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  • Brand (category Brand (gem tag)) (section Brand attachment range)
    dealing damage. Casting a brand skill places a brand on the ground where your cursor is located. While active and detached, whenever an enemy is within...
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  • Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of...
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  • non-conventional sources of damage, defenses, and overall utility aimed towards spell users, particularly spell casting totems and brands. They can utilize a large...
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  • increased Damage with Hits and Ailments [1] Bow Damage 12% increased Damage with Bows 12% increased Damage Over Time with Bow Skills [1] Brand Damage 12% increased...
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  • Deals (13.4-780.7) Base Fire Damage per second Base duration is 1.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning...
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  • benefit the player in combat, such as triggering when hit or not having taken damage recently. The total weight of all possible enchantments is 1450,[citation...
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  • Storm Brand (category Brand (gem tag))
    SkillGemStormBrand Storm Brand is a spell which creates a brand on the ground. While attached, the brand sends beams of lightning damage to the attached...
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  • Armageddon Brand (category Brand (gem tag))
    fire damage in an area. Maximum Active Brands: All brands share a limit of three (3) active brand limit. This can be split between the two brand skills...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] Grim Oath Gain 10% of Physical Damage as Extra...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
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  • Armageddon Brand of Recall (category Brand (gem tag))
    higher damage and damage effectiveness but deals significantly less damage with hits against branded enemies. Utilizing Brand RecallBrand RecallBrand, Spell...
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  • Storm Brand of Indecision (category Brand (gem tag))
    class: Skill Gem Storm Brand of Indecision is a spell which creates a brand on the ground. While attached, the brand deals lightning damage to the attached target...
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  • Armageddon Brand of Volatility (category Brand (gem tag))
    has higher damage and damage effectiveness, more critical strike chance, slower cast time, more area of effect, and has no modifier for damage with hits...
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  • Regeneration, Brand Damage Ascendancy Passive Skill 20% increased Mana Regeneration Rate 14% increased Brand Damage [1] Mana Regeneration, Brand Damage is an Ascendancy...
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  • Penance Brand (category Brand (gem tag))
    the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0...
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  • Effect Group: AfflictionJewelSmallPassivesGrantDamage Added Small Passive Skills also grant: #% increased Damage Group: AfflictionJewelSmallPassivesGrantArmour...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Arcanist Brand (category Brand (gem tag))
    Arcanist Brand do not count as 'Brand Skills', but do count as dealing Brand Damage and Brand Critical Strikes for modifiers like #% increased Brand Damage...
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  • Holy Conquest Notable Passive Skill 25% increased Brand Damage Brands have 25% increased Area of Effect if 50% of Attached Duration expired [1] Holy Conquest...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Wintertide Brand (category Brand (gem tag))
    target by Brand Mastery. Stages: Each brand separately tracks its own stage, independent of other Brands. With each brand activation the brand gains a stage...
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  • Penance Brand of Dissipation (category Brand (gem tag))
    size and damage with the amount of energy on the target. Compared to the original, it has lower damage and damage effectiveness, but more damage with Hits...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Grand Design Notable Passive Skill 20% increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] Grand Design...
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  • Penance Brand of Conduction (category Brand (gem tag))
    activation and deals damage when the brand is Detached. Compared to the original, it has lower damage and damage effectiveness, but more damage with Hits to the...
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  • Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of...
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  • Passive Skill Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40% Brand Recall grants 20% increased Brand Attachment range...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Explosive Runes Notable Passive Skill 30% increased Brand Attachment range +30% to Brand Critical Strike Multiplier [1] Explosive Runes is a notable passive...
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  • Seeker Runes Notable Passive Skill 25% increased Brand Damage Unattached Brands gain 20% increased Brand Attachment Range per second, up to 100% [1] Seeker...
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  • Skill 8% increased Cast Speed with Brand Skills Skills which create Brands have 35% chance to create an additional Brand [1] Remarkable is a notable passive...
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  • Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of...
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  • Brand Loyalty Notable Passive Skill Enemies take 3% increased Damage for each of your Brands Attached to them [1] Brand Loyalty is a notable passive skill...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Inner Conviction Keystone 3% more Spell Damage per Power Charge Gain Power Charges instead of Frenzy Charges [1] Your every move is calm and calculated...
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  • Armageddon Brand Damage 1 66 Merciless Labyrinth Armageddon Brand deals 25% increased Damage helmet 100 Enchantment Armageddon Brand Damage 2 75 Eternal...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the...
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  • csgd3c/ https://www.reddit.com/r/pathofexile/comments/gw6onf/new_brand_gems_and_brand_changes_in_path_of_exile/ft82pvz/?context=3 Bex (November 20, 2016)...
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  • (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • Supported Skills deal (56-50)% less Damage Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up...
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  • Cold Damage to Spells Damage Penetrates (5-7)% Cold Resistance staff_eyrie 500 Redeemer's 71 Adds (12-16) to (23-27) Cold Damage to Spells Damage Penetrates...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • both Replica BitterdreamReplica Bitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range:...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
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  • increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] Grim Oath Gain 10% of Physical Damage as Extra...
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