Lua error in Module:Item2 at line 2599: No results found for item using search term "page = Overgrown Shrine Map (Necropolis)".Acton's Nightmare is a uniqueOvergrown Shrine MapOvergrown Shrine MapMap Level: 70 Map Tier: 3 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
This map has its own unique mod, Restless Dead. Monsters will come back to life 10 seconds after being killed, unless the corpse is removed by the time it would resurrect, for example by being shattered from cold damage, or by removal from using detonate dead/devouring totem/raise zombie/Inpulsa explosions etc. Killing the bosses also stops them from resurrecting.
Bosses
Thorn and Rose, two unique necromancers who can resurrect any monster to life, including each other.
As of version 3.2.1b there is a ongoing bug that may require Detonate DeadDetonate DeadSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.2-2.6) metres
Additional Effects From 1-20% Quality: (0.75-15)% chance to detonate an additional corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or a similar effect to be used on the bosses once they are dead, in order to complete the map as an objective on the atlas.
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Item acquisition
Acton's Nightmare can drop anywhere. It can be chanced.
Recipes
Acton's Nightmare can be created from the following recipes:
Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random map
A
4
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Overgrown Shrine MapOvergrown Shrine MapMap Level: 80 Map Tier: 13 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 80/83
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 80 Map Tier: 13 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 80/83
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 73 Map Tier: 6 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 73
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 74 Map Tier: 7 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 74
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 73 Map Tier: 6 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 73
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 79 Map Tier: 12 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 79 Map Tier: 12 Guild Character: ¾Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 79
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 76 Map Tier: 9 Guild Character: JTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 76
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 71 Map Tier: 4 Guild Character: JTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 71
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 69 Map Tier: 4 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 69
Item Quantity: (+80%-+100%)
Item Rarity: (+220%-+250%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Overgrown Shrine MapOvergrown Shrine MapMap Level: 69 Map Tier: 4 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Level: 69
Item Quantity: (?) Item Rarity: (+120%-+150%) Area has patches of burning ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as Hallowed GroundHallowed Ground Cemetery MapMap Level: 71 Map Tier: 4 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 FlaskCharges recovered every 3 seconds +(-2-2) to Monster Level of AreaSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) now instead rely on the variable tier.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.