* {{ml|DamageTakenGainedAsLifeUnique__2|display=stat_text}} causes all incoming Hit damage you taken to be [[Recouped]] as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. This can be modified with modifiers to [[Recovery|Life Recovery Rate]], such as the [[Soul of Arakaali]] and [[Trickster]]'s {{psl|Patient Reaper}}, reducing the duration it takes to fully recoup.
* {{ml|DamageTakenGainedAsLifeUnique__2|display=stat_text}} causes all incoming Hit damage you taken to be [[Recouped]] as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. This can be modified with modifiers to [[Recovery|Life Recovery Rate]], such as the [[Soul of Arakaali]], reducing the duration it takes to fully recoup.
** This mod has good synergy with {{il|Petrified Blood}}, allowing you to offset the damage received over 4 seconds from this Buff with Recoup, effectively mitigating 40% of damage taken from hits with Superior Quality.
** This mod has good synergy with {{il|Petrified Blood}}, allowing you to offset the damage received over 4 seconds from this Buff with Recoup, effectively mitigating 40% of damage taken from hits with Superior Quality.
** Combined with [[Ward]] and {{il|Olroth's Resolve}}, this chest can allow pre-stacking of high amounts of recoup through self-damaging with {{il|Heartbound Loop}} and/or {{il|Forbidden Rite}}.
** Combined with [[Ward]] and {{il|Olroth's Resolve}}, this chest can allow pre-stacking of high amounts of recoup through self-damaging with {{il|Heartbound Loop}} and/or {{il|Forbidden Rite}}.
Revision as of 09:54, 19 September 2022
Stasis Prison Carnal ArmourEvasion: (847-1008) Energy Shield: (247-293) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(140-160)% increased Evasion and Energy Shield +(80-100) to maximum Life Temporal Rift has no Reservation (80-100)% of Damage taken Recouped as Life Debuffs on you expire (80-100)% fasterThose that can never die have but one wish.
Stasis Prison is a uniqueCarnal ArmourCarnal ArmourEvasion: (353-388) Energy Shield: (103-113) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana.
(80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali, reducing the duration it takes to fully recoup.
This mod has good synergy with Petrified BloodPetrified BloodSpell Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 seconds Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life
Additional Effects From 1-20% Quality: -(0.25-5)% of Life loss prevented is lost over 4 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., allowing you to offset the damage received over 4 seconds from this Buff with Recoup, effectively mitigating 40% of damage taken from hits with Superior Quality.
Combined with Ward and Olroth's ResolveOlroth's Resolve Iron FlaskLasts 5.00 Seconds Consumes (56-60) of 60 Charges on use +200 to WardRequires Level 27Restores Ward on use(40-50)% increased Charges per use Ward does not Break during Effect 70% less Ward during EffectOlroth the Gallant, tireless and true, he fights for me, he fights for you!Right click to drink. Can only hold charges while in belt. Refills as you kill monsters., this chest can allow pre-stacking of high amounts of recoup through self-damaging with Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. and/or Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile Level: (1-20) Cost: (8-21) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage Deals 5% of your maximum Energy Shield as base Chaos Damage Deals 12% of your maximum Life as base Chaos Damage Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage Fires extra Projectiles at up to (6-7) surrounding Enemies
Additional Effects From 1-20% Quality: Fires extra Projectiles at up to +(0.1-2) surrounding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Item acquisition
Stasis Prison has restrictions on where or how it can drop. It cannot be chanced.