Version 2.1.1b: Difference between revisions

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===Performance Improvements===
===Performance Improvements===
* Extra Gore now doesn't trigger every time Blade Vortex hits. This was causing significant performance problems and client crashes for some users.
* [[Extra Gore]] now doesn't trigger every time {{sl|Blade Vortex}} hits. This was causing significant performance problems and client crashes for some users.
* The pieces which remain after shattering an enemy are now removed after a short period of time. This results in a general improvement to client performance in areas full of shattered enemies.
* The pieces which remain after shattering an enemy are now removed after a short period of time. This results in a general improvement to client performance in areas full of shattered enemies.


===Bug Fixes===
===Bug Fixes===
* Fixed a bug where players could get the Essence Drain life recovery effect stuck on their character until changing instances.
* Fixed a bug where players could get the {{sl|Essence Drain}} life recovery effect stuck on their character until changing instances.
* Fixed a bug where skills (from both players and monsters) which dealt chaos damage over time were doing far too much damage when supported by Poison.
* Fixed a bug where skills (from both players and monsters) which dealt chaos damage over time were doing far too much damage when supported by {{sl|Poison}}.
* Fixed a bug where Contagion could be cast and spread through walls.
* Fixed a bug where {{sl|Contagion}} could be cast and spread through walls.
* Fixed a bug where Bladefall was unable to hit targets around corners.
* Fixed a bug where {{sl|Bladefall}} was unable to hit targets around corners.
* Fixed a bug where some of the visual effects on Blade Vortex weren't being updated when swapping in and out support gems which modified the area of effect.
* Fixed a bug where some of the visual effects on {{sl|Blade Vortex}} weren't being updated when swapping in and out support gems which modified the area of effect.
* Fixed a bug where the poison on hit property of the unique item Mortem Morsu was being applied on spells when equipped in your off-hand weapon slot.
* Fixed a bug where the poison on hit property of the unique item {{il|Mortem Morsu}} was being applied on spells when equipped in your off-hand weapon slot.
* Fixed a bug where some of the effects of Blade Vortex weren't finishing their animations smoothly.
* Fixed a bug where some of the effects of {{sl|Blade Vortex}} weren't finishing their animations smoothly.
* Fixed a rare bug with Flesh Offering and Bone Offering not being removed from minions correctly when using Totems.
* Fixed a rare bug with {{sl|Flesh Offering}} and {{sl|Bone Offering}} not being removed from minions correctly when using [[Totem]]s.
* Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone.
* Fixed a bug with {{sl|Riposte}} which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as {{sl|Vaal Cyclone}}.
* Fixed an instance crash that would occur in the Caer Blaidd, Wolfpack's Den unique map when killing the Storm Eye boss.
* Fixed an instance crash that would occur in the {{il|Caer Blaidd, Wolfpack's Den}} unique map when killing the Storm Eye boss.
* Fixed a client crash that would occur in the Caer Blaidd, Wolfpack's Den unique map when fighting the Winterfang boss.
* Fixed a client crash that would occur in the {{il|Caer Blaidd, Wolfpack's Den}} unique map when fighting the Winterfang boss.
* Fixed a bug where you were unable to equip a bow on top of an already equipped bow, if you had a quiver equipped.
* Fixed a bug where you were unable to equip a bow on top of an already equipped bow, if you had a quiver equipped.
* Fixed a bug where equipping a bow when you only had a quiver equipped would cause your quiver to be placed on your cursor.
* Fixed a bug where equipping a bow when you only had a quiver equipped would cause your quiver to be placed on your cursor.
* Fixed a visual bug where equipping and removing unique items that granted Blood Magic, such as The Covenant, would cause your mana to remain displayed as completely reserved.
* Fixed a visual bug where equipping and removing unique items that granted [[Blood Magic]], such as {{il|The Covenant}}, would cause your mana to remain displayed as completely reserved.
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Revision as of 19:34, 27 December 2015

Version History
2.1.1
December 17, 2015
2.1.1b
December 23, 2015

Patch notes

These are the official patch notes for version 2.1.1b released by Grinding Gear Games.[1]

Performance Improvements

  • Extra Gore now doesn't trigger every time Module Error: Too many skills found with q_where = skill.active_skill_name="Blade Vortex". Please choose only one of the following ids:
    BladeVortexRoyale - Deals (1-14) to (2-21) Physical Damage, Base duration is 4.00 seconds, +(0-0.1) metres to radius, +35% increased Hit Rate for each blade, 35% more Damage for each blade, Can have up to 10 active spinning blades, 10% increased Critical Strike Chance for each blade (page)
    ExileDuelistBladeVortex - Deals (2-114) to (3-172) Physical Damage, Skills Repeat an additional (3-5) Times, Base duration is 5.00 seconds, (25-65)% increased Cast Speed, Can have up to 5 active spinning blades (page)
    hits. This was causing significant performance problems and client crashes for some users.
  • The pieces which remain after shattering an enemy are now removed after a short period of time. This results in a general improvement to client performance in areas full of shattered enemies.

Bug Fixes

  • Fixed a bug where players could get the Module Error: Too many skills found with q_where = skill.active_skill_name="Essence Drain". Please choose only one of the following ids:
    ExileShadowEssenceDrain - Deals (3-696) to (4-1093) Chaos Damage, Deals (2.6-662.4) Base Chaos Damage per second, Base duration is 2.50 seconds, (0-15)% increased Projectile Speed, Fires 2 additional Projectiles (page)
    EssenceDrainRoyale - Deals (6-82) to (9-124) Chaos Damage, Deals (20.8-285.9) Base Chaos Damage per second, Base duration is 2.00 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Regenerate +0.30% of Debuff Damage as Life (page)
    life recovery effect stuck on their character until changing instances.
  • Fixed a bug where skills (from both players and monsters) which dealt chaos damage over time were doing far too much damage when supported by Module Error: No skills found with q_where = skill.active_skill_name="Poison".
  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Contagion". Please choose only one of the following ids:
    ExileContagion - Deals (2.5-149.8) Base Chaos Damage per second, Base duration is 5.00 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Base radius is 2 metres (page)
    Contagion - Deals (3.5-235.9) Base Chaos Damage per second, Base duration is 5.00 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Base radius is 1.7 metres, Spreads when affected Enemy dies (page)
    could be cast and spread through walls.
  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Bladefall". Please choose only one of the following ids:
    IzaroDaemonBladefall - Deals (16-1521) to (23-2282) Physical Damage, +5 Volleys, 5% less Damage per Volley (page)
    ExileWitchBladefall - Deals (16-1521) to (23-2282) Physical Damage, +5 Volleys, 5% less Damage per Volley (page)
    was unable to hit targets around corners.
  • Fixed a bug where some of the visual effects on Module Error: Too many skills found with q_where = skill.active_skill_name="Blade Vortex". Please choose only one of the following ids:
    BladeVortexRoyale - Deals (1-14) to (2-21) Physical Damage, Base duration is 4.00 seconds, +(0-0.1) metres to radius, +35% increased Hit Rate for each blade, 35% more Damage for each blade, Can have up to 10 active spinning blades, 10% increased Critical Strike Chance for each blade (page)
    ExileDuelistBladeVortex - Deals (2-114) to (3-172) Physical Damage, Skills Repeat an additional (3-5) Times, Base duration is 5.00 seconds, (25-65)% increased Cast Speed, Can have up to 5 active spinning blades (page)
    weren't being updated when swapping in and out support gems which modified the area of effect.
  • Fixed a bug where the poison on hit property of the unique item Mortem MorsuMortem Morsu
    Fright Claw
    Claw
    Physical Damage: (21-24) to (80.5-92)
    Critical Strike Chance: 7.88%
    Attacks per Second: 1.80
    Weapon Range: 1.1 metres
    Requires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage
    20% increased Attack Speed
    25% increased Critical Strike Chance
    +40% to Global Critical Strike Multiplier
    (10-20)% of Physical Damage Converted to Chaos Damage
    25% reduced Enemy Stun Threshold with this Weapon
    60% chance to Poison on Hit
    Fear blisters the heart and thins the blood.
    Fear squeezes lungs and sets the guts to fester.
    Fear is the wound left untended.
    was being applied on spells when equipped in your off-hand weapon slot.
  • Fixed a bug where some of the effects of Module Error: Too many skills found with q_where = skill.active_skill_name="Blade Vortex". Please choose only one of the following ids:
    BladeVortexRoyale - Deals (1-14) to (2-21) Physical Damage, Base duration is 4.00 seconds, +(0-0.1) metres to radius, +35% increased Hit Rate for each blade, 35% more Damage for each blade, Can have up to 10 active spinning blades, 10% increased Critical Strike Chance for each blade (page)
    ExileDuelistBladeVortex - Deals (2-114) to (3-172) Physical Damage, Skills Repeat an additional (3-5) Times, Base duration is 5.00 seconds, (25-65)% increased Cast Speed, Can have up to 5 active spinning blades (page)
    weren't finishing their animations smoothly.
  • Fixed a rare bug with Module Error: Too many skills found with q_where = skill.active_skill_name="Flesh Offering". Please choose only one of the following ids:
    FleshOfferingFairgravesMapBoss - Base duration is 20.00 seconds, Additional 4.00 seconds Base Duration per extra corpse Consumed, Grants Minions 100% increased Attack Speed, Grants Minions 100% increased Cast Speed, Grants Minions 100% increased Movement Speed (page)
    BlightNecromancerChampionFleshOffering - Base duration is 3.00 seconds, Additional 1.00 seconds Base Duration per extra corpse Consumed, Grants Minions 25% increased Attack Speed, Grants Minions 25% increased Cast Speed, Grants Minions 25% increased Movement Speed (page)
    and Bone Offering not being removed from minions correctly when using Totems.
  • Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone.
  • Fixed an instance crash that would occur in the Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den
    Underground River Map
    Map Level: 82
    Map Tier: 15
    Guild Character: æ
    Item Quantity: +150%
    Item Rarity: +150%
    Unique Boss drops 4 additional Maps
    (20-50)% more Magic Monsters
    (20-50)% increased number of Rare Monsters
    25% more Monster Life
    30% increased Monster Damage
    Howls and laughter
    They hide in the day
    They smell you, they watch you
    They track their new prey
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    unique map when killing the Storm Eye boss.
  • Fixed a client crash that would occur in the Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den
    Underground River Map
    Map Level: 82
    Map Tier: 15
    Guild Character: æ
    Item Quantity: +150%
    Item Rarity: +150%
    Unique Boss drops 4 additional Maps
    (20-50)% more Magic Monsters
    (20-50)% increased number of Rare Monsters
    25% more Monster Life
    30% increased Monster Damage
    Howls and laughter
    They hide in the day
    They smell you, they watch you
    They track their new prey
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    unique map when fighting the Winterfang boss.
  • Fixed a bug where you were unable to equip a bow on top of an already equipped bow, if you had a quiver equipped.
  • Fixed a bug where equipping a bow when you only had a quiver equipped would cause your quiver to be placed on your cursor.
  • Fixed a visual bug where equipping and removing unique items that granted Blood Magic, such as The CovenantThe Covenant
    Spidersilk Robe
    Energy Shield: (313-409)
    Movement Speed: -3%
    Requires Level 49, 134 IntSocketed Gems are Supported by Level 29 Added Chaos Damage
    +(20-30) to Intelligence
    (210-250)% increased Energy Shield
    10% increased maximum Life
    Skills gain a Base Life Cost equal to 100% of Base Mana Cost
    My Soul is your Strength
    My Price is your Blood
    , would cause your mana to remain displayed as completely reserved.

References

  1. GGG_Neon (December 23, 2015). "2.1.1b Patch Notes". Official Path of Exile Forums. Retrieved December 23, 2015.