Avoidance: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
(Created page with "{{stub}} '''Avoidance''' is a mechanic that stops the damage of a hit after block has failed. It still counts as a hit, even if it only is 0...")
>Udderfly1283
No edit summary
Line 1: Line 1:
{{stub}}
'''Avoidance''' is a mechanic that stops the damage of a [[hit]] after [[block]] has [[Receiving damage|failed]]. It still counts as a [[hit]], even if it deals 0 damage.<ref name="Avoid" /> Avoidance should not be confused or conflated with [[Evasion]], [[Dodge]], or [[Block]]. Avoidance can reach 100%, but when present as a single mod, is usually worded as an [[immunity]]. For example, instead of simply equipping an {{il|Eye of Chayula}} for its stun immunity, a total of {{c|magic|100% chance to Avoid being Stunned}} may be acquired from various mods.
 
==Miscellaneous Sources==
'''Avoidance''' is a mechanic that stops the damage of a [[hit]] after [[block]] has [[Receiving damage|failed]]. It still counts as a [[hit]], even if it only is 0 damage.<ref name="Avoid" />
Several [[Pantheon|Pantheons]] provide chances to avoid varying types of damage and/or effects. Some provide [[immunity|immunities]].
 
===Major Gods===
==Unique items==
*Soul of [[Lunaris]] upgrade from [[Arachnoxia]] grants {{c|magic|10% chance to avoid Projectile Damage}}
The table below shows uniques that uses the term ''avoid''. If they all are the same mechanic isn't certain.{{Confirm}}
*Soul of [[Lunaris]] upgrade from [[Lycius, Midnight's Howl]] grants {{c|magic|Avoid Projectiles that have Chained}}
*Soul of [[Solaris]] upgrade from [[Suncaller Asha]] grants {{c|magic|50% chance to avoid Ailments from Critical Strikes}}
*Soul of [[Arakaali]] grants {{c|magic|10% chance to Avoid Lightning Damage when Hit}}
===Minor Gods===
*Soul of [[Ralakesh]] grants {{c|magic|25% chance to avoid Bleeding}}
===Enchantments===
====Boots====
{| class="wikitable"
! Enchantment
! Effect
|-
| [[Modifier:EnchantmentStunAvoidanceOnKill1]]
| 50% chance to Avoid being Stunned if you've Killed [[Recently]]
|-
| [[Modifier:EnchantmentStunAvoidanceOnKill2]]
| 65% chance to Avoid being Stunned if you've Killed [[Recently]]
|-
| [[Modifier:EnchantmentStunAvoidanceOnKill3]]
| 80% chance to Avoid being Stunned if you've Killed [[Recently]]
|}
====Helmets====
{| class="wikitable"
! Enchantment
! Effect
|-
| [[Modifier:EnchantmentStormBurstAvoidStunWhileCasting1]]
| 30% chance to Avoid interruption from Stuns while Casting [[Storm Burst]]
|-
| [[Modifier:EnchantmentStormBurstAvoidStunWhileCasting2]]
| 45% chance to Avoid interruption from Stuns while Casting [[Storm Burst]]
|}
==Items==
===Base Items===
* {{il|Aquamarine Flask}}
===Modifiers===
Some modifiers such as stun avoidance can be rolled naturally on some base items, but certain [[Essence|essences]] can grant special modifiers seldom found elsewhere.
====Essences====
*
===Unique Items===
The table below shows uniques that uses the term ''avoid''. If they all are the same mechanic isn't certain. The fact that some {{c|magic|Immune to}} or {{c|magic|Cannot be}} modifiers appear when querying "avoid" indicates a possible underlying {{c|magic|100% chance to Avoid}}. This wording could be chosen because it is cleaner.


{{Query unique items
{{Query unique items

Revision as of 09:19, 5 October 2017

Avoidance is a mechanic that stops the damage of a hit after block has failed. It still counts as a hit, even if it deals 0 damage.[1] Avoidance should not be confused or conflated with Evasion, Dodge, or Block. Avoidance can reach 100%, but when present as a single mod, is usually worded as an immunity. For example, instead of simply equipping an Eye of ChayulaEye of Chayula
Onyx Amulet
Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Never blinking, always watching.

This item can be transformed with a Blessing of Chayula
for its stun immunity, a total of 100% chance to Avoid being Stunned may be acquired from various mods.

Miscellaneous Sources

Several Pantheons provide chances to avoid varying types of damage and/or effects. Some provide immunities.

Major Gods

Minor Gods

  • Soul of Ralakesh grants 25% chance to avoid Bleeding

Enchantments

Boots

Enchantment Effect
Modifier:EnchantmentStunAvoidanceOnKill1 50% chance to Avoid being Stunned if you've Killed Recently
Modifier:EnchantmentStunAvoidanceOnKill2 65% chance to Avoid being Stunned if you've Killed Recently
Modifier:EnchantmentStunAvoidanceOnKill3 80% chance to Avoid being Stunned if you've Killed Recently

Helmets

Enchantment Effect
Modifier:EnchantmentStormBurstAvoidStunWhileCasting1 30% chance to Avoid interruption from Stuns while Casting Storm Burst
Modifier:EnchantmentStormBurstAvoidStunWhileCasting2 45% chance to Avoid interruption from Stuns while Casting Storm Burst

Items

Base Items

  • Aquamarine FlaskAquamarine FlaskLasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    60% reduced Effect of Freeze on you
    Requires Level 27Creates Chilled Ground on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Modifiers

Some modifiers such as stun avoidance can be rolled naturally on some base items, but certain essences can grant special modifiers seldom found elsewhere.

Essences

Unique Items

The table below shows uniques that uses the term avoid. If they all are the same mechanic isn't certain. The fact that some Immune to or Cannot be modifiers appear when querying "avoid" indicates a possible underlying 100% chance to Avoid. This wording could be chosen because it is cleaner.

#invoke: Item table

References

  1. Mark_GGG (June 22, 2016). "Mechanical Questions Thread". Path of Exile Forums. Retrieved June 22, 2016.