Duskdawn: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Duskdawn | |name = Duskdawn | ||
|class_id = Warstaff | |||
|class_id = | |||
|base_item = Maelström Staff | |base_item = Maelström Staff | ||
|explicit1 = StaffBlockPercentUnique__2_ | |explicit1 = StaffBlockPercentUnique__2_ |
Revision as of 13:27, 7 September 2019
Maelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri
16x Alchemy Shard
6x Alteration ShardWeapon DPS
Physical: 136.2
Phys+Chaos: 136.2
Total: 136.2Metadata
Item class: Warstaff
Duskdawn is a unique Maelström StaffMaelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff.
Mechanics
When crafting new modifiers will be rolled and values from source items will not stay, unlike in case of fated items.
Item acquisition
Duskdawn has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Duskdawn can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Shade of SolarisShade of Solaris Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 secondsWithout light, there can be no shadow. | Corrupted items can not be used | M |
1 | Light of LunarisLight of Lunaris Jingling Spirit ShieldChance to Block: (29-33)% Energy Shield: (143-203) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Critical Strike Chance for Spells (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. | ||
1 | Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. |
Gallery
Legacy variants
Duskdawn has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.5.0 | +20% Chance to Block Attack Damage while wielding a Staff +4% Chance to Block Attack Damage while wielding a Staff |
2.6.0 | +18% Chance to Block Attack Damage while wielding a Staff +4% Chance to Block Attack Damage while wielding a Staff |
Version history
Version | Changes |
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3.5.0 |
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3.0.0 |
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2.6.0 |
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2.5.0 |
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