Vessel of Vinktar: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Neokowloon
mNo edit summary
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Item
|rarity_id                              = unique
|name                                    = Vessel of Vinktar
|class_id                                = UtilityFlask
|base_item                              = Topaz Flask
|buff_id                                = flask_utility_resist_lightning
|buff_value1                            = 50
|buff_value2                            = -20
|buff_stat_text                          = +50% to [[Lightning Resistance]]<br>20% less [[Lightning Damage]] taken
|flavour_text                            = The great city of storms, washed away by Vinktar's thirst for power.
|flavour_text_id                        = UniqueFlask11
|explicit1                              = FlaskChargesUsedUnique___2
|explicit2                              = ShockNearbyEnemiesDuringFlaskEffect___1
|explicit3                              = ShockSelfDuringFlaskEffect__1
|explicit4_text                          = <One of the five modifiers>
|explicit4_random_list                  = AddedLightningDamageDuringFlaskEffect__1, AddedSpellLightningDamageDuringFlaskEffect__1, LightningPenetrationDuringFlaskEffect__1, PhysicalToLightningDuringFlaskEffect__1
|explicit5                              = LightningLifeLeechDuringFlaskEffect__1
|release_version                        = 2.1.0
|drop_monsters                          = Metadata/Monsters/Viking/VikingBossVinktarsSquare
}}
'''Vessel of Vinktar''' is a [[unique]] {{il|Topaz Flask}} with five attainable variants.
'''Vessel of Vinktar''' is a [[unique]] {{il|Topaz Flask}} with five attainable variants.


The fifth variant is {{c|mod|(25-40)% increased Effect of Shocks you inflict during Flask effect}}, {{c|mod|Shocks you inflict during Flask effect spread to other Enemies in a radius of 20}} which is not yet shown in the infobox on the right due to wiki tech difficulty.
==Variants==
{{Query unique items
|where=items.name="Vessel of Vinktar"
|large=1
|level=1
|stat=1
}}


==Mechanics==
==Mechanics==
* '''Shock Radius:''' Enemies within approximately 30 [[unit]]s of the user will be [[shock]]ed as long as the flask is active. However, enemies will not remain shocked if they move out of range.
* '''Shock Radius:''' Enemies within approximately 30 [[unit]]s of the user will be [[shock]]ed as long as the flask is active. However, enemies will not remain shocked if they move out of range.
* '''Shock Management:''' The self-shock can be avoided by the usual means, such as equipping {{il|Fairgraves' Tricorne}}, or using a [[flask]] {{Ml|FlaskRemovesShock1}}. Pathfinder and Raider also have passive skills that avoid elemental ailments including shock.
* '''Self-shock:''' The self-shock can be avoided by the usual means, such as equipping {{il|Fairgraves' Tricorne}}, using a [[flask]] {{Ml|FlaskRemovesShock1}}, or through ascendancy passives from e.g. Pathfinder or Raider. The shock can be modified by {{c|mod|+#% to Maximum Effect of Shock}} and {{c|mod|#% increased Effect of Lightning/Non-Damaging Ailments}}, though it cannot [[proliferation|proliferate]].  
* '''Flask Stacking:''' When using different Vessel of Vinktar variants simultaneously, each of their distinct modifiers will apply, but any shared modifiers will not.
* '''Flask Stacking:''' When using different Vessel of Vinktar variants simultaneously, each of their distinct modifiers will apply, but any shared modifiers will not.


{{Item acquisition}}
{{Item acquisition|page=Vessel of Vinktar (Lightning Penetration)}}
 
==Legacy variants==
Vessel of Vinktar has [[legacy variant]]s.
 
{{legacy variant table header}}
{{legacy variant table row|3.14.0|
*(80-100)% increased Charges used
* Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
* You are Shocked during Flask effect, causing 50% increased Damage taken
{{cot|<One of the four modifiers>}}
*Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
* {{c|mod|Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect}}
* Damage Penetrates 10% Lightning Resistance during Flask effect
* {{c|mod|20% of Physical Damage Converted to Lightning during Flask effect}}
* {{c|not|(25-40)% increased Effect of Shocks you inflict during Flask effect}}
* {{c|not|Shocks you inflict during Flask effect spread to other Enemies in a radius of 20}}
{{cob}}
* 20% of Lightning Damage Leeched as Life during Flask effect }}
 
{{legacy variant table row|3.0.0|
*(80-100)% increased Charges used
*Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
*You are Shocked during Flask effect, causing 50% increased Damage taken
{{cot|<One of the four modifiers>}}
*Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
*{{c|mod| Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect}}
* Damage Penetrates 10% Lightning Resistance during Flask effect
*{{c|mod|20% of Physical Damage Converted to Lightning during Flask effect}}
* {{c|not|(25-40)% increased Effect of Shocks you inflict during Flask effect}}
* {{c|not|Shocks you inflict during Flask effect spread to other Enemies in a radius of 20}}
{{cob}}
* 20% of Lightning Damage Leeched as Life during Flask effect
* {{c|mod|20% of Lightning Damage Leeched as Mana during Flask effect}}
}}
{{legacy variant table row|2.2.0|
*{{c|not|(80-100)% increased Charges used}}
*Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
* You are Shocked during Flask effect, causing 50% increased Damage taken
{{cot|<One of the four modifiers>}}
*Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
* {{c|mod|Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect }}
* Damage Penetrates 10% Lightning Resistance during Flask effect
*{{c|mod| 20% of Physical Damage Converted to Lightning during Flask effect}}
* {{c|not|(25-40)% increased Effect of Shocks you inflict during Flask effect}}
* {{c|not|Shocks you inflict during Flask effect spread to other Enemies in a radius of 20}}
{{cob}}
*{{c|mod|30% of Lightning Damage Leeched as Life during Flask effect}}
*{{c|mod|30% of Lightning Damage Leeched as Mana during Flask effect}}
*{{c|mod|Life and Mana Leech are instant during effect}}
}}
|}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.15.0}}
{{Version history table row|3.15.0|
* Now has 125-150% Increased Charges used (previously 80-100%).
* Now has 125-150% Increased Charges used (previously 80-100%).
*The variant that added 25-35 to 110-130 Lightning Damage to Spells during effect now adds 10-15 to 55-65.
* The variant that added 25-35 to 110-130 Lightning Damage to Spells during effect now adds 10-15 to 55-65.
*The variant that added 25-35 to 110-130 Lightning Damage to Attacks now adds 10-15 to 55-65.
* The variant that added 25-35 to 110-130 Lightning Damage to Attacks now adds 10-15 to 55-65.
*The variant that granted 'Damage Penetrates 10% Lightning Resistance during effect' now grants 6%.
* The variant that granted 'Damage Penetrates 10% Lightning Resistance during effect' now grants 6%.
* Existing versions can be updated to the new values with a {{il|Divine Orb}}.
* Existing versions can be updated to the new values with a {{il|Divine Orb}}.
{{Version history table row|3.14.0}}
}}
{{Version history table row|3.14.0|
* Added a fifth variant of the '''Vessel of Vinktar''' which grants 25-40% increased Effect of Shock during the Flask Effect and causes Shock to spread to other Enemies in a radius of 20 during the Flask Effect.
* Added a fifth variant of the '''Vessel of Vinktar''' which grants 25-40% increased Effect of Shock during the Flask Effect and causes Shock to spread to other Enemies in a radius of 20 during the Flask Effect.
* The Damage Conversion variation of the Vessel of Vinktar now causes 50% of Physical Damage to be Converted to Lightning during the Flask Effect (previously 20%). Existing versions can be updated to the new values using a Divine Orb.
* The Damage Conversion variation of the Vessel of Vinktar now causes 50% of Physical Damage to be Converted to Lightning during the Flask Effect (previously 20%). Existing versions can be updated to the new values using a Divine Orb.
* The Added Lightning Damage to Spells variation of the Vessel of Vinktar now grants 25-35 to 110-130 Lightning Damage to Spells during the Flask Effect (previously 15-25 to 70-90). Existing versions can be updated to the new values using a Divine Orb.
* The Added Lightning Damage to Spells variation of the Vessel of Vinktar now grants 25-35 to 110-130 Lightning Damage to Spells during the Flask Effect (previously 15-25 to 70-90). Existing versions can be updated to the new values using a Divine Orb.
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
'''The following changes can be obtained by rerolling the item's mods with a Divine Orb:'''
'''The following changes can be obtained by rerolling the item's mods with a Divine Orb:'''
* No longer has Lightning Damage Leeched as Mana during Flask Effect.
* No longer has Lightning Damage Leeched as Mana during Flask Effect.
Line 100: Line 36:
* The Shock aura now increases damage taken by 10%, but the Shock on the player still increases damage taken by 50%.
* The Shock aura now increases damage taken by 10%, but the Shock on the player still increases damage taken by 50%.
* The original versions now grant Gain Life and Mana from Leech instantly (can no longer instantly leech to Energy Shield).
* The original versions now grant Gain Life and Mana from Leech instantly (can no longer instantly leech to Energy Shield).
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Vessel of Vinktar has been reduced to 20% Life and Mana leech. It no longer grants "Leech applies instantly during Flask effect". It also consumes more charges when used, so you cannot use the flask twice per fill any more.
* Vessel of Vinktar has been reduced to 20% Life and Mana leech. It no longer grants "Leech applies instantly during Flask effect". It also consumes more charges when used, so you cannot use the flask twice per fill any more.
{{Version history table row|2.1.1d}}
}}
{{Version history table row|2.1.1d|
* Fixed a bug where the shock applied to nearby enemies when using the Vessel of Vinktar was removed when using a flask with the "of Grounding" suffix afterwards.
* Fixed a bug where the shock applied to nearby enemies when using the Vessel of Vinktar was removed when using a flask with the "of Grounding" suffix afterwards.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Unique Items}}
{{Navbox Unique Items}}


[[Category:Unique Flasks]]
{{Disambiguation}}
 
[[Category:Unique utility flasks]]
 
[[ru:Сосуд Винктара]]
[[ru:Сосуд Винктара]]

Revision as of 10:28, 26 April 2024

Vessel of Vinktar is a unique Topaz FlaskTopaz FlaskLasts 8.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Lightning Resistance
+5% to maximum Lightning Resistance
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
with five attainable variants.

Variants

ItemRequired levelStats
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect
20% of Lightning Damage Leeched as Life during Effect
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10-15) to (55-65) Lightning Damage to Spells during Effect
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10-15) to (55-65) Lightning Damage to Spells during Effect
20% of Lightning Damage Leeched as Life during Effect
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Damage Penetrates 6% Lightning Resistance during Effect
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Damage Penetrates 6% Lightning Resistance during Effect
20% of Lightning Damage Leeched as Life during Effect
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
50% of Physical Damage Converted to Lightning during Effect
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
50% of Physical Damage Converted to Lightning during Effect
20% of Lightning Damage Leeched as Life during Effect
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
(25-40)% increased Effect of Shocks you inflict during Effect
Shocks you inflict during Effect spread to other Enemies within 2 metres
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
(25-40)% increased Effect of Shocks you inflict during Effect
Shocks you inflict during Effect spread to other Enemies within 2 metres
20% of Lightning Damage Leeched as Life during Effect

Mechanics

  • Shock Radius: Enemies within approximately 30 units of the user will be shocked as long as the flask is active. However, enemies will not remain shocked if they move out of range.
  • Self-shock: The self-shock can be avoided by the usual means, such as equipping Fairgraves' TricorneFairgraves' Tricorne
    Tricorne
    Evasion: (90-117)Requires Level 12, 27 DexAdds 15 to 25 Cold Damage to Attacks
    70% increased Evasion Rating
    +(20-30)% to Lightning Resistance
    Cannot be Shocked
    You can be Touched by Tormented Spirits
    Fairgraves' trusty tricorne accompanied him far across
    the seas, deep under the ground, and even beyond death.
    , using a flask of Groundingof Grounding
    Suffix
    Grants Immunity to Shock for 4 seconds if used while Shocked
    , or through ascendancy passives from e.g. Pathfinder or Raider. The shock can be modified by +#% to Maximum Effect of Shock and #% increased Effect of Lightning/Non-Damaging Ailments, though it cannot proliferate.
  • Flask Stacking: When using different Vessel of Vinktar variants simultaneously, each of their distinct modifiers will apply, but any shared modifiers will not.

Item acquisition

Vessel of Vinktar has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Version history

Version Changes
3.15.0
  • Now has 125-150% Increased Charges used (previously 80-100%).
  • The variant that added 25-35 to 110-130 Lightning Damage to Spells during effect now adds 10-15 to 55-65.
  • The variant that added 25-35 to 110-130 Lightning Damage to Attacks now adds 10-15 to 55-65.
  • The variant that granted 'Damage Penetrates 10% Lightning Resistance during effect' now grants 6%.
  • Existing versions can be updated to the new values with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
3.14.0
  • Added a fifth variant of the Vessel of Vinktar which grants 25-40% increased Effect of Shock during the Flask Effect and causes Shock to spread to other Enemies in a radius of 20 during the Flask Effect.
  • The Damage Conversion variation of the Vessel of Vinktar now causes 50% of Physical Damage to be Converted to Lightning during the Flask Effect (previously 20%). Existing versions can be updated to the new values using a Divine Orb.
  • The Added Lightning Damage to Spells variation of the Vessel of Vinktar now grants 25-35 to 110-130 Lightning Damage to Spells during the Flask Effect (previously 15-25 to 70-90). Existing versions can be updated to the new values using a Divine Orb.
3.0.0

The following changes can be obtained by rerolling the item's mods with a Divine Orb:

  • No longer has Lightning Damage Leeched as Mana during Flask Effect.

The following changes affect existing items automatically:

  • The Shock aura now increases damage taken by 10%, but the Shock on the player still increases damage taken by 50%.
  • The original versions now grant Gain Life and Mana from Leech instantly (can no longer instantly leech to Energy Shield).
2.2.0
  • Vessel of Vinktar has been reduced to 20% Life and Mana leech. It no longer grants "Leech applies instantly during Flask effect". It also consumes more charges when used, so you cannot use the flask twice per fill any more.
2.1.1d
  • Fixed a bug where the shock applied to nearby enemies when using the Vessel of Vinktar was removed when using a flask with the "of Grounding" suffix afterwards.
2.1.0
  • Introduced to the game.

ru:Сосуд Винктара