Melee Physical Damage Support: Difference between revisions
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Revision as of 22:29, 21 August 2012
Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).
Increased melee physical damage of linked skill(s).
Gem Leveling
Level | Required Level | Required Strength | % More Melee Physical Damage | Experience to Level |
---|---|---|---|---|
1 | 31 | 42 | 30% | 179,320 |
2 | ||||
3 | ||||
4 | 37 | 49 | 33% | 349,759 |
5 | 39 | 51 | 34% | 431,204 |
6 | 41 | 54 | 35% | 528,465 |
7 | 43 | 56 | 36% | 644,165 |
8 | 45 | 58 | 37% | 782,325 |
9 | 47 | 61 | 38% | 945,554 |
10 | 49 | 63 | 39% | 1,791,769 |
11 | 51 | 66 | 40% | |
12 | ||||
13 | ||||
14 | ||||
15 | 55 | 70 | 44% | 9,826,462 |
16 | 56 | 72 | 45% | 21,126,787 |
17 | ||||
18 | ||||
19 | ||||
20 |
Gem Quality
Each percentage of quality adds 0.2% Melee Physical Damage.