} || {{n/a}} || 120% || Increases the cast speed of spells. || x% increased Cast Speed
| {{id|b|f}} || {{sl|Faster Casting}} || {{int}} || {{n/a}} || 120% || Increases the cast speed of spells. || x% increased Cast Speed
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| {{id|g|j}} || {{sl|Faster Projectiles}} || {{dex}} || {{n/a}} || 110% || Increases the speed and damage of projectiles. || x% increased Projectile Speed
| {{id|g|j}} || {{sl|Faster Projectiles}} || {{dex}} || {{n/a}} || 110% || Increases the speed and damage of projectiles. ||  
x% increased Projectile Damage
* x% increased Projectile Speed
* x% increased Projectile Damage
|-  
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| {{id|r|V}} || {{sl|Fire Penetration}} || {{str}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's fire resistance. || Penetrates x% Fire Resistance
| {{id|r|V}} || {{sl|Fire Penetration}} || {{str}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's fire resistance. || Penetrates x% Fire Resistance
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| {{id|g|Y}} || {{sl|Fork}} || {{dex}} || {{n/a}} || 115% || Projectiles fork into two new projectiles as they hit their targets. || Projectiles Fork
| {{id|g|Y}} || {{sl|Fork}} || {{dex}} || {{n/a}} || 115% || Projectiles fork into two new projectiles as they hit their targets. ||  
(30 to 11)% less Projectile Damage
* Projectiles Fork
* x% less Projectile Damage
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|-  
| {{id|r|O}} || {{sl|Fortify}} || {{str}} || {{n/a}} || 110% || Gives the player the Fortify buff. || x% increased Melee Physical Damage
| {{id|r|O}} || {{sl|Fortify}} || {{str}} || {{n/a}} || 110% || Gives the player the Fortify buff. ||  
Grants Fortify on Melee hit
* x% increased Melee Physical Damage
25% increased Fortify duration
* Grants Fortify on Melee hit
* 25% increased Fortify duration
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| {{id|r|G}} || {{sl|Generosity}} || {{str}} || {{int}} || 100% || Increases the effect of your auras on allies but prevents them affecting you. || x% increased effect of Auras
| {{id|r|G}} || {{sl|Generosity}} || {{str}} || {{int}} || 100% || Increases the effect of your auras on allies but prevents them affecting you. ||  
Supported Auras do not affect You
* x% increased effect of Auras
* Supported Auras do not affect You
|-  
|-  
| {{id|g|P}} || {{sl|Greater Multiple Projectiles}} || {{dex}} || {{n/a}} || 165% || Causes four additional projectiles to be fired by projectile skills. || 4 additional Projectiles
| {{id|g|P}} || {{sl|Greater Multiple Projectiles}} || {{dex}} || {{n/a}} || 165% || Causes four additional projectiles to be fired by projectile skills. ||  
x% less Projectile Damage
* 4 additional Projectiles
* x% less Projectile Damage
|-  
|-  
| {{id|g|D}} || {{sl|Hypothermia}} || {{dex}} || {{n/a}} || 120% || Increases the damage to chilled enemies and chance to freeze enemies which are chilled. || x% more Damage to Chilled Enemies
| {{id|g|D}} || {{sl|Hypothermia}} || {{dex}} || {{n/a}} || 120% || Increases the damage to chilled enemies and chance to freeze enemies which are chilled. ||  
10% chance to Freeze Enemies which are Chilled
* x% more Damage to Chilled Enemies
* 10% chance to Freeze Enemies which are Chilled
|-  
|-  
| {{id|g|K}} || {{sl|Ice Bite}} || {{dex}} || {{n/a}} || 120% || Increases chance to freeze and grants a chance to gain a Frenzy Charge on killing a frozen enemy. || x% chance to gain a Frenzy Charge on Killing a Frozen Enemy
| {{id|g|K}} || {{sl|Ice Bite}} || {{dex}} || {{n/a}} || 120% || Increases chance to freeze and grants a chance to gain a Frenzy Charge on killing a frozen enemy. ||  
10% chance to Freeze enemies
* x% chance to gain a Frenzy Charge on Killing a Frozen Enemy
* 10% chance to Freeze enemies
|-  
|-  
| {{id|b|E}} || {{sl|Increased Area of Effect}} || {{int}} || {{n/a}} || 140% || Increases the radius of area of effect skills. || x% increased Area of Effect radius
| {{id|b|E}} || {{sl|Increased Area of Effect}} || {{int}} || {{n/a}} || 140% || Increases the radius of area of effect skills. || x% increased Area of Effect radius
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| {{id|r|D}} || {{sl|Increased Duration}} || {{str}} || {{n/a}} || 140% || Increases the duration of the skill. || x% increased Skill Effect Duration
| {{id|r|D}} || {{sl|Increased Duration}} || {{str}} || {{n/a}} || 140% || Increases the duration of the skill. || x% increased Skill Effect Duration
|-
|-
| {{id|b|K}} || {{sl|Innervate}} || {{int}} || {{n/a}} || 120% || Adds percent chance to shock to a skill. Grants Onslaught buff for a short duration on killing a shocked enemy with supported skill(s). || x% chance to Shock
| {{id|b|K}} || {{sl|Innervate}} || {{int}} || {{n/a}} || 120% || Adds percent chance to shock to a skill. Grants Onslaught buff for a short duration on killing a shocked enemy with supported skill(s). ||  
Gain Onslaught for y seconds on Killing a Shocked Enemy
* x% chance to Shock
* Gain Onslaught for y seconds on Killing a Shocked Enemy
|-  
|-  
| {{id|r|i}} || {{sl|Iron Grip}} || {{str}} || {{n/a}} || 100% || Ranged attack skills have the strength melee damage bonus applied to them. || x% increased Projectile Damage
| {{id|r|i}} || {{sl|Iron Grip}} || {{str}} || {{n/a}} || 100% || Ranged attack skills have the strength melee damage bonus applied to them. ||  
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
* x% increased Projectile Damage
* Strength's damage bonus applies to Projectile Attacks made with Supported Skills
|-  
|-  
| {{id|r|W}} || {{sl|Iron Will}} || {{str}} || {{n/a}} || 100% || Spells have the strength melee damage bonus applied to them. || x% increased Spell Damage
| {{id|r|W}} || {{sl|Iron Will}} || {{str}} || {{n/a}} || 100% || Spells have the strength melee damage bonus applied to them. || x% increased Spell Damage
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| {{id|b|R}} || {{sl|Item Rarity}} || {{int}} || {{n/a}} || 100% || Increases the rarity of items dropped by monsters killed with this skill. || x% increased Rarity of Items Dropped by Slain enemies
| {{id|b|R}} || {{sl|Item Rarity}} || {{int}} || {{n/a}} || 100% || Increases the rarity of items dropped by monsters killed with this skill. || x% increased Rarity of Items Dropped by Slain enemies
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| {{id|r|k}} || {{sl|Knockback}} || {{str}} || {{n/a}} || 100% || Causes damage from the skill to also knock enemies back. || x% chance to Knock enemies Back on hit
| {{id|r|k}} || {{sl|Knockback}} || {{str}} || {{n/a}} || 100% || Causes damage from the skill to also knock enemies back. ||  
50% Increased Knockback Distance
* x% chance to Knock enemies Back on hit
* 50% Increased Knockback Distance
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| {{id|g|l}} || {{sl|Lesser Multiple Projectiles}} || {{dex}} || {{n/a}} || 140% || Causes two additional projectiles to be fired by projectile skills. || 2 additional Projectiles
| {{id|g|l}} || {{sl|Lesser Multiple Projectiles}} || {{dex}} || {{n/a}} || 140% || Causes two additional projectiles to be fired by projectile skills. ||  
x% less Projectile Damage
* 2 additional Projectiles
* x% less Projectile Damage
|-  
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| {{id|r|h}} || {{sl|Life Gain on Hit}} || {{str}} || {{n/a}} || 150% || Restores players life when they hit an enemy. || +x Life gained for each enemy hit by your Attacks
| {{id|r|h}} || {{sl|Life Gain on Hit}} || {{str}} || {{n/a}} || 150% || Restores players life when they hit an enemy. || +x Life gained for each enemy hit by your Attacks
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| {{id|r|l}} || {{sl|Life Leech}} || {{str}} || {{n/a}} || 130% || Restores players life based on damage dealt to enemies. || 2% of Damage Leeched as Life
| {{id|r|l}} || {{sl|Life Leech}} || {{str}} || {{n/a}} || 130% || Restores players life based on damage dealt to enemies. ||  
x% increased Life Leech rate
* 2% of Damage Leeched as Life
* x% increased Life Leech rate
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|-  
| {{id|b|V}} || {{sl|Lightning Penetration}} || {{int}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's lightning resistance. || Penetrates x% Lightning Resistance
| {{id|b|V}} || {{sl|Lightning Penetration}} || {{int}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's lightning resistance. || Penetrates x% Lightning Resistance
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| {{id|r|M}} || {{sl|Melee Physical Damage}} || {{str}} || {{n/a}} || 140% || Increases melee physical damage dealt. || x% more Melee Physical Damage
| {{id|r|M}} || {{sl|Melee Physical Damage}} || {{str}} || {{n/a}} || 140% || Increases melee physical damage dealt. || x% more Melee Physical Damage
|-  
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| {{id|r|S}} || {{sl|Melee Splash}} || {{str}} || {{n/a}} || 160% || Adds AoE damage to a single target melee attack. || x% less Damage to main target
| {{id|r|S}} || {{sl|Melee Splash}} || {{str}} || {{n/a}} || 160% || Adds AoE damage to a single target melee attack. ||  
x% less Damage to other targets
* x% less Damage to main target
Single-Target Melee attacks deal Splash Damage to Surrounding Targets
* x% less Damage to other targets
* Single-Target Melee attacks deal Splash Damage to Surrounding Targets
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| {{id|b|r}} || {{sl|Minion and Totem Elemental Resistance}} || {{int}} || {{str}} || 140% || Increases elemental resistances of minions and totems. || Totems and Minions summoned by Supported Skills have +x% Fire Resistance
| {{id|b|r}} || {{sl|Minion and Totem Elemental Resistance}} || {{int}} || {{str}} || 140% || Increases elemental resistances of minions and totems. ||  
Totems and Minions summoned by Supported Skills have +x% Cold Resistance
* Totems and Minions summoned by Supported Skills have +x% Fire Resistance
Totems and Minions summoned by Supported Skills have +x% Lightning Resistance
* Totems and Minions summoned by Supported Skills have +x% Cold Resistance
* Totems and Minions summoned by Supported Skills have +x% Lightning Resistance
|-  
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| {{id|b|d}} || {{sl|Minion Damage}} || {{int}} || {{n/a}} || 130% || Increases damage done by minions. || Minions deal x% more Damage
| {{id|b|d}} || {{sl|Minion Damage}} || {{int}} || {{n/a}} || 130% || Increases damage done by minions. || Minions deal x% more Damage
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| {{id|b|n}} || {{sl|Minion Life}} || {{int}} || {{n/a}} || 140% || Increases minions' life. || Minions have x% increased maximum Life
| {{id|b|n}} || {{sl|Minion Life}} || {{int}} || {{n/a}} || 140% || Increases minions' life. || Minions have x% increased maximum Life
|-  
|-  
| {{id|b|e}} || {{sl|Minion Speed}} || {{int}} || {{n/a}} || 150% || Increases minions' movement speed. || Minions have x% increased Movement Speed
| {{id|b|e}} || {{sl|Minion Speed}} || {{int}} || {{n/a}} || 150% || Increases minions' movement speed. ||  
Minions have x% increased Attack Speed
* Minions have x% increased Movement Speed
Minions have x% increased Cast Speed
* Minions have x% increased Attack Speed
* Minions have x% increased Cast Speed
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| {{id|g|t}} || {{sl|Multiple Traps}} || {{dex}} || {{int}} || 160% || Allows more traps. || Can set up to 3 additional Traps
| {{id|g|t}} || {{sl|Multiple Traps}} || {{dex}} || {{int}} || 160% || Allows more traps. ||  
Throw 2 additional Traps
* Can set up to 3 additional Traps
x% less Damage
* Throw 2 additional Traps
* x% less Damage
|-  
|-  
| {{id|r|3}} || {{sl|Multistrike}} || {{str}} || {{dex}} || 180% || Causes you to attack quickly 3 times, selects different targets (if available). || Supported Melee Attacks repeat 2 additional times
| {{id|r|3}} || {{sl|Multistrike}} || {{str}} || {{dex}} || 180% || Causes you to attack quickly 3 times, selects different targets (if available). ||  
x% more Attack Speed
* Supported Melee Attacks repeat 2 additional times
30% less Attack Damage
* x% more Attack Speed
* 30% less Attack Damage
|-  
|-  
| {{id|g|d}} || {{sl|Physical Projectile Attack Damage}} || {{dex}} || {{n/a}} || 120% || Increases projectile physical damage dealt. || x% more Physical Projectile Attack Damage
| {{id|g|d}} || {{sl|Physical Projectile Attack Damage}} || {{dex}} || {{n/a}} || 120% || Increases projectile physical damage dealt. ||  
10% less Projectile Attack Speed
* x% more Physical Projectile Attack Damage
* 10% less Projectile Attack Speed
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| {{id|b|x}} || {{sl|Physical to Lightning}} || {{int}} || {{str}} || 110% || Converts some of the skill's physical damage to lightning damage, and increases both physical and lightning damage. || Gain x% of Physical Damage as Extra Lightning Damage
| {{id|b|x}} || {{sl|Physical to Lightning}} || {{int}} || {{str}} || 110% || Converts some of the skill's physical damage to lightning damage, and increases both physical and lightning damage. ||  
50% of Physical Damage Converted to Lightning Damage
* Gain x% of Physical Damage as Extra Lightning Damage
* 50% of Physical Damage Converted to Lightning Damage
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|-  
| {{id|g|p}} || {{sl|Pierce}} || {{dex}} || {{n/a}} || 110% || Gives projectile skills a chance to pierce their target and hit additional targets. || x% chance of Projectiles Piercing
| {{id|g|p}} || {{sl|Pierce}} || {{dex}} || {{n/a}} || 110% || Gives projectile skills a chance to pierce their target and hit additional targets. || x% chance of Projectiles Piercing
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| {{id|b|P}} || {{sl|Power Charge On Critical}} || {{int}} || {{n/a}} || 110% || Critical strikes have a chance of granting you a Power Charge. || x% chance to gain a Power Charge on Critical Strike
| {{id|b|P}} || {{sl|Power Charge On Critical}} || {{int}} || {{n/a}} || 110% || Critical strikes have a chance of granting you a Power Charge. || x% chance to gain a Power Charge on Critical Strike
|-  
|-  
| {{id|r|R}} || {{sl|Ranged Attack Totem}} || {{str}} || {{dex}} || 200% || Summons a totem that can use the attached attack. || Supported Attack Skills cannot be used with Melee Weapons
| {{id|r|R}} || {{sl|Ranged Attack Totem}} || {{str}} || {{dex}} || 200% || Summons a totem that can use the attached attack. ||  
50% less Damage
* Supported Attack Skills cannot be used with Melee Weapons
Summons a Totem which uses this skill
* 50% less Damage
Totem lasts 8 seconds
* Summons a Totem which uses this skill
Attacks used by Totem have 30% less Attack Speed
* Totem lasts 8 seconds
* Attacks used by Totem have 30% less Attack Speed
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|-  
| {{id|r|d}} || {{sl|Less Duration}} || {{str}} || {{n/a}} || 120% || Reduces the effect duration. || x% less Skill Effect Duration
| {{id|r|d}} || {{sl|Less Duration}} || {{str}} || {{n/a}} || 120% || Reduces the effect duration. || x% less Skill Effect Duration
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| {{id|r|r}} || {{sl|Reduced Mana}} || {{str}} || {{n/a}} || 100% || Reduces the mana cost of the skill. Is additive with reduced mana from Passive tree. || x% reduced Mana Cost
| {{id|r|r}} || {{sl|Reduced Mana}} || {{str}} || {{n/a}} || 100% || Reduces the mana cost of the skill. Is additive with reduced mana from Passive tree. || x% reduced Mana Cost
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| {{id|b|Y}} || {{sl|Remote Mine}} || {{int}} || {{dex}} || 150% || Lays a Remote Mine that can be detonated to use the attached spell. || Supported Attack Skills cannot be used with Melee Weapons
| {{id|b|Y}} || {{sl|Remote Mine}} || {{int}} || {{dex}} || 150% || Lays a Remote Mine that can be detonated to use the attached spell. ||  
x% more Mine Damage
* Supported Attack Skills cannot be used with Melee Weapons
Places a Remote Mine which uses this skill when detonated
* x% more Mine Damage
Mine lasts 16 seconds
* Places a Remote Mine which uses this skill when detonated
* Mine lasts 16 seconds
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| {{id|g|J}} || {{sl|Slower Projectiles}} || {{dex}} || {{n/a}} || 140% || Slows down projectiles. || x% less Projectile Speed
| {{id|g|J}} || {{sl|Slower Projectiles}} || {{dex}} || {{n/a}} || 140% || Slows down projectiles. ||  
x% more Projectile Damage
* x% less Projectile Speed
* x% more Projectile Damage
|-  
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| {{id|b|k}} || {{sl|Spell Echo}} || {{int}} || {{n/a}} || 140% || Supported spells are cast twice. || Spells Repeat an additional time
| {{id|b|k}} || {{sl|Spell Echo}} || {{int}} || {{n/a}} || 140% || Supported spells are cast twice. ||  
10% less Damage
* Spells Repeat an additional time
x% more Cast Speed
* 10% less Damage
* x% more Cast Speed
|-  
|-  
| {{id|r|T}} || {{sl|Spell Totem}} || {{str}} || {{int}} || 200% || Summons a totem that can use the attached spell. || x% less Damage
| {{id|r|T}} || {{sl|Spell Totem}} || {{str}} || {{int}} || 200% || Summons a totem that can use the attached spell. ||  
Summons a Totem which uses this Skill
* x% less Damage
Totem lasts 8 seconds
* Summons a Totem which uses this Skill
Spells Cast by Totem have 30% less Cast Speed
* Totem lasts 8 seconds
* Spells Cast by Totem have 30% less Cast Speed
|-  
|-  
| {{id|r|t}} || {{sl|Stun}} || {{str}} || {{n/a}} || 100% || Increases the chance to stun enemies. || x% reduced Enemy Stun Threshold
| {{id|r|t}} || {{sl|Stun}} || {{str}} || {{n/a}} || 100% || Increases the chance to stun enemies. || x% reduced Enemy Stun Threshold
|-  
|-  
| {{id|g|T}} || {{sl|Trap}} || {{dex}} || {{int}} || 140% || Attached skills can be thrown as traps that use the skill when monsters move near them. || Supported Attack Skills cannot be used with Melee Weapons
| {{id|g|T}} || {{sl|Trap}} || {{dex}} || {{int}} || 140% || Attached skills can be thrown as traps that use the skill when monsters move near them. ||  
Throws a Trap which uses this Skill when triggered
* Supported Attack Skills cannot be used with Melee Weapons
Trap lasts 16 seconds
* Throws a Trap which uses this Skill when triggered
x% more Trap Damage
* Trap lasts 16 seconds
* x% more Trap Damage
|-  
|-  
| {{id|g|W}} || {{sl|Trap and Mine Damage}} || {{dex}} || {{int}} || 130% || Increases Trap and Mine damage but lowers. || x% more Trap and Mine Damage
| {{id|g|W}} || {{sl|Trap and Mine Damage}} || {{dex}} || {{int}} || 130% || Increases Trap and Mine damage but lowers. ||  
10% reduced Trap Throwing Speed
* x% more Trap and Mine Damage
10% reduced Mine Laying Speed
* 10% reduced Trap Throwing Speed
* 10% reduced Mine Laying Speed
|-  
|-  
| {{id|r|W}} || {{sl|Weapon Elemental Damage}} || {{str}} || {{int}} || 150% || Increases elemental damage dealt by weapons. || x% more Weapon Elemental Damage
| {{id|r|W}} || {{sl|Weapon Elemental Damage}} || {{str}} || {{int}} || 150% || Increases elemental damage dealt by weapons. || x% more Weapon Elemental Damage

Revision as of 13:11, 11 December 2015

To support an active skill, the support gem has to be placed in a socket linked to the socket of the active gem.

Support gems are socketed in the same way as Skill gems, with the difference that they do not give access to another active skill. Instead, they modify any Skill gems in sockets linked to the support gem, while also typically increasing the mana cost of the skill. The modifications vary based on both the active skill being altered and the support gem, and certain Skill gem - Support gem combinations will leave the skill unmodified. For instance a Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)
gem linked with Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage" remains unchanged.

Multiple Skill gems may be linked to a Support gem, in which case it will modify all of the skills, and multiple support gems may be linked to a Skill gem, in which case it will be modified by all of them. However, if two copies of a support gem are linked to the same skill, only the higher level gem will be used. If a Body armour contains two copies of a Skill gem linked to different sets of support gems, two separate versions of the skill will be available, each with their own modifications. This may be desirable if for instance one version has been modified for single target damage, while another has been modified for AoE damage.

List of support gems

Id Name Primary Secondary MCM Description Exact Gem Mechanics
H Module Error: No skills found with q_where = skill.active_skill_name="Added Chaos Damage" Template:Int N/A 130% Adds chaos damage to a skill. Adds x-y Chaos Damage
C Module Error: No skills found with q_where = skill.active_skill_name="Added Cold Damage" Template:Dex N/A 130% Adds cold damage to a skill, giving it a chance to freeze targets. Adds x–y Cold Damage
F Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage" Template:Str N/A 120% Adds fire damage to a skill, giving it a chance to ignite targets. Gain x% of Physical Damage as Extra Fire Damage
L Module Error: No skills found with q_where = skill.active_skill_name="Added Lightning Damage" Template:Int N/A 130% Adds lightning damage to a skill. Adds x–y Lightning Damage
a Module Error: No skills found with q_where = skill.active_skill_name="Additional Accuracy" Template:Dex Template:Str 100% Increases the skills accuracy. +x to Accuracy Rating
x Module Error: No skills found with q_where = skill.active_skill_name="Blind" Template:Dex N/A 100% Chance to blind enemies when hit by supported skills.
  • 10% chance to Blind enemies on hit
  • x% increased Blinding duration
B Module Error: No skills found with q_where = skill.active_skill_name="Block Chance Reduction" Template:Dex Template:Int 100% Reduces enemy block chance.
  • Enemy Block Chance reduced by x% against this Skill
  • Enemy Dodge Chance reduced by X% against this Skill
L Module Error: No skills found with q_where = skill.active_skill_name="Bloodlust" Template:Str N/A 125% Increases Melee Physical Damage against Bleeding enemies
  • Cannot cause Bleeding
  • x% more Melee Physical Damage against Bleeding enemies
B Module Error: No skills found with q_where = skill.active_skill_name="Blood Magic" Template:Str N/A 245%[a] This skill is cast using life rather than mana. Spend Life instead of Mana for Supported Skills
& Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike" Template:Dex Template:Int 140% Critical Strikes with the attached attack skill have a chance to cast the attached spell skill.
  • Supported Attacks have a x% chance to Cast Supported Spells when you Crit an Enemy
  • You cannot Cast Supported Spells directly
! Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death" Template:Dex Template:Int 100% The attached spell skill is cast when you die.
  • You cannot cast supported Spells directly
  • 100% chance to Cast Supported Non-Minion Spells on Death
& Module Error: No skills found with q_where = skill.active_skill_name="Cast on Melee Kill" Template:Str Template:Int 140% Kills with the attached melee attack skill have a chance to cast the attached spell skill.
  • Supported Melee Attacks will Cast Supported Spells on Kill
  • Supported Triggered Spells have x% increased Spell Damage
! Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken" Template:Str Template:Int 100% When you take damage up to a certain threshold, the attached spell skill is cast.
  • This Gem can only Support Skill Gems requiring Level x or lower
  • x% less Damage
  • You cannot Cast Supported Spells directly
  • 100% chance to Cast Supported Spells when you take a total of x Damage
! Module Error: No skills found with q_where = skill.active_skill_name="Cast when Stunned" Template:Int Template:Dex 100% The attached spell skill has a chance to be cast when you are stunned.
  • You cannot Cast Supported Spells directly
  • x% chance to Cast Supported Spells when Stunned
c Module Error: No skills found with q_where = skill.active_skill_name="Chain" Template:Dex N/A 150% Projectiles chain to nearby enemies as they hit their targets. Chain +2 Times

x% less Damage

z Module Error: No skills found with q_where = skill.active_skill_name="Chance to Flee" Template:Dex Template:Int 100% Monsters affected by the attached skill have a chance to run in terror. x% Chance to Cause Monsters to Flee
i Module Error: No skills found with q_where = skill.active_skill_name="Chance to Ignite" Template:Int N/A 110% Increases the skill's chance to ignite enemies when dealing fire damage. x% chance to Ignite
V Module Error: No skills found with q_where = skill.active_skill_name="Cold Penetration" Template:Dex N/A 140% The attached skill ignores some portion of the target's cold resistance. Penetrates x% Cold Resistance
x Module Error: No skills found with q_where = skill.active_skill_name="Cold to Fire" Template:Str Template:Int 110% Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage.
  • 50% of Cold Damage Converted to Fire Damage
  • x% of Cold Damage Added As Fire Damage
o Module Error: No skills found with q_where = skill.active_skill_name="Concentrated Effect" Template:Int N/A 140% Reduces the radius of area of effect skills and increases their damage.
  • x% more Area Damage
  • 25% less Area of Effect radius
X Module Error: No skills found with q_where = skill.active_skill_name="Culling Strike" Template:Dex N/A 110% Enemies die when they are reduced to 10% or less life.
  • Kills Enemies on 10% Life or less when hit by supported Skills
  • x% increased Damage
& Module Error: No skills found with q_where = skill.active_skill_name="Curse on Hit" Template:Int N/A 100% Causes a linked curse to cast when the player makes a successful hit.
  • x% reduced Curse Duration
  • Supported Skills apply supported Curses on Hit
  • You cannot Cast Supported Curses
S Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation" Template:Int N/A 140% Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.
  • Elemental Status Effects caused by supported Skills spread to other enemies
  • Radius: 12
  • Supported skills deal x% less damage
+ Module Error: No skills found with q_where = skill.active_skill_name="Empower" Template:Str N/A 125% Increases the level of active gems. +x to Level of Supported Active Skill Gems
e Module Error: No skills found with q_where = skill.active_skill_name="Endurance Charge on Melee Stun" Template:Str N/A 110% Grants an Endurance Charge when an enemy is stunned in melee.
  • x% reduced Enemy Stun Threshold
  • Gain an Endurance Charge if you Stun an Enemy with Melee Damage
+ Module Error: No skills found with q_where = skill.active_skill_name="Enhance" Template:Dex N/A 115% Increases the quality bonus of active gems. +X% to Quality of Supported Active Skill Gems
+ Module Error: No skills found with q_where = skill.active_skill_name="Enlighten" Template:Int N/A 100%[a] Reduces the mana cost and mana reservation of gems. +5% increased gem Experience
A Module Error: No skills found with q_where = skill.active_skill_name="Faster Attacks" Template:Dex N/A 115% Increases the attack speed of attacks. x% increased Attack Speed
f Module Error: No skills found with q_where = skill.active_skill_name="Faster Casting" Template:Int N/A 120% Increases the cast speed of spells. x% increased Cast Speed
j Module Error: No skills found with q_where = skill.active_skill_name="Faster Projectiles" Template:Dex N/A 110% Increases the speed and damage of projectiles.
  • x% increased Projectile Speed
  • x% increased Projectile Damage
V Module Error: No skills found with q_where = skill.active_skill_name="Fire Penetration" Template:Str N/A 140% The attached skill ignores some portion of the target's fire resistance. Penetrates x% Fire Resistance
Y Module Error: No skills found with q_where = skill.active_skill_name="Fork" Template:Dex N/A 115% Projectiles fork into two new projectiles as they hit their targets.
  • Projectiles Fork
  • x% less Projectile Damage
O Module Error: No skills found with q_where = skill.active_skill_name="Fortify" Template:Str N/A 110% Gives the player the Fortify buff.
  • x% increased Melee Physical Damage
  • Grants Fortify on Melee hit
  • 25% increased Fortify duration
G Module Error: No skills found with q_where = skill.active_skill_name="Generosity" Template:Str Template:Int 100% Increases the effect of your auras on allies but prevents them affecting you.
  • x% increased effect of Auras
  • Supported Auras do not affect You
P Module Error: No skills found with q_where = skill.active_skill_name="Greater Multiple Projectiles" Template:Dex N/A 165% Causes four additional projectiles to be fired by projectile skills.
  • 4 additional Projectiles
  • x% less Projectile Damage
D Module Error: No skills found with q_where = skill.active_skill_name="Hypothermia" Template:Dex N/A 120% Increases the damage to chilled enemies and chance to freeze enemies which are chilled.
  • x% more Damage to Chilled Enemies
  • 10% chance to Freeze Enemies which are Chilled
K Module Error: No skills found with q_where = skill.active_skill_name="Ice Bite" Template:Dex N/A 120% Increases chance to freeze and grants a chance to gain a Frenzy Charge on killing a frozen enemy.
  • x% chance to gain a Frenzy Charge on Killing a Frozen Enemy
  • 10% chance to Freeze enemies
E Module Error: No skills found with q_where = skill.active_skill_name="Increased Area of Effect" Template:Int N/A 140% Increases the radius of area of effect skills. x% increased Area of Effect radius
b Module Error: No skills found with q_where = skill.active_skill_name="Increased Burning Damage" Template:Str Template:Int 120% Increases the damage from burning status effect. x% increased Burning Damage
c Module Error: No skills found with q_where = skill.active_skill_name="Increased Critical Damage" Template:Int N/A 130% Increases the damage bonus from critical strikes. x% increased Critical Strike Multiplier
s Module Error: No skills found with q_where = skill.active_skill_name="Increased Critical Strikes" Template:Int N/A 115% Increases the chance of causing a critical strike. x% increased Critical Strike Chance
D Module Error: No skills found with q_where = skill.active_skill_name="Increased Duration" Template:Str N/A 140% Increases the duration of the skill. x% increased Skill Effect Duration
K Module Error: No skills found with q_where = skill.active_skill_name="Innervate" Template:Int N/A 120% Adds percent chance to shock to a skill. Grants Onslaught buff for a short duration on killing a shocked enemy with supported skill(s).
  • x% chance to Shock
  • Gain Onslaught for y seconds on Killing a Shocked Enemy
i Module Error: No skills found with q_where = skill.active_skill_name="Iron Grip" Template:Str N/A 100% Ranged attack skills have the strength melee damage bonus applied to them.
  • x% increased Projectile Damage
  • Strength's damage bonus applies to Projectile Attacks made with Supported Skills
W Module Error: No skills found with q_where = skill.active_skill_name="Iron Will" Template:Str N/A 100% Spells have the strength melee damage bonus applied to them. x% increased Spell Damage

Strength's damage bonus applies to Spell Damage as well for Supported Skills

Q Module Error: No skills found with q_where = skill.active_skill_name="Item Quantity" Template:Str N/A 100% Increases the number of items dropped by monsters killed with this skill. x% increased Quantity of Items Dropped by Slain Enemies
R Module Error: No skills found with q_where = skill.active_skill_name="Item Rarity" Template:Int N/A 100% Increases the rarity of items dropped by monsters killed with this skill. x% increased Rarity of Items Dropped by Slain enemies
k Module Error: No skills found with q_where = skill.active_skill_name="Knockback" Template:Str N/A 100% Causes damage from the skill to also knock enemies back.
  • x% chance to Knock enemies Back on hit
  • 50% Increased Knockback Distance
l Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" Template:Dex N/A 140% Causes two additional projectiles to be fired by projectile skills.
  • 2 additional Projectiles
  • x% less Projectile Damage
h Module Error: No skills found with q_where = skill.active_skill_name="Life Gain on Hit" Template:Str N/A 150% Restores players life when they hit an enemy. +x Life gained for each enemy hit by your Attacks
l Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" Template:Str N/A 130% Restores players life based on damage dealt to enemies.
  • 2% of Damage Leeched as Life
  • x% increased Life Leech rate
V Module Error: No skills found with q_where = skill.active_skill_name="Lightning Penetration" Template:Int N/A 140% The attached skill ignores some portion of the target's lightning resistance. Penetrates x% Lightning Resistance
m Module Error: No skills found with q_where = skill.active_skill_name="Mana Leech" Template:Dex N/A 100% Restores players mana based on damage dealt to enemies. 2% of Damage Leeched as Mana

x% increased mana leeched per second

f Module Error: No skills found with q_where = skill.active_skill_name="Melee Damage on Full Life" Template:Str N/A 130% While you're on full life, melee skills deal increased damage. x% more Melee Physical Damage when on Full Life
M Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage" Template:Str N/A 140% Increases melee physical damage dealt. x% more Melee Physical Damage
S Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash" Template:Str N/A 160% Adds AoE damage to a single target melee attack.
  • x% less Damage to main target
  • x% less Damage to other targets
  • Single-Target Melee attacks deal Splash Damage to Surrounding Targets
r Module Error: No skills found with q_where = skill.active_skill_name="Minion and Totem Elemental Resistance" Template:Int Template:Str 140% Increases elemental resistances of minions and totems.
  • Totems and Minions summoned by Supported Skills have +x% Fire Resistance
  • Totems and Minions summoned by Supported Skills have +x% Cold Resistance
  • Totems and Minions summoned by Supported Skills have +x% Lightning Resistance
d Module Error: No skills found with q_where = skill.active_skill_name="Minion Damage" Template:Int N/A 130% Increases damage done by minions. Minions deal x% more Damage
n Module Error: No skills found with q_where = skill.active_skill_name="Minion Life" Template:Int N/A 140% Increases minions' life. Minions have x% increased maximum Life
e Module Error: No skills found with q_where = skill.active_skill_name="Minion Speed" Template:Int N/A 150% Increases minions' movement speed.
  • Minions have x% increased Movement Speed
  • Minions have x% increased Attack Speed
  • Minions have x% increased Cast Speed
t Module Error: No skills found with q_where = skill.active_skill_name="Multiple Traps" Template:Dex Template:Int 160% Allows more traps.
  • Can set up to 3 additional Traps
  • Throw 2 additional Traps
  • x% less Damage
3 Module Error: No skills found with q_where = skill.active_skill_name="Multistrike" Template:Str Template:Dex 180% Causes you to attack quickly 3 times, selects different targets (if available).
  • Supported Melee Attacks repeat 2 additional times
  • x% more Attack Speed
  • 30% less Attack Damage
d Module Error: No skills found with q_where = skill.active_skill_name="Physical Projectile Attack Damage" Template:Dex N/A 120% Increases projectile physical damage dealt.
  • x% more Physical Projectile Attack Damage
  • 10% less Projectile Attack Speed
x Module Error: No skills found with q_where = skill.active_skill_name="Physical to Lightning" Template:Int Template:Str 110% Converts some of the skill's physical damage to lightning damage, and increases both physical and lightning damage.
  • Gain x% of Physical Damage as Extra Lightning Damage
  • 50% of Physical Damage Converted to Lightning Damage
p Module Error: No skills found with q_where = skill.active_skill_name="Pierce" Template:Dex N/A 110% Gives projectile skills a chance to pierce their target and hit additional targets. x% chance of Projectiles Piercing
b Module Error: No skills found with q_where = skill.active_skill_name="Point Blank" Template:Dex N/A 120% Ranged attack skills deal more damage to very close targets and less damage to farther away targets. Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels further
P Module Error: No skills found with q_where = skill.active_skill_name="Power Charge On Critical" Template:Int N/A 110% Critical strikes have a chance of granting you a Power Charge. x% chance to gain a Power Charge on Critical Strike
R Module Error: No skills found with q_where = skill.active_skill_name="Ranged Attack Totem" Template:Str Template:Dex 200% Summons a totem that can use the attached attack.
  • Supported Attack Skills cannot be used with Melee Weapons
  • 50% less Damage
  • Summons a Totem which uses this skill
  • Totem lasts 8 seconds
  • Attacks used by Totem have 30% less Attack Speed
d Module Error: No skills found with q_where = skill.active_skill_name="Less Duration" Template:Str N/A 120% Reduces the effect duration. x% less Skill Effect Duration
r Module Error: No skills found with q_where = skill.active_skill_name="Reduced Mana" Template:Str N/A 100% Reduces the mana cost of the skill. Is additive with reduced mana from Passive tree. x% reduced Mana Cost
Y Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine" Template:Int Template:Dex 150% Lays a Remote Mine that can be detonated to use the attached spell.
  • Supported Attack Skills cannot be used with Melee Weapons
  • x% more Mine Damage
  • Places a Remote Mine which uses this skill when detonated
  • Mine lasts 16 seconds
J Module Error: No skills found with q_where = skill.active_skill_name="Slower Projectiles" Template:Dex N/A 140% Slows down projectiles.
  • x% less Projectile Speed
  • x% more Projectile Damage
k Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo" Template:Int N/A 140% Supported spells are cast twice.
  • Spells Repeat an additional time
  • 10% less Damage
  • x% more Cast Speed
T Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem" Template:Str Template:Int 200% Summons a totem that can use the attached spell.
  • x% less Damage
  • Summons a Totem which uses this Skill
  • Totem lasts 8 seconds
  • Spells Cast by Totem have 30% less Cast Speed
t Module Error: No skills found with q_where = skill.active_skill_name="Stun" Template:Str N/A 100% Increases the chance to stun enemies. x% reduced Enemy Stun Threshold
T Module Error: No skills found with q_where = skill.active_skill_name="Trap" Template:Dex Template:Int 140% Attached skills can be thrown as traps that use the skill when monsters move near them.
  • Supported Attack Skills cannot be used with Melee Weapons
  • Throws a Trap which uses this Skill when triggered
  • Trap lasts 16 seconds
  • x% more Trap Damage
W Module Error: No skills found with q_where = skill.active_skill_name="Trap and Mine Damage" Template:Dex Template:Int 130% Increases Trap and Mine damage but lowers.
  • x% more Trap and Mine Damage
  • 10% reduced Trap Throwing Speed
  • 10% reduced Mine Laying Speed
W Module Error: No skills found with q_where = skill.active_skill_name="Weapon Elemental Damage" Template:Str Template:Int 150% Increases elemental damage dealt by weapons. x% more Weapon Elemental Damage

Notes

  1. 1.0 1.1 The mana cost multiplier of this gem decreases with higher gem levels.