Portal: Difference between revisions

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{{for|the [[currency]] item|Portal Scroll}}
{{for|the [[currency]] item|Portal Scroll}}


Performs the same function as a [[Portal Scroll]] creating a '''portal''' to the current Act's town.
Performs the same function as a {{il|Portal Scroll}} creating a '''portal''' to the current Act's town.


==Skill Functions and Interactions==
==Skill Functions and Interactions==
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Portal: A portal is an entity that allows instant travel to and from the town in the act where it is created, or the previous town if the current town is unvisited. A portal can be used many times by all players in a part, however will disappear when the creator uses it from the town-side. Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance. Ex : Mud flats that lead to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring.
Portal: A portal is an entity that allows instant travel to and from the town in the act where it is created, or the previous town if the current town is unvisited. A portal can be used many times by all players in a part, however will disappear when the creator uses it from the town-side. Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance. Ex : Mud flats that lead to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring.


Support Gems: In patch 0.10.2 the Portal gem is now treated as a spell, so it is affected by things like cast speed and can exist on a Spell Totem.  
Support Gems: The Portal gem is treated as a spell, so it is affected by things like cast speed or {{sl|Cast on Death}} and can exist on a Spell Totem.  


==Gem level progression==
==Gem level progression==

Revision as of 10:44, 17 December 2013

Template:Gem Infobox

For the currency item, see Portal Scroll.

Performs the same function as a Portal ScrollPortal ScrollStack Size: 40Creates a portal to townRight click on this item to use it. creating a portal to the current Act's town.

Skill Functions and Interactions

Sockets: Portal is a colourless gem and can be placed into any item socket.

Portal: A portal is an entity that allows instant travel to and from the town in the act where it is created, or the previous town if the current town is unvisited. A portal can be used many times by all players in a part, however will disappear when the creator uses it from the town-side. Portals will automatically disappear after the instance they are linked to has expired. The expiration time for instances is 8 minutes for normal instances and 15 minutes for "hub" instances (instances that lead to more than one instance. Ex : Mud flats that lead to Fetid Pool and Submerged Passage). A portal will not expire as long as the instance it is linked to is prevented from expiring.

Support Gems: The Portal gem is treated as a spell, so it is affected by things like cast speed or Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death" and can exist on a Spell Totem.

Gem level progression

Template:GemLevelTable |- ! 1 (Max) | 10 || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each 1% quality adds 3% increased Cast Speed.