'''Inextricable Fate''' is a pair of [[unique]] {{il|Fugitive Boots}}.
'''Inextricable Fate''' is a pair of [[unique]] {{il|Fugitive Boots}}.
==Mechanics==
==Mechanics and interactions==
{{main|Reduced extra damage from critical strikes}}
{{stl|Grasping Vines}}
{{stl|Grasping Vines}}
{{c|mod|You take (30–50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies}} is additive with other sources of reduced Extra Damage from Critical Strikes. Read {{section link|Sanctum of Thought|Mechanics}} for the actual math regarding how much damage this mod can reduce.
Grasping Vines on enemies are instantly removed if they teleport (e.g. [[The Maven]] or [[Sirus]]). Enemies that move around (e.g. [[The Searing Exarch]]) will gradually lose stacks as they move.
{{ml|AllDamagePoisonsGraspingVinesUnique__1 }}: This modifier both allows non-[[physical]]/non-[[chaos]] damage to {{stl|poison}} ''and'' guarantees that all hits have 100% chance to poison. This can add a non-negligible amount of damage to builds that can overcome the downsides with little specialization into poison. This mod only affects the wearer and does not affect allies; equipping it on an {{il|Animate Guardian}} will not allow the player or their other minions to poison.
{{Item acquisition}}
{{Item acquisition}}
Revision as of 03:11, 3 August 2023
Inextricable Fate Fugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance+(80-100) to maximum Life 30% increased Movement Speed You gain 3 Grasping Vines when you take a Critical Strike Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines You take (50-30)% reduced Extra Damage from Critical Strikes by Poisoned EnemiesA multitude of beings share a wretched existence irrevocably bound together in perpetual torture.
Inextricable Fate is a pair of uniqueFugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance.
Grasping Vines on enemies are instantly removed if they teleport (e.g. The Maven or Sirus). Enemies that move around (e.g. The Searing Exarch) will gradually lose stacks as they move.
All Damage inflicts Poison against Enemies affected by at least 3 Grasping VinesAllDamagePoisonsGraspingVinesUnique__1 Intrinsic All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines: This modifier both allows non-physical/non-chaos damage to poisonand guarantees that all hits have 100% chance to poison. This can add a non-negligible amount of damage to builds that can overcome the downsides with little specialization into poison. This mod only affects the wearer and does not affect allies; equipping it on an Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life Can use Items requiring up to Level (33-100) Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will not allow the player or their other minions to poison.
Item acquisition
Inextricable Fate has restrictions on where or how it can drop. It cannot be chanced.
Drops from the Eater of Worlds.
Monster restrictions
This item can be acquired from the following monsters: