Wildslash: Difference between revisions
Jump to navigation
Jump to search
>Vinifera7 (Pre-2.0.0 legacy variant doesn't really exist. Drop-restricted_item#Legacy_items has an explanation of how to craft pseudo legacy uniques by chancing legacy bases.) |
m (→top: Unused parameter) |
||
(11 intermediate revisions by 5 users not shown) | |||
Line 2: | Line 2: | ||
|rarity_id = unique | |rarity_id = unique | ||
|name = Wildslash | |name = Wildslash | ||
|class_id = Claw | |class_id = Claw | ||
|base_item = Awl | |base_item = Awl | ||
|flavour_text = There are two things to know about fighting:<br>When to swing like crazy, and when to run. | |flavour_text = There are two things to know about fighting:<br>When to swing like crazy, and when to run. | ||
|explicit1 = StrengthUniqueClaw9 | |explicit1 = StrengthUniqueClaw9 | ||
|explicit2 = DexterityUniqueClaw9 | |explicit2 = DexterityUniqueClaw9 | ||
Line 22: | Line 20: | ||
==Legacy variants== | ==Legacy variants== | ||
Wildslash has [[legacy variant]] | Wildslash has a [[legacy variant]]. | ||
{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|2.6.0 | {{legacy variant table row|2.6.0 | ||
| | | | ||
* {{c|mod| | * {{c|mod|Gain 5 Life per Enemy Hit by Attacks}} | ||
| | | | ||
* +(10-15) to Strength | * +(10-15) to Strength | ||
Line 37: | Line 35: | ||
* 15% reduced Global Accuracy Rating | * 15% reduced Global Accuracy Rating | ||
}} | }} | ||
{{Legacy variant table end}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|2.6.0 | {{Version history table row|3.19.0| | ||
* The wording of implicit mod has changed to {{c|mod|Gain # Life per Enemy Hit by Attacks}}. {{Undocumented}} | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Base type implicit mod increased to +7 Life gained for each Enemy hit by Attacks (up from 5). | * Base type implicit mod increased to +7 Life gained for each Enemy hit by Attacks (up from 5). | ||
* Base type damage increased to 7-24 (up from 6-20). | * Base type damage increased to 7-24 (up from 6-20). | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[ru:Свирепый удар]] | [[ru:Свирепый удар]] |
Latest revision as of 16:52, 29 May 2024
Wildslash
AwlClaw
Physical Damage: (9-13) to (39-45)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 1.1 metresRequires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy RatingThere are two things to know about fighting:
When to swing like crazy, and when to run.
AwlClaw
Physical Damage: (9-13) to (39-45)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 1.1 metresRequires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy RatingThere are two things to know about fighting:
When to swing like crazy, and when to run.
Vendor Offer
4x Alchemy Shard
15x Alteration ShardWeapon DPS
Physical: (40.9-51.7)
Phys+Chaos: (40.9-51.7)
Total: (40.9-51.7)Metadata
Item class: Claw
4x Alchemy Shard
15x Alteration ShardWeapon DPS
Physical: (40.9-51.7)
Phys+Chaos: (40.9-51.7)
Total: (40.9-51.7)Metadata
Item class: Claw
Wildslash is a unique AwlAwlClaw
Physical Damage: 7-23
Critical Strike Chance: 6.30%
Attacks per Second: 1.55
Weapon Range: 1.1 metresRequires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit.
Item acquisition
Wildslash can drop anywhere. It can be chanced.
Recipes
Wildslash can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | The WolverineThe Wolverine4Claw CorruptedClaw them from the bottom, you'll be glad that you have got 'em, claw them from the top, you'll never want to stop. | Random corrupted claw | A |
4 | Atziri's ArsenalAtziri's Arsenal4Weapon CorruptedIn the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows. | Random corrupted weapon | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Wildslash has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 |
|
Version history
Version | Changes |
---|---|
3.19.0 |
|
2.6.0 |
|
2.0.0 |
|