User:TheOneTheOnlyTheMoses

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Useful Stuff

List of Waypoints
List of Vendor Recipes
List of Quest Rewards
List of Unique Items
List of Map Bosses
List of Map Only Unique Drops
List of Strongbox Types and Affixes
List of Corrupted Implicit Mods

List of Atlas of Worlds Basetypes with Drop Areas

  • Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate: Torture Chamber (T11), Sulphur Wastes (T13)
  • Bone HelmetBone HelmetArmour: (197-227)
    Energy Shield: (40-46)
    Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
    : Armory (T7), Barrows (T8), Bog (T8), Cemetery (T8), Crypt (T9), Dark Forest (T15), Graveyard (T4), Gorge (T13), Museum (T9)
  • Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield: Shipyard (T12), Torture Chamber (T11), Springs (T14), Scriptorium (T13, Gorge (T13)
  • Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage: Primordial Pool (T5), Mesa (T5), Catacombs (T7), Arachnid Tomb (T7), Shore (T8), Coves (T9), Quay (T10), Colonnade (T10)
  • Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage: Cells Map (T7), Ashen Wood (T7), Racecourse (T6), Quarry (T6), Abyss (T15)
  • Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second: Acid Lakes (T4), Promenade (T9), Quay (T10), Reef (T9), Underground River (T10), Wasteland (T11)
  • Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage: Beacon (T13)
  • Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage: Arena (T8), Armory (T7), Atoll (T8), Canyon (T6), Forge of the Phoenix (T16), Overgrown Shrine (T9), Temple (T9), Underground Sea (T11)
  • Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks: Abyss (T15), Mineral Pools (T14), Volcano (T14), Lair (T13), Maze (T14)
  • Two-Toned BootsTwo-Toned BootsArmour: (126-145)
    Energy Shield: (26-30)
    Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
    : Peninsula (T5), Dunes (T5), Ramparts (T6), Strand (T6), Wharf (T6)
  • Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
    Energy Shield: (26-30)
    Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
    : Maze (T14), Underground River (T10), Colonnade (T10), Mud Geyser (T7), Spider Forest (T6), Thicket (T6), Tower (T5)
  • Two-Toned BootsTwo-Toned BootsArmour: (126-145)
    Evasion: (126-145)
    Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
    : Burial Chambers (T5), Dungeon (T4), Mesa (T5), Canyon (T6), Temple (T9), Residence (T12)
  • Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating: Temple (T9), Arsenal (T10), Bazaar (T11), Chateau (T11), Crematorium (T12), Residence (T12)