Reave: Difference between revisions

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>Raicss
(we got some more AoE info from Mark)
>KLIKS
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|mana_cost=6
|mana_cost=6
|required_level=1
|required_level=1
|description=Attacks a small area in front of you. Each consecutive Reave that hits an enemy increases the area of effect. The Area is reset after a short period without hitting anything. Only works with [[Dagger]]s, [[Claw]]s and One Handed [[Sword]]s.
|description=Attacks a small area in front of you. Each consecutive Reave that hits an enemy increases the area of effect. The Area is reset after a short period without hitting anything. Only works with Daggers, Claws and One Handed Swords.
|modifier1=x% increased Physical Damage
|modifier1=x% increased Physical Damage
|modifier2=20% more Area of Effect radius for each stage
|modifier2=20% more Area of Effect radius for each stage
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|image=Reave skill screenshot.jpg
|image=Reave skill screenshot.jpg
}}
}}
'''Reave''' is a [[melee]] [[attack]] that deals damage in a small area in front of you, temporarily increasing the [[area of effect]] each time you hit an enemy.


==Skill Functions and Interactions==
==Skill Functions and Interactions==
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No mana behavior: Reave is currently the only attack skill that does not revert to to normal attack on insufficient mana in order to prevent stack loss.
No mana behavior: Reave is currently the only attack skill that does not revert to to normal attack on insufficient mana in order to prevent stack loss.


==Gem level progression==
==Gem level progression==
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==Quest reward==
==Quest reward==
This skill can be gained as a reward for finishing quests:
{{QuestReward/Skill}}
*[[Enemy at the Gate]] in Act 1 (Normal), by [[Shadow]] and [[Ranger]]
*[[Mercy Mission]] in Act 1 (Normal), by [[Witch]] and [[Duelist]]
*[[Intruders in Black]] in act 2 (Normal), by [[Marauder]]


==Version history==
==Version history==

Revision as of 11:09, 13 April 2014

Template:Gem Infobox

Reave is a melee attack that deals damage in a small area in front of you, temporarily increasing the area of effect each time you hit an enemy.

Skill Functions and Interactions

More area of effect: This is a local multiplicative bonus, it applies only to Reave. Maximum number of stacks is 8, for a total of 160% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc.

Stacks: If no enemy is hit with Reave for two seconds all stacks are lost, also if any other skill or a normal attack is used. Potions and interactive environment objects, like chests and doors are fine.

Duration: Currently there is no way to increase its duration.

No mana behavior: Reave is currently the only attack skill that does not revert to to normal attack on insufficient mana in order to prevent stack loss.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || class="table-na" style="text-align: center; " | N/A || 70 |- ! 2 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 4% || 308 |- ! 3 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 8% || 2,560 |- ! 4 | 8 || 15 || class="table-na" style="text-align: center; " | N/A || 6 || 12% || 8,813 |- ! 5 | 12 || 21 || 14 || 7 || 16% || 22,895 |- ! 6 | 16 || 26 || 18 || 7 || 20% || 68,427 |- ! 7 | 21 || 33 || 23 || 7 || 24% || 150,439 |- ! 8 | 26 || 39 || 27 || 7 || 28% || 581,328 |- ! 9 | 32 || 47 || 33 || 8 || 32% || 566,989 |- ! 10 | 38 || 55 || 38 || 8 || 36% || 1,143,783 |- ! 11 | 42 || 61 || 42 || 8 || 40% || 1,426,490 |- ! 12 | 46 || 66 || 46 || 8 || 44% || 2,737,323 |- ! 13 | 49 || 70 || 48 || 9 || 48% || 3,289,072 |- ! 14 | 52 || 74 || 51 || 9 || 52% || 3,351,223 |- ! 15 | 55 || 78 || 54 || 9 || 56% || 9,936,267 |- ! 16 | 58 || 82 || 57 || 9 || 60% || 21,346,397 |- ! 17 | 61 || 86 || 60 || 10 || 64% || 50,694,186 |- ! 18 | 64 || 90 || 62 || 10 || 68% || 90,050,815 |- ! 19 | 66 || || || || 72% || 147,034,823 |- ! 20 | 68 || 95 || 66 || 10 || 76% || class="table-na" style="text-align: center; " | N/A |- ! 21 | || || || || 80% || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || || || 84% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

Template:QuestReward/Skill

Version history

Version Changes
0.11.6c
  • Changed Reave so you no longer lose stacks when moving to initiate a new skill. You only lose stacks when that skill starts to occur.
0.11.6
  • Reave is now not replaced with a Default attack when you are out of mana.
    This is to prevent losing Area of Effect stacks when using the skill.
0.11.5c
  • Fixed a bug where Reave would not hit all the targets within its range.
0.11.4b
  • Reave stacks no longer reset when interacting with game objects
    (for example, picking up items or opening doors).
0.11.4
  • Reave has been added to the game.