Support gem: Difference between revisions

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>Illviljan
mNo edit summary
>Fhnhf
(Added specific mechanic descriptions to each support gem)
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! Id !! Name !! {{abbr|Primary|Primary Attribute Requirement}} !! {{abbr|Secondary|Secondary Attribute Requirement}} !! {{abbr|MCM|Mana Cost Multiplier}} !! class="unsortable" | Description
! Id !! Name !! {{abbr|Primary|Primary Attribute Requirement}} !! {{abbr|Secondary|Secondary Attribute Requirement}} !! {{abbr|MCM|Mana Cost Multiplier}} !! class="unsortable" | Description !! Exact Gem Mechanics
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| {{id|b|H}} || {{sl|Added Chaos Damage}} || {{int}} || {{n/a}} || 130% || Adds chaos damage to a skill.
| {{id|b|H}} || {{sl|Added Chaos Damage}} || {{int}} || {{n/a}} || 130% || Adds chaos damage to a skill. || Adds x-y Chaos Damage
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| {{id|g|C}} || {{sl|Added Cold Damage}} || {{dex}} || {{n/a}} || 130% || Adds cold damage to a skill, giving it a chance to freeze targets.
| {{id|g|C}} || {{sl|Added Cold Damage}} || {{dex}} || {{n/a}} || 130% || Adds cold damage to a skill, giving it a chance to freeze targets. || Adds x–y Cold Damage
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| {{id|r|F}} || {{sl|Added Fire Damage}} || {{str}} || {{n/a}} || 120% || Adds fire damage to a skill, giving it a chance to ignite targets.
| {{id|r|F}} || {{sl|Added Fire Damage}} || {{str}} || {{n/a}} || 120% || Adds fire damage to a skill, giving it a chance to ignite targets. || Gain x% of Physical Damage as Extra Fire Damage
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| {{id|b|L}} || {{sl|Added Lightning Damage}} || {{int}} || {{n/a}} || 130% || Adds lightning damage to a skill.
| {{id|b|L}} || {{sl|Added Lightning Damage}} || {{int}} || {{n/a}} || 130% || Adds lightning damage to a skill. || Adds x–y Lightning Damage
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| {{id|g|a}} || {{sl|Additional Accuracy}} || {{dex}} || {{str}} || 100% || Increases the skills accuracy.
| {{id|g|a}} || {{sl|Additional Accuracy}} || {{dex}} || {{str}} || 100% || Increases the skills accuracy. || +x to Accuracy Rating
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| {{id|g|x}} || {{sl|Blind}} || {{dex}} || {{n/a}} || 100% || Chance to blind enemies when hit by supported skills.
| {{id|g|x}} || {{sl|Blind}} || {{dex}} || {{n/a}} || 100% || Chance to blind enemies when hit by supported skills. || 10% chance to Blind enemies on hit. x% increased Blinding duration
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| {{id|g|B}} || {{sl|Block Chance Reduction}} || {{dex}} || {{int}} || 100% || Reduces enemy block chance.
| {{id|g|B}} || {{sl|Block Chance Reduction}} || {{dex}} || {{int}} || 100% || Reduces enemy block chance. || Enemy Block Chance reduced by x% against this Skill
Enemy Dodge Chance reduced by X% against this Skill
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| {{id|r|L}} || {{sl|Bloodlust}} || {{str}} || {{n/a}} || 125% || Increases Melee Physical Damage against Bleeding enemies
| {{id|r|L}} || {{sl|Bloodlust}} || {{str}} || {{n/a}} || 125% || Increases Melee Physical Damage against Bleeding enemies || Cannot cause Bleeding. (40-59)% more Melee Physical Damage against Bleeding enemies
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| {{id|r|B}} || {{sl|Blood Magic}} || {{str}} || {{n/a}} || 245%{{efn|name=MCMLevels}} || This skill is cast using life rather than mana.
| {{id|r|B}} || {{sl|Blood Magic}} || {{str}} || {{n/a}} || 245%{{efn|name=MCMLevels}} || This skill is cast using life rather than mana. || Spend Life instead of Mana for Supported Skills
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| {{id|g|&}} || {{sl|Cast on Critical Strike}} || {{dex}} || {{int}} || 140% || Critical Strikes with the attached attack skill have a chance to cast the attached spell skill.
| {{id|g|&}} || {{sl|Cast on Critical Strike}} || {{dex}} || {{int}} || 140% || Critical Strikes with the attached attack skill have a chance to cast the attached spell skill. || Supported Attacks have a x% chance to Cast Supported Spells when you Crit an Enemy
You cannot Cast Supported Spells directly
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| {{id|g|!}} || {{sl|Cast on Death}} || {{dex}} || {{int}} || 100% || The attached spell skill is cast when you die.
| {{id|g|!}} || {{sl|Cast on Death}} || {{dex}} || {{int}} || 100% || The attached spell skill is cast when you die. || You cannot cast supported Spells directly. 100% chance to Cast Supported Non-Minion Spells on Death
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| {{id|r|&}} || {{sl|Cast on Melee Kill}} || {{str}} || {{int}}  || 140% || Kills with the attached melee attack skill have a chance to cast the attached spell skill.
| {{id|r|&}} || {{sl|Cast on Melee Kill}} || {{str}} || {{int}}  || 140% || Kills with the attached melee attack skill have a chance to cast the attached spell skill. || Supported Melee Attacks will Cast Supported Spells on Kill
Supported Triggered Spells have x% increased Spell Damage
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| {{id|r|!}} || {{sl|Cast when Damage Taken}} || {{str}} || {{int}} || 100% || When you take damage up to a certain threshold, the attached spell skill is cast.
| {{id|r|!}} || {{sl|Cast when Damage Taken}} || {{str}} || {{int}} || 100% || When you take damage up to a certain threshold, the attached spell skill is cast. || This Gem can only Support Skill Gems requiring Level x or lower
x% less Damage
You cannot Cast Supported Spells directly
100% chance to Cast Supported Spells when you take a total of x Damage
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| {{id|b|!}} || {{sl|Cast when Stunned}} || {{int}} || {{dex}} || 100% || The attached spell skill has a chance to be cast when you are stunned.
| {{id|b|!}} || {{sl|Cast when Stunned}} || {{int}} || {{dex}} || 100% || The attached spell skill has a chance to be cast when you are stunned. || You cannot Cast Supported Spells directly
x% chance to Cast Supported Spells when Stunned
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| {{id|g|c}} || {{sl|Chain}} || {{dex}} || {{n/a}} || 150% || Projectiles chain to nearby enemies as they hit their targets.
| {{id|g|c}} || {{sl|Chain}} || {{dex}} || {{n/a}} || 150% || Projectiles chain to nearby enemies as they hit their targets. || Chain +2 Times
x% less Damage
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| {{id|g|z}} || {{sl|Chance to Flee}} || {{dex}} || {{int}} || 100% || Monsters affected by the attached skill have a chance to run in terror.
| {{id|g|z}} || {{sl|Chance to Flee}} || {{dex}} || {{int}} || 100% || Monsters affected by the attached skill have a chance to run in terror. || x% Chance to Cause Monsters to Flee
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| {{id|b|i}} || {{sl|Chance to Ignite}} || {{int}} || {{n/a}} || 110% || Increases the skill's chance to ignite enemies when dealing fire damage.
| {{id|b|i}} || {{sl|Chance to Ignite}} || {{int}} || {{n/a}} || 110% || Increases the skill's chance to ignite enemies when dealing fire damage. || x% chance to Ignite
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| {{id|g|V}} || {{sl|Cold Penetration}} || {{dex}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's cold resistance.
| {{id|g|V}} || {{sl|Cold Penetration}} || {{dex}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's cold resistance. || Penetrates x% Cold Resistance
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| {{id|r|x}} || {{sl|Cold to Fire}} || {{str}} || {{int}} || 110% || Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage.
| {{id|r|x}} || {{sl|Cold to Fire}} || {{str}} || {{int}} || 110% || Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage. || 50% of Cold Damage Converted to Fire Damage
x% of Cold Damage Added As Fire Damage
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| {{id|b|o}} || {{sl|Concentrated Effect}} || {{int}} || {{n/a}} || 140% || Reduces the radius of area of effect skills and increases their damage.
| {{id|b|o}} || {{sl|Concentrated Effect}} || {{int}} || {{n/a}} || 140% || Reduces the radius of area of effect skills and increases their damage. || x% more Area Damage
25% less Area of Effect radius
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| {{id|g|X}} || {{sl|Culling Strike}} || {{dex}} || {{n/a}} || 110% || Enemies die when they are reduced to 10% or less life.
| {{id|g|X}} || {{sl|Culling Strike}} || {{dex}} || {{n/a}} || 110% || Enemies die when they are reduced to 10% or less life. || Kills Enemies on 10% Life or less when hit by supported Skills
x% increased Damage
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| {{id|b|&}} || {{sl|Curse on Hit}} || {{int}} || {{n/a}} || 100% || Causes a linked curse to cast when the player makes a successful hit.
| {{id|b|&}} || {{sl|Curse on Hit}} || {{int}} || {{n/a}} || 100% || Causes a linked curse to cast when the player makes a successful hit. || x% reduced Curse Duration
Supported Skills apply supported Curses on Hit
You cannot Cast Supported Curses
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| {{id|b|S}} || {{sl|Elemental Proliferation}} || {{int}} || {{n/a}} || 140% || Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.
| {{id|b|S}} || {{sl|Elemental Proliferation}} || {{int}} || {{n/a}} || 140% || Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies. || Elemental Status Effects caused by supported Skills spread to other enemies
Radius: 12
Supported skills deal x% less damage
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| {{id|r|+}} || {{sl|Empower}} || {{str}} || {{n/a}} || 125% || Increases the level of active gems.
| {{id|r|+}} || {{sl|Empower}} || {{str}} || {{n/a}} || 125% || Increases the level of active gems. || +x to Level of Supported Active Skill Gems
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| {{id|r|e}} || {{sl|Endurance Charge on Melee Stun}} || {{str}} || {{n/a}} || 110% || Grants an Endurance Charge when an enemy is stunned in melee.
| {{id|r|e}} || {{sl|Endurance Charge on Melee Stun}} || {{str}} || {{n/a}} || 110% || Grants an Endurance Charge when an enemy is stunned in melee. || x% reduced Enemy Stun Threshold
Gain an Endurance Charge if you Stun an Enemy with Melee Damage
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| {{id|g|+}} || {{sl|Enhance}} || {{dex}} || {{n/a}} || 115% || Increases the quality bonus of active gems.
| {{id|g|+}} || {{sl|Enhance}} || {{dex}} || {{n/a}} || 115% || Increases the quality bonus of active gems. || +X% to Quality of Supported Active Skill Gems
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| {{id|b|+}} || {{sl|Enlighten}} || {{int}} || {{n/a}} || 100%{{efn|name=MCMLevels}} || Reduces the mana cost and mana reservation of gems.
| {{id|b|+}} || {{sl|Enlighten}} || {{int}} || {{n/a}} || 100%{{efn|name=MCMLevels}} || Reduces the mana cost and mana reservation of gems. || +5% increased gem Experience
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| {{id|g|A}} || {{sl|Faster Attacks}} || {{dex}} || {{n/a}} || 115% || Increases the attack speed of attacks.
| {{id|g|A}} || {{sl|Faster Attacks}} || {{dex}} || {{n/a}} || 115% || Increases the attack speed of attacks. || x% increased Attack Speed
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| {{id|b|f}} || {{sl|Faster Casting}} || {{int}} || {{n/a}} || 120% || Increases the cast speed of spells.
| {{id|b|f}} || {{sl|Faster Casting}} || {{int}} || {{n/a}} || 120% || Increases the cast speed of spells. || x% increased Cast Speed
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| {{id|g|j}} || {{sl|Faster Projectiles}} || {{dex}} || {{n/a}} || 110% || Increases the speed and damage of projectiles.
| {{id|g|j}} || {{sl|Faster Projectiles}} || {{dex}} || {{n/a}} || 110% || Increases the speed and damage of projectiles. || x% increased Projectile Speed
x% increased Projectile Damage
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| {{id|r|V}} || {{sl|Fire Penetration}} || {{str}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's fire resistance.
| {{id|r|V}} || {{sl|Fire Penetration}} || {{str}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's fire resistance. || Penetrates x% Fire Resistance
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| {{id|g|Y}} || {{sl|Fork}} || {{dex}} || {{n/a}} || 115% || Projectiles fork into two new projectiles as they hit their targets.
| {{id|g|Y}} || {{sl|Fork}} || {{dex}} || {{n/a}} || 115% || Projectiles fork into two new projectiles as they hit their targets. || Projectiles Fork
(30 to 11)% less Projectile Damage
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| {{id|r|O}} || {{sl|Fortify}} || {{str}} || {{n/a}} || 110% || Gives the player the Fortify buff.
| {{id|r|O}} || {{sl|Fortify}} || {{str}} || {{n/a}} || 110% || Gives the player the Fortify buff. || (25 to 44)% increased Melee Physical Damage
Grants Fortify on Melee hit
25% increased Fortify duration
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| {{id|r|G}} || {{sl|Generosity}} || {{str}} || {{int}} || 100% || Increases the effect of your auras on allies but prevents them affecting you.
| {{id|r|G}} || {{sl|Generosity}} || {{str}} || {{int}} || 100% || Increases the effect of your auras on allies but prevents them affecting you. || x% increased effect of Auras
Supported Auras do not affect You
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| {{id|g|P}} || {{sl|Greater Multiple Projectiles}} || {{dex}} || {{n/a}} || 165% || Causes four additional projectiles to be fired by projectile skills.
| {{id|g|P}} || {{sl|Greater Multiple Projectiles}} || {{dex}} || {{n/a}} || 165% || Causes four additional projectiles to be fired by projectile skills. || 4 additional Projectiles
x% less Projectile Damage
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| {{id|g|D}} || {{sl|Hypothermia}} || {{dex}} || {{n/a}} || 120% || Increases the damage to chilled enemies and chance to freeze enemies which are chilled.
| {{id|g|D}} || {{sl|Hypothermia}} || {{dex}} || {{n/a}} || 120% || Increases the damage to chilled enemies and chance to freeze enemies which are chilled. || x% more Damage to Chilled Enemies
10% chance to Freeze Enemies which are Chilled
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| {{id|g|K}} || {{sl|Ice Bite}} || {{dex}} || {{n/a}} || 120% || Increases chance to freeze and grants a chance to gain a Frenzy Charge on killing a frozen enemy.
| {{id|g|K}} || {{sl|Ice Bite}} || {{dex}} || {{n/a}} || 120% || Increases chance to freeze and grants a chance to gain a Frenzy Charge on killing a frozen enemy. || x% chance to gain a Frenzy Charge on Killing a Frozen Enemy
10% chance to Freeze enemies
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| {{id|b|E}} || {{sl|Increased Area of Effect}} || {{int}} || {{n/a}} || 140% || Increases the radius of area of effect skills.
| {{id|b|E}} || {{sl|Increased Area of Effect}} || {{int}} || {{n/a}} || 140% || Increases the radius of area of effect skills. || x% increased Area of Effect radius
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| {{id|r|b}} || {{sl|Increased Burning Damage}} || {{str}} || {{int}} || 120% || Increases the damage from burning status effect.
| {{id|r|b}} || {{sl|Increased Burning Damage}} || {{str}} || {{int}} || 120% || Increases the damage from burning status effect. || x% increased Burning Damage
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| {{id|b|c}} || {{sl|Increased Critical Damage}} || {{int}} || {{n/a}} || 130% || Increases the damage bonus from critical strikes.
| {{id|b|c}} || {{sl|Increased Critical Damage}} || {{int}} || {{n/a}} || 130% || Increases the damage bonus from critical strikes. || x% increased Critical Strike Multiplier
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| {{id|b|s}} || {{sl|Increased Critical Strikes}} || {{int}} || {{n/a}} || 115% || Increases the chance of causing a critical strike.
| {{id|b|s}} || {{sl|Increased Critical Strikes}} || {{int}} || {{n/a}} || 115% || Increases the chance of causing a critical strike. || x% increased Critical Strike Chance
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| {{id|r|D}} || {{sl|Increased Duration}} || {{str}} || {{n/a}} || 140% || Increases the duration of the skill.
| {{id|r|D}} || {{sl|Increased Duration}} || {{str}} || {{n/a}} || 140% || Increases the duration of the skill. || x% increased Skill Effect Duration
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| {{id|b|K}} || {{sl|Innervate}} || {{int}} || {{n/a}} || 120% || Adds percent chance to shock to a skill. Grants Onslaught buff for a short duration on killing a shocked enemy with supported skill(s).
| {{id|b|K}} || {{sl|Innervate}} || {{int}} || {{n/a}} || 120% || Adds percent chance to shock to a skill. Grants Onslaught buff for a short duration on killing a shocked enemy with supported skill(s). || x% chance to Shock
Gain Onslaught for y seconds on Killing a Shocked Enemy
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| {{id|r|i}} || {{sl|Iron Grip}} || {{str}} || {{n/a}} || 100% || Ranged attack skills have the strength melee damage bonus applied to them.
| {{id|r|i}} || {{sl|Iron Grip}} || {{str}} || {{n/a}} || 100% || Ranged attack skills have the strength melee damage bonus applied to them. || x% increased Projectile Damage
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
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| {{id|r|W}} || {{sl|Iron Will}} || {{str}} || {{n/a}} || 100% || Spells have the strength melee damage bonus applied to them.
| {{id|r|W}} || {{sl|Iron Will}} || {{str}} || {{n/a}} || 100% || Spells have the strength melee damage bonus applied to them. || x% increased Spell Damage
Strength's damage bonus applies to Spell Damage as well for Supported Skills
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| {{id|r|Q}} || {{sl|Item Quantity}} || {{str}} || {{n/a}} || 100% || Increases the number of items dropped by monsters killed with this skill.
| {{id|r|Q}} || {{sl|Item Quantity}} || {{str}} || {{n/a}} || 100% || Increases the number of items dropped by monsters killed with this skill. || x% increased Quantity of Items Dropped by Slain Enemies
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| {{id|b|R}} || {{sl|Item Rarity}} || {{int}} || {{n/a}} || 100% || Increases the rarity of items dropped by monsters killed with this skill.
| {{id|b|R}} || {{sl|Item Rarity}} || {{int}} || {{n/a}} || 100% || Increases the rarity of items dropped by monsters killed with this skill. || x% increased Rarity of Items Dropped by Slain enemies
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| {{id|r|k}} || {{sl|Knockback}} || {{str}} || {{n/a}} || 100% || Causes damage from the skill to also knock enemies back.
| {{id|r|k}} || {{sl|Knockback}} || {{str}} || {{n/a}} || 100% || Causes damage from the skill to also knock enemies back. || x% chance to Knock enemies Back on hit
50% Increased Knockback Distance
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| {{id|g|l}} || {{sl|Lesser Multiple Projectiles}} || {{dex}} || {{n/a}} || 140% || Causes two additional projectiles to be fired by projectile skills.
| {{id|g|l}} || {{sl|Lesser Multiple Projectiles}} || {{dex}} || {{n/a}} || 140% || Causes two additional projectiles to be fired by projectile skills. || 2 additional Projectiles
x% less Projectile Damage
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| {{id|r|h}} || {{sl|Life Gain on Hit}} || {{str}} || {{n/a}} || 150% || Restores players life when they hit an enemy.
| {{id|r|h}} || {{sl|Life Gain on Hit}} || {{str}} || {{n/a}} || 150% || Restores players life when they hit an enemy. || +x Life gained for each enemy hit by your Attacks
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| {{id|r|l}} || {{sl|Life Leech}} || {{str}} || {{n/a}} || 130% || Restores players life based on damage dealt to enemies.
| {{id|r|l}} || {{sl|Life Leech}} || {{str}} || {{n/a}} || 130% || Restores players life based on damage dealt to enemies. || 2% of Damage Leeched as Life
x% increased Life Leech rate
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| {{id|b|V}} || {{sl|Lightning Penetration}} || {{int}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's lightning resistance.
| {{id|b|V}} || {{sl|Lightning Penetration}} || {{int}} || {{n/a}} || 140% || The attached skill ignores some portion of the target's lightning resistance. || Penetrates x% Lightning Resistance
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| {{id|g|m}} || {{sl|Mana Leech}} || {{dex}} || {{n/a}} || 100% || Restores players mana based on damage dealt to enemies.
| {{id|g|m}} || {{sl|Mana Leech}} || {{dex}} || {{n/a}} || 100% || Restores players mana based on damage dealt to enemies. || 2% of Damage Leeched as Mana
x% increased mana leeched per second
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| {{id|r|f}} || {{sl|Melee Damage on Full Life}} || {{str}} || {{n/a}} || 130% || While you're on full life, melee skills deal increased damage.
| {{id|r|f}} || {{sl|Melee Damage on Full Life}} || {{str}} || {{n/a}} || 130% || While you're on full life, melee skills deal increased damage. || x% more Melee Physical Damage when on Full Life
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| {{id|r|M}} || {{sl|Melee Physical Damage}} || {{str}} || {{n/a}} || 140% || Increases melee physical damage dealt.
| {{id|r|M}} || {{sl|Melee Physical Damage}} || {{str}} || {{n/a}} || 140% || Increases melee physical damage dealt. || x% more Melee Physical Damage
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| {{id|r|S}} || {{sl|Melee Splash}} || {{str}} || {{n/a}} || 160% || Adds AoE damage to a single target melee attack.
| {{id|r|S}} || {{sl|Melee Splash}} || {{str}} || {{n/a}} || 160% || Adds AoE damage to a single target melee attack. || x% less Damage to main target
x% less Damage to other targets
Single-Target Melee attacks deal Splash Damage to Surrounding Targets
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| {{id|b|r}} || {{sl|Minion and Totem Elemental Resistance}} || {{int}} || {{str}} || 140% || Increases elemental resistances of minions and totems.
| {{id|b|r}} || {{sl|Minion and Totem Elemental Resistance}} || {{int}} || {{str}} || 140% || Increases elemental resistances of minions and totems. || Totems and Minions summoned by Supported Skills have +x% Fire Resistance
Totems and Minions summoned by Supported Skills have +x% Cold Resistance
Totems and Minions summoned by Supported Skills have +x% Lightning Resistance
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| {{id|b|d}} || {{sl|Minion Damage}} || {{int}} || {{n/a}} || 130% || Increases damage done by minions.
| {{id|b|d}} || {{sl|Minion Damage}} || {{int}} || {{n/a}} || 130% || Increases damage done by minions. || Minions deal x% more Damage
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| {{id|b|n}} || {{sl|Minion Life}} || {{int}} || {{n/a}} || 140% || Increases minions' life.
| {{id|b|n}} || {{sl|Minion Life}} || {{int}} || {{n/a}} || 140% || Increases minions' life. || Minions have x% increased maximum Life
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| {{id|b|e}} || {{sl|Minion Speed}} || {{int}} || {{n/a}} || 150% || Increases minions' movement speed.
| {{id|b|e}} || {{sl|Minion Speed}} || {{int}} || {{n/a}} || 150% || Increases minions' movement speed. || Minions have x% increased Movement Speed
Minions have x% increased Attack Speed
Minions have x% increased Cast Speed
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| {{id|g|t}} || {{sl|Multiple Traps}} || {{dex}} || {{int}} || 160% || Allows more traps.
| {{id|g|t}} || {{sl|Multiple Traps}} || {{dex}} || {{int}} || 160% || Allows more traps. || Can set up to 3 additional Traps
Throw 2 additional Traps
x% less Damage
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| {{id|r|3}} || {{sl|Multistrike}} || {{str}} || {{dex}} || 180% || Causes you to attack quickly 3 times, selects different targets (if available).
| {{id|r|3}} || {{sl|Multistrike}} || {{str}} || {{dex}} || 180% || Causes you to attack quickly 3 times, selects different targets (if available). || Supported Melee Attacks repeat 2 additional times
x% more Attack Speed
30% less Attack Damage
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| {{id|g|d}} || {{sl|Physical Projectile Attack Damage}} || {{dex}} || {{n/a}} || 120% || Increases projectile physical damage dealt.
| {{id|g|d}} || {{sl|Physical Projectile Attack Damage}} || {{dex}} || {{n/a}} || 120% || Increases projectile physical damage dealt. || x% more Physical Projectile Attack Damage
10% less Projectile Attack Speed
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| {{id|b|x}} || {{sl|Physical to Lightning}} || {{int}} || {{str}} || 110% || Converts some of the skill's physical damage to lightning damage, and increases both physical and lightning damage.
| {{id|b|x}} || {{sl|Physical to Lightning}} || {{int}} || {{str}} || 110% || Converts some of the skill's physical damage to lightning damage, and increases both physical and lightning damage. || Gain x% of Physical Damage as Extra Lightning Damage
50% of Physical Damage Converted to Lightning Damage
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| {{id|g|p}} || {{sl|Pierce}} || {{dex}} || {{n/a}} || 110% || Gives projectile skills a chance to pierce their target and hit additional targets.
| {{id|g|p}} || {{sl|Pierce}} || {{dex}} || {{n/a}} || 110% || Gives projectile skills a chance to pierce their target and hit additional targets. || x% chance of Projectiles Piercing
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| {{id|g|b}} || {{sl|Point Blank}} || {{dex}} || {{n/a}} || 120% || Ranged attack skills deal more damage to very close targets and less damage to farther away targets.
| {{id|g|b}} || {{sl|Point Blank}} || {{dex}} || {{n/a}} || 120% || Ranged attack skills deal more damage to very close targets and less damage to farther away targets. || Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels further
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| {{id|b|P}} || {{sl|Power Charge On Critical}} || {{int}} || {{n/a}} || 110% || Critical strikes have a chance of granting you a Power Charge.
| {{id|b|P}} || {{sl|Power Charge On Critical}} || {{int}} || {{n/a}} || 110% || Critical strikes have a chance of granting you a Power Charge. || x% chance to gain a Power Charge on Critical Strike
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| {{id|r|R}} || {{sl|Ranged Attack Totem}} || {{str}} || {{dex}} || 200% || Summons a totem that can use the attached attack.
| {{id|r|R}} || {{sl|Ranged Attack Totem}} || {{str}} || {{dex}} || 200% || Summons a totem that can use the attached attack. || Supported Attack Skills cannot be used with Melee Weapons
50% less Damage
Summons a Totem which uses this skill
Totem lasts 8 seconds
Attacks used by Totem have 30% less Attack Speed
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|-  
| {{id|r|d}} || {{sl|Less Duration}} || {{str}} || {{n/a}} || 120% || Reduces the effect duration.
| {{id|r|d}} || {{sl|Less Duration}} || {{str}} || {{n/a}} || 120% || Reduces the effect duration. || x% less Skill Effect Duration
|-  
|-  
| {{id|r|r}} || {{sl|Reduced Mana}} || {{str}} || {{n/a}} || 100% || Reduces the mana cost of the skill. Is additive with reduced mana from Passive tree.
| {{id|r|r}} || {{sl|Reduced Mana}} || {{str}} || {{n/a}} || 100% || Reduces the mana cost of the skill. Is additive with reduced mana from Passive tree. || x% reduced Mana Cost
|-  
|-  
| {{id|b|Y}} || {{sl|Remote Mine}} || {{int}} || {{dex}} || 150% || Lays a Remote Mine that can be detonated to use the attached spell.
| {{id|b|Y}} || {{sl|Remote Mine}} || {{int}} || {{dex}} || 150% || Lays a Remote Mine that can be detonated to use the attached spell. || Supported Attack Skills cannot be used with Melee Weapons
x% more Mine Damage
Places a Remote Mine which uses this skill when detonated
Mine lasts 16 seconds
|-  
|-  
| {{id|g|J}} || {{sl|Slower Projectiles}} || {{dex}} || {{n/a}} || 140% || Slows down projectiles.
| {{id|g|J}} || {{sl|Slower Projectiles}} || {{dex}} || {{n/a}} || 140% || Slows down projectiles. || x% less Projectile Speed
x% more Projectile Damage
|-  
|-  
| {{id|b|k}} || {{sl|Spell Echo}} || {{int}} || {{n/a}} || 140% || Supported spells are cast twice.
| {{id|b|k}} || {{sl|Spell Echo}} || {{int}} || {{n/a}} || 140% || Supported spells are cast twice. || Spells Repeat an additional time
10% less Damage
x% more Cast Speed
|-  
|-  
| {{id|r|T}} || {{sl|Spell Totem}} || {{str}} || {{int}} || 200% || Summons a totem that can use the attached spell.
| {{id|r|T}} || {{sl|Spell Totem}} || {{str}} || {{int}} || 200% || Summons a totem that can use the attached spell. || x% less Damage
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Spells Cast by Totem have 30% less Cast Speed
|-  
|-  
| {{id|r|t}} || {{sl|Stun}} || {{str}} || {{n/a}} || 100% || Increases the chance to stun enemies.
| {{id|r|t}} || {{sl|Stun}} || {{str}} || {{n/a}} || 100% || Increases the chance to stun enemies. || x% reduced Enemy Stun Threshold
|-  
|-  
| {{id|g|T}} || {{sl|Trap}} || {{dex}} || {{int}} || 140% || Attached skills can be thrown as traps that use the skill when monsters move near them.
| {{id|g|T}} || {{sl|Trap}} || {{dex}} || {{int}} || 140% || Attached skills can be thrown as traps that use the skill when monsters move near them. || Supported Attack Skills cannot be used with Melee Weapons
Throws a Trap which uses this Skill when triggered
Trap lasts 16 seconds
x% more Trap Damage
|-  
|-  
| {{id|g|W}} || {{sl|Trap and Mine Damage}} || {{dex}} || {{int}} || 130% || Increases Trap and Mine damage but lowers.
| {{id|g|W}} || {{sl|Trap and Mine Damage}} || {{dex}} || {{int}} || 130% || Increases Trap and Mine damage but lowers. || x% more Trap and Mine Damage
10% reduced Trap Throwing Speed
10% reduced Mine Laying Speed
|-  
|-  
| {{id|r|W}} || {{sl|Weapon Elemental Damage}} || {{str}} || {{int}} || 150% || Increases elemental damage dealt by weapons.
| {{id|r|W}} || {{sl|Weapon Elemental Damage}} || {{str}} || {{int}} || 150% || Increases elemental damage dealt by weapons. || x% more Weapon Elemental Damage
|}
|}



Revision as of 12:50, 11 December 2015

To support an active skill, the support gem has to be placed in a socket linked to the socket of the active gem.

Support gems are socketed in the same way as Skill gems, with the difference that they do not give access to another active skill. Instead, they modify any Skill gems in sockets linked to the support gem, while also typically increasing the mana cost of the skill. The modifications vary based on both the active skill being altered and the support gem, and certain Skill gem - Support gem combinations will leave the skill unmodified. For instance a Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)
gem linked with Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage" remains unchanged.

Multiple Skill gems may be linked to a Support gem, in which case it will modify all of the skills, and multiple support gems may be linked to a Skill gem, in which case it will be modified by all of them. However, if two copies of a support gem are linked to the same skill, only the higher level gem will be used. If a Body armour contains two copies of a Skill gem linked to different sets of support gems, two separate versions of the skill will be available, each with their own modifications. This may be desirable if for instance one version has been modified for single target damage, while another has been modified for AoE damage.

List of support gems

Id Name Primary Secondary MCM Description Exact Gem Mechanics
H Module Error: No skills found with q_where = skill.active_skill_name="Added Chaos Damage" Template:Int N/A 130% Adds chaos damage to a skill. Adds x-y Chaos Damage
C Module Error: No skills found with q_where = skill.active_skill_name="Added Cold Damage" Template:Dex N/A 130% Adds cold damage to a skill, giving it a chance to freeze targets. Adds x–y Cold Damage
F Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage" Template:Str N/A 120% Adds fire damage to a skill, giving it a chance to ignite targets. Gain x% of Physical Damage as Extra Fire Damage
L Module Error: No skills found with q_where = skill.active_skill_name="Added Lightning Damage" Template:Int N/A 130% Adds lightning damage to a skill. Adds x–y Lightning Damage
a Module Error: No skills found with q_where = skill.active_skill_name="Additional Accuracy" Template:Dex Template:Str 100% Increases the skills accuracy. +x to Accuracy Rating
x Module Error: No skills found with q_where = skill.active_skill_name="Blind" Template:Dex N/A 100% Chance to blind enemies when hit by supported skills. 10% chance to Blind enemies on hit. x% increased Blinding duration
B Module Error: No skills found with q_where = skill.active_skill_name="Block Chance Reduction" Template:Dex Template:Int 100% Reduces enemy block chance. Enemy Block Chance reduced by x% against this Skill

Enemy Dodge Chance reduced by X% against this Skill

L Module Error: No skills found with q_where = skill.active_skill_name="Bloodlust" Template:Str N/A 125% Increases Melee Physical Damage against Bleeding enemies Cannot cause Bleeding. (40-59)% more Melee Physical Damage against Bleeding enemies
B Module Error: No skills found with q_where = skill.active_skill_name="Blood Magic" Template:Str N/A 245%[a] This skill is cast using life rather than mana. Spend Life instead of Mana for Supported Skills
& Module Error: No skills found with q_where = skill.active_skill_name="Cast on Critical Strike" Template:Dex Template:Int 140% Critical Strikes with the attached attack skill have a chance to cast the attached spell skill. Supported Attacks have a x% chance to Cast Supported Spells when you Crit an Enemy

You cannot Cast Supported Spells directly

! Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death" Template:Dex Template:Int 100% The attached spell skill is cast when you die. You cannot cast supported Spells directly. 100% chance to Cast Supported Non-Minion Spells on Death
& Module Error: No skills found with q_where = skill.active_skill_name="Cast on Melee Kill" Template:Str Template:Int 140% Kills with the attached melee attack skill have a chance to cast the attached spell skill. Supported Melee Attacks will Cast Supported Spells on Kill

Supported Triggered Spells have x% increased Spell Damage

! Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken" Template:Str Template:Int 100% When you take damage up to a certain threshold, the attached spell skill is cast. This Gem can only Support Skill Gems requiring Level x or lower

x% less Damage You cannot Cast Supported Spells directly 100% chance to Cast Supported Spells when you take a total of x Damage

! Module Error: No skills found with q_where = skill.active_skill_name="Cast when Stunned" Template:Int Template:Dex 100% The attached spell skill has a chance to be cast when you are stunned. You cannot Cast Supported Spells directly

x% chance to Cast Supported Spells when Stunned

c Module Error: No skills found with q_where = skill.active_skill_name="Chain" Template:Dex N/A 150% Projectiles chain to nearby enemies as they hit their targets. Chain +2 Times

x% less Damage

z Module Error: No skills found with q_where = skill.active_skill_name="Chance to Flee" Template:Dex Template:Int 100% Monsters affected by the attached skill have a chance to run in terror. x% Chance to Cause Monsters to Flee
i Module Error: No skills found with q_where = skill.active_skill_name="Chance to Ignite" Template:Int N/A 110% Increases the skill's chance to ignite enemies when dealing fire damage. x% chance to Ignite
V Module Error: No skills found with q_where = skill.active_skill_name="Cold Penetration" Template:Dex N/A 140% The attached skill ignores some portion of the target's cold resistance. Penetrates x% Cold Resistance
x Module Error: No skills found with q_where = skill.active_skill_name="Cold to Fire" Template:Str Template:Int 110% Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage. 50% of Cold Damage Converted to Fire Damage

x% of Cold Damage Added As Fire Damage

o Module Error: No skills found with q_where = skill.active_skill_name="Concentrated Effect" Template:Int N/A 140% Reduces the radius of area of effect skills and increases their damage. x% more Area Damage

25% less Area of Effect radius

X Module Error: No skills found with q_where = skill.active_skill_name="Culling Strike" Template:Dex N/A 110% Enemies die when they are reduced to 10% or less life. Kills Enemies on 10% Life or less when hit by supported Skills

x% increased Damage

& Module Error: No skills found with q_where = skill.active_skill_name="Curse on Hit" Template:Int N/A 100% Causes a linked curse to cast when the player makes a successful hit. x% reduced Curse Duration

Supported Skills apply supported Curses on Hit You cannot Cast Supported Curses

S Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation" Template:Int N/A 140% Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies. Elemental Status Effects caused by supported Skills spread to other enemies

Radius: 12 Supported skills deal x% less damage

+ Module Error: No skills found with q_where = skill.active_skill_name="Empower" Template:Str N/A 125% Increases the level of active gems. +x to Level of Supported Active Skill Gems
e Module Error: No skills found with q_where = skill.active_skill_name="Endurance Charge on Melee Stun" Template:Str N/A 110% Grants an Endurance Charge when an enemy is stunned in melee. x% reduced Enemy Stun Threshold

Gain an Endurance Charge if you Stun an Enemy with Melee Damage

+ Module Error: No skills found with q_where = skill.active_skill_name="Enhance" Template:Dex N/A 115% Increases the quality bonus of active gems. +X% to Quality of Supported Active Skill Gems
+ Module Error: No skills found with q_where = skill.active_skill_name="Enlighten" Template:Int N/A 100%[a] Reduces the mana cost and mana reservation of gems. +5% increased gem Experience
A Module Error: No skills found with q_where = skill.active_skill_name="Faster Attacks" Template:Dex N/A 115% Increases the attack speed of attacks. x% increased Attack Speed
f Module Error: No skills found with q_where = skill.active_skill_name="Faster Casting" Template:Int N/A 120% Increases the cast speed of spells. x% increased Cast Speed
j Module Error: No skills found with q_where = skill.active_skill_name="Faster Projectiles" Template:Dex N/A 110% Increases the speed and damage of projectiles. x% increased Projectile Speed

x% increased Projectile Damage

V Module Error: No skills found with q_where = skill.active_skill_name="Fire Penetration" Template:Str N/A 140% The attached skill ignores some portion of the target's fire resistance. Penetrates x% Fire Resistance
Y Module Error: No skills found with q_where = skill.active_skill_name="Fork" Template:Dex N/A 115% Projectiles fork into two new projectiles as they hit their targets. Projectiles Fork

(30 to 11)% less Projectile Damage

O Module Error: No skills found with q_where = skill.active_skill_name="Fortify" Template:Str N/A 110% Gives the player the Fortify buff. (25 to 44)% increased Melee Physical Damage

Grants Fortify on Melee hit 25% increased Fortify duration

G Module Error: No skills found with q_where = skill.active_skill_name="Generosity" Template:Str Template:Int 100% Increases the effect of your auras on allies but prevents them affecting you. x% increased effect of Auras

Supported Auras do not affect You

P Module Error: No skills found with q_where = skill.active_skill_name="Greater Multiple Projectiles" Template:Dex N/A 165% Causes four additional projectiles to be fired by projectile skills. 4 additional Projectiles

x% less Projectile Damage

D Module Error: No skills found with q_where = skill.active_skill_name="Hypothermia" Template:Dex N/A 120% Increases the damage to chilled enemies and chance to freeze enemies which are chilled. x% more Damage to Chilled Enemies

10% chance to Freeze Enemies which are Chilled

K Module Error: No skills found with q_where = skill.active_skill_name="Ice Bite" Template:Dex N/A 120% Increases chance to freeze and grants a chance to gain a Frenzy Charge on killing a frozen enemy. x% chance to gain a Frenzy Charge on Killing a Frozen Enemy

10% chance to Freeze enemies

E Module Error: No skills found with q_where = skill.active_skill_name="Increased Area of Effect" Template:Int N/A 140% Increases the radius of area of effect skills. x% increased Area of Effect radius
b Module Error: No skills found with q_where = skill.active_skill_name="Increased Burning Damage" Template:Str Template:Int 120% Increases the damage from burning status effect. x% increased Burning Damage
c Module Error: No skills found with q_where = skill.active_skill_name="Increased Critical Damage" Template:Int N/A 130% Increases the damage bonus from critical strikes. x% increased Critical Strike Multiplier
s Module Error: No skills found with q_where = skill.active_skill_name="Increased Critical Strikes" Template:Int N/A 115% Increases the chance of causing a critical strike. x% increased Critical Strike Chance
D Module Error: No skills found with q_where = skill.active_skill_name="Increased Duration" Template:Str N/A 140% Increases the duration of the skill. x% increased Skill Effect Duration
K Module Error: No skills found with q_where = skill.active_skill_name="Innervate" Template:Int N/A 120% Adds percent chance to shock to a skill. Grants Onslaught buff for a short duration on killing a shocked enemy with supported skill(s). x% chance to Shock

Gain Onslaught for y seconds on Killing a Shocked Enemy

i Module Error: No skills found with q_where = skill.active_skill_name="Iron Grip" Template:Str N/A 100% Ranged attack skills have the strength melee damage bonus applied to them. x% increased Projectile Damage

Strength's damage bonus applies to Projectile Attacks made with Supported Skills

W Module Error: No skills found with q_where = skill.active_skill_name="Iron Will" Template:Str N/A 100% Spells have the strength melee damage bonus applied to them. x% increased Spell Damage

Strength's damage bonus applies to Spell Damage as well for Supported Skills

Q Module Error: No skills found with q_where = skill.active_skill_name="Item Quantity" Template:Str N/A 100% Increases the number of items dropped by monsters killed with this skill. x% increased Quantity of Items Dropped by Slain Enemies
R Module Error: No skills found with q_where = skill.active_skill_name="Item Rarity" Template:Int N/A 100% Increases the rarity of items dropped by monsters killed with this skill. x% increased Rarity of Items Dropped by Slain enemies
k Module Error: No skills found with q_where = skill.active_skill_name="Knockback" Template:Str N/A 100% Causes damage from the skill to also knock enemies back. x% chance to Knock enemies Back on hit

50% Increased Knockback Distance

l Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" Template:Dex N/A 140% Causes two additional projectiles to be fired by projectile skills. 2 additional Projectiles

x% less Projectile Damage

h Module Error: No skills found with q_where = skill.active_skill_name="Life Gain on Hit" Template:Str N/A 150% Restores players life when they hit an enemy. +x Life gained for each enemy hit by your Attacks
l Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" Template:Str N/A 130% Restores players life based on damage dealt to enemies. 2% of Damage Leeched as Life

x% increased Life Leech rate

V Module Error: No skills found with q_where = skill.active_skill_name="Lightning Penetration" Template:Int N/A 140% The attached skill ignores some portion of the target's lightning resistance. Penetrates x% Lightning Resistance
m Module Error: No skills found with q_where = skill.active_skill_name="Mana Leech" Template:Dex N/A 100% Restores players mana based on damage dealt to enemies. 2% of Damage Leeched as Mana

x% increased mana leeched per second

f Module Error: No skills found with q_where = skill.active_skill_name="Melee Damage on Full Life" Template:Str N/A 130% While you're on full life, melee skills deal increased damage. x% more Melee Physical Damage when on Full Life
M Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage" Template:Str N/A 140% Increases melee physical damage dealt. x% more Melee Physical Damage
S Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash" Template:Str N/A 160% Adds AoE damage to a single target melee attack. x% less Damage to main target

x% less Damage to other targets Single-Target Melee attacks deal Splash Damage to Surrounding Targets

r Module Error: No skills found with q_where = skill.active_skill_name="Minion and Totem Elemental Resistance" Template:Int Template:Str 140% Increases elemental resistances of minions and totems. Totems and Minions summoned by Supported Skills have +x% Fire Resistance

Totems and Minions summoned by Supported Skills have +x% Cold Resistance Totems and Minions summoned by Supported Skills have +x% Lightning Resistance

d Module Error: No skills found with q_where = skill.active_skill_name="Minion Damage" Template:Int N/A 130% Increases damage done by minions. Minions deal x% more Damage
n Module Error: No skills found with q_where = skill.active_skill_name="Minion Life" Template:Int N/A 140% Increases minions' life. Minions have x% increased maximum Life
e Module Error: No skills found with q_where = skill.active_skill_name="Minion Speed" Template:Int N/A 150% Increases minions' movement speed. Minions have x% increased Movement Speed

Minions have x% increased Attack Speed Minions have x% increased Cast Speed

t Module Error: No skills found with q_where = skill.active_skill_name="Multiple Traps" Template:Dex Template:Int 160% Allows more traps. Can set up to 3 additional Traps

Throw 2 additional Traps x% less Damage

3 Module Error: No skills found with q_where = skill.active_skill_name="Multistrike" Template:Str Template:Dex 180% Causes you to attack quickly 3 times, selects different targets (if available). Supported Melee Attacks repeat 2 additional times

x% more Attack Speed 30% less Attack Damage

d Module Error: No skills found with q_where = skill.active_skill_name="Physical Projectile Attack Damage" Template:Dex N/A 120% Increases projectile physical damage dealt. x% more Physical Projectile Attack Damage

10% less Projectile Attack Speed

x Module Error: No skills found with q_where = skill.active_skill_name="Physical to Lightning" Template:Int Template:Str 110% Converts some of the skill's physical damage to lightning damage, and increases both physical and lightning damage. Gain x% of Physical Damage as Extra Lightning Damage

50% of Physical Damage Converted to Lightning Damage

p Module Error: No skills found with q_where = skill.active_skill_name="Pierce" Template:Dex N/A 110% Gives projectile skills a chance to pierce their target and hit additional targets. x% chance of Projectiles Piercing
b Module Error: No skills found with q_where = skill.active_skill_name="Point Blank" Template:Dex N/A 120% Ranged attack skills deal more damage to very close targets and less damage to farther away targets. Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels further
P Module Error: No skills found with q_where = skill.active_skill_name="Power Charge On Critical" Template:Int N/A 110% Critical strikes have a chance of granting you a Power Charge. x% chance to gain a Power Charge on Critical Strike
R Module Error: No skills found with q_where = skill.active_skill_name="Ranged Attack Totem" Template:Str Template:Dex 200% Summons a totem that can use the attached attack. Supported Attack Skills cannot be used with Melee Weapons

50% less Damage Summons a Totem which uses this skill Totem lasts 8 seconds Attacks used by Totem have 30% less Attack Speed

d Module Error: No skills found with q_where = skill.active_skill_name="Less Duration" Template:Str N/A 120% Reduces the effect duration. x% less Skill Effect Duration
r Module Error: No skills found with q_where = skill.active_skill_name="Reduced Mana" Template:Str N/A 100% Reduces the mana cost of the skill. Is additive with reduced mana from Passive tree. x% reduced Mana Cost
Y Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine" Template:Int Template:Dex 150% Lays a Remote Mine that can be detonated to use the attached spell. Supported Attack Skills cannot be used with Melee Weapons

x% more Mine Damage Places a Remote Mine which uses this skill when detonated Mine lasts 16 seconds

J Module Error: No skills found with q_where = skill.active_skill_name="Slower Projectiles" Template:Dex N/A 140% Slows down projectiles. x% less Projectile Speed

x% more Projectile Damage

k Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo" Template:Int N/A 140% Supported spells are cast twice. Spells Repeat an additional time

10% less Damage x% more Cast Speed

T Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem" Template:Str Template:Int 200% Summons a totem that can use the attached spell. x% less Damage

Summons a Totem which uses this Skill Totem lasts 8 seconds Spells Cast by Totem have 30% less Cast Speed

t Module Error: No skills found with q_where = skill.active_skill_name="Stun" Template:Str N/A 100% Increases the chance to stun enemies. x% reduced Enemy Stun Threshold
T Module Error: No skills found with q_where = skill.active_skill_name="Trap" Template:Dex Template:Int 140% Attached skills can be thrown as traps that use the skill when monsters move near them. Supported Attack Skills cannot be used with Melee Weapons

Throws a Trap which uses this Skill when triggered Trap lasts 16 seconds x% more Trap Damage

W Module Error: No skills found with q_where = skill.active_skill_name="Trap and Mine Damage" Template:Dex Template:Int 130% Increases Trap and Mine damage but lowers. x% more Trap and Mine Damage

10% reduced Trap Throwing Speed 10% reduced Mine Laying Speed

W Module Error: No skills found with q_where = skill.active_skill_name="Weapon Elemental Damage" Template:Str Template:Int 150% Increases elemental damage dealt by weapons. x% more Weapon Elemental Damage

Notes

  1. 1.0 1.1 The mana cost multiplier of this gem decreases with higher gem levels.