Life Gain on Hit Support: Difference between revisions
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Revision as of 08:30, 9 July 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Adds life gain on hit to linked skill(s).
Gem Leveling
Level | Required Level | Required Strength | Life Gained on Hit | Experience to Level |
---|---|---|---|---|
1 | 15 | 22 | 6 | |
2 | ||||
3 | ||||
4 | 24 | 33 | 12 | 118,383 |
5 | ||||
6 | ||||
7 | ||||
8 | ||||
9 | ||||
10 | ||||
11 | 47 | 61 | 20 | 1488645 |
12 | 49 | 63 | 21 | 1964019 |
13 | ||||
14 | ||||
15 | ||||
16 | ||||
17 | ||||
18 | ||||
19 | ||||
20 |
Gem Quality
Each percentage of quality adds +0.35 Life gained for each enemy hit.