|prophecy_reward = Upgrades {{il|BlackGleam}} to {{il|The Signal Fire}} upon completion.
|prophecy_reward = Upgrades {{il|BlackGleam}} to {{il|The Signal Fire}} upon completion.
|release_version = 2.3.0
|release_version = 2.3.0
|removal_version = 3.17.0
|drop_enabled = false
}}
}}
'''Fire and Brimstone''' is a sealed [[prophecy]].
'''Fire and Brimstone''' is a [[prophecy]].
{{Prophecy description}}
{{Prophecy description}}
Line 19:
Line 22:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.17.0}}
* Remove the Prophecy mechanic from the game, and move many of its rewards to other content.
{{Version history table row|3.1.0}}
* You are no longer required to have the subject of a fated unique Prophecy equipped, and can now complete such prophecies by merely holding the unique item in your inventory while killing the correct boss.
{{Version history table row|3.0.0}}
* Many Prophecies have been reworked for compatibility in Acts 5 and upwards. Prophecies are no longer bound to a specific difficulty and can be triggered and completed in any relevant area. Some Prophecies, such as several of the Pale Council chain steps, now take place in new locations.
Fire and BrimstoneLiving cinders set the stone alight, a gleaming signal in the blackness where husks are burned.You will defeat Hatebeat while holding Blackgleam.Right-click to add this prophecy to your character.
You are no longer required to have the subject of a fated unique Prophecy equipped, and can now complete such prophecies by merely holding the unique item in your inventory while killing the correct boss.
Many Prophecies have been reworked for compatibility in Acts 5 and upwards. Prophecies are no longer bound to a specific difficulty and can be triggered and completed in any relevant area. Some Prophecies, such as several of the Pale Council chain steps, now take place in new locations.