Mind Over Matter: Difference between revisions

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>Illviljan
(Chaos damage bypasses energy shield, that includes both mana and life. reddit.com/r/pathofexile/comments/3lvhzh/ebmom_chaos_damage_interaction/)
>Illviljan
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'''Mind Over Matter''' is a [[keystone passive skill]] that allows the character's [[mana]] to absorb a portion of the [[damage]] dealt to [[life]], not [[energy shield]].
'''Mind Over Matter''' is a [[keystone passive skill]] that allows the character's [[mana]] to absorb a portion of the [[damage]] dealt to [[life]].


==Mechanics==
==Mechanics==
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==Interactions==
==Interactions==
===Eldritch Battery and Chaos damage===
If the node [[Eldritch Battery]] is chosen energy shield protects [[mana]] instead of life. This energy shield will absorb the converted damage before it is applied on mana. Since [[chaos damage]] bypasses energy shield the chaos damage will then be applied directly on mana.
===Chaos Inoculation===
Mind Over Matter is rendered useless in conjunction with the [[Chaos Inoculation]] keystone. Damage is applied to [[energy shield]] before life, and as a result there is no opportunity for any damage to be absorbed by mana.<ref name="ChaosInoculation" />
===Damage taken gained as mana when hit===
===Damage taken gained as mana when hit===
If the character gains mana when hit with the {{c|mod|x% of Damage taken Gained as Mana when Hit}} modifier, that mana is gained ''before'' any damage is absorbed by mana.<ref name="DamageTakenGainedAsMana" /> This modifier can help with maintaining mana and can be found on certain unique items and passive skills:
If the character gains mana when hit with the {{c|mod|x% of Damage taken Gained as Mana when Hit}} modifier, that mana is gained ''before'' any damage is absorbed by mana.<ref name="DamageTakenGainedAsMana" /> This modifier can help with maintaining mana and can be found on certain unique items and passive skills:
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as well as corrupted implicit mods created through [[Vaal Orb]]s.
as well as corrupted implicit mods created through [[Vaal Orb]]s.
===Chaos Inoculation===
Mind Over Matter is rendered useless in conjunction with the [[Chaos Inoculation]] keystone. Damage is applied to [[energy shield]] before life, and as a result there is no opportunity for any damage to be absorbed by mana.<ref name="ChaosInoculation" />
===Eldritch Battery and Chaos damage===
If the node [[Eldritch Battery]] is chosen energy shield protects [[mana]] instead of life. Since [[chaos damage]] bypasses energy shield the chaos damage will then be applied directly on mana.
==Location==
==Location==
Mind Over Matter is located between Witch and Templar on the top left section of the tree.
Mind Over Matter is located between Witch and Templar on the top left section of the tree.

Revision as of 13:09, 22 September 2015

Template:Passive

Mind Over Matter is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life.

Mechanics

When hit, 30% of the damage that would be inflicted on the character's life is deducted from mana instead. If the character has insufficient mana, then the remainder of the damage will be taken from life.

In order to take effect, Mind Over Matter requires the character to be hit. For this reason, it will not allow mana to absorb damage over time.

Interactions

Eldritch Battery and Chaos damage

If the node Eldritch Battery is chosen energy shield protects mana instead of life. This energy shield will absorb the converted damage before it is applied on mana. Since chaos damage bypasses energy shield the chaos damage will then be applied directly on mana.

Chaos Inoculation

Mind Over Matter is rendered useless in conjunction with the Chaos Inoculation keystone. Damage is applied to energy shield before life, and as a result there is no opportunity for any damage to be absorbed by mana.[1]

Damage taken gained as mana when hit

If the character gains mana when hit with the x% of Damage taken Gained as Mana when Hit modifier, that mana is gained before any damage is absorbed by mana.[2] This modifier can help with maintaining mana and can be found on certain unique items and passive skills:

as well as corrupted implicit mods created through Vaal Orbs.

Location

Mind Over Matter is located between Witch and Templar on the top left section of the tree.

Class Distance from start
Templar 10
Witch 10
Scion 11
Marauder 14
Shadow 16
Duelist 18
Ranger 18

Item modifier

These unique items have the Mind Over Matter modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.

  • Cloak of DefianceCloak of Defiance
    Lacquered Garb
    Evasion: (1144-1645)
    Energy Shield: (236-340)
    Movement Speed: -3%
    Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
    +(100-150) to maximum Mana
    Regenerate 1% of Mana per second
    Mind Over Matter
    When the throat roars,
    As eyes weep,
    When the hand grips hard
    With trembling fingers,
    When belly twists
    Yet legs stand strong,
    That is the work
    Of the Defiant Heart.

References

  1. Mark_GGG (October 23, 2013). "Please explain "Mind over matter" mechanics...". Official Path of Exile Forums. Retrieved September 9, 2014.
  2. Mark_GGG (March 13, 2014). "Damage taken gained as mana, works like reflect/leech?". Official Path of Exile Forums. Retrieved September 9, 2014.