Absolution: Difference between revisions
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{{Version history table row|3.16.0}} | {{Version history table row|3.16.0}} | ||
* Absolution now has +0 to radius at gem level 1, up to +4 at gem level 20. | * Absolution now has +0 to radius at gem level 1, up to +4 at gem level 20. | ||
* Absolution now grants “25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy” (previously only Hitting a Unique Enemy). | |||
{{Version history table row|3.15.0}} | {{Version history table row|3.15.0}} | ||
* Absolution has been added to the game. | * Absolution has been added to the game. |
Revision as of 16:35, 15 October 2021
Absolution is a skill that damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Version history
Version | Changes |
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3.16.0 |
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3.15.0 |
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