List of harvest crafting options
This is a list of all the Harvest Crafting seeds available and the possible crafting outcomes:
Tier | Monster | Description | Possible crafts | Level |
---|---|---|---|---|
4 | Ersi, Mother of Thorns | Reveal a random crafting effect that locks a random modifier on an item when Harvested |
|
75 |
4 | Janaar, the Omen | Reveals a random crafting effect for Influenced items when Harvested |
|
80 |
4 | Namharim, Born of Night | Allows you to give an item a Synthesised implicit modifier when Harvested |
|
100 |
1 | Wild Ursaling SeedWild Ursaling SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Caster modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Caster modifier crafting effect when Harvested |
|
|
1 | Wild Hellion SeedWild Hellion SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Physical modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Physical modifier crafting effect when Harvested |
|
|
1 | Wild Thornwolf SeedWild Thornwolf SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket colour crafting effect when HarvestedShift click to unstack. |
Reveals a random Socket colour crafting effect when Harvested |
|
|
1 | Wild Ape SeedWild Ape SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Fire modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Fire modifier crafting effect when Harvested |
|
|
1 | Wild Hatchling SeedWild Hatchling SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Currency crafting effect with improved outcome chances when HarvestedShift click to unstack. |
Reveals a random Currency crafting effect with improved outcome chances when Harvested |
|
|
2 | Wild Bristlebeast GrainWild Bristlebeast GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random crafting effect that changes the element of Elemental Resistance modifiers when HarvestedShift click to unstack. |
Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested |
|
|
2 | Wild Snap Hound GrainWild Snap Hound GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a currency item exchange, trading three of a certain type of currency for other currency items when HarvestedShift click to unstack. |
Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested |
|
|
2 | Wild Homunculus GrainWild Homunculus GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when HarvestedShift click to unstack. |
Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested |
|
|
2 | Wild Chieftain GrainWild Chieftain GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowAllows you to Sacrifice a Map to influence Zana's crafting options when HarvestedShift click to unstack. |
Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested |
|
|
2 | Wild Spikeback GrainWild Spikeback GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 1 to GrowReveals a random crafting effect that reforges a Rare item a certain way when HarvestedShift click to unstack. |
Reveals a random crafting effect that reforges a Rare item a certain way when Harvested |
|
|
3 | Wild Bristle Matron BulbWild Bristle Matron BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowAllows you to sacrifice a Map to gain additional Atlas missions when HarvestedShift click to unstack. |
Allows you to sacrifice a Map to gain additional Atlas missions when Harvested |
|
|
3 | Wild Hellion Alpha BulbWild Hellion Alpha BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowAllows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when HarvestedShift click to unstack. |
Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested |
|
|
3 | Wild Thornmaw BulbWild Thornmaw BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowAllows you to Sacrifice a Map to create items for the Atlas when HarvestedShift click to unstack. |
Allows you to Sacrifice a Map to create items for the Atlas when Harvested |
|
|
3 | Wild Brambleback BulbWild Brambleback BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowReveals a random Weapon Enchantment that replaces Quality's effect when HarvestedShift click to unstack. |
Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested |
|
|
3 | Wild Infestation Queen BulbWild Infestation Queen BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Wild Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Wild Seeds of at least Tier 2 to GrowCauses other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when HarvestedShift click to unstack. |
Causes other seeds to offer an additional crafting outcome. | ||
1 | Vivid Arachnid SeedVivid Arachnid SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Attack modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Attack modifier crafting effect when Harvested |
|
|
1 | Vivid Weta SeedVivid Weta SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Life modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Life modifier crafting effect when Harvested |
|
|
1 | Vivid Leech SeedVivid Leech SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket number crafting effect when HarvestedShift click to unstack. |
Reveals a random Socket number crafting effect when Harvested |
|
|
1 | Vivid Scorpion SeedVivid Scorpion SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Cold modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Cold modifier crafting effect when Harvested |
|
|
1 | Vivid Thornweaver SeedVivid Thornweaver SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Speed modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Speed modifier crafting effect when Harvested |
|
|
2 | Vivid Razorleg GrainVivid Razorleg GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Gem crafting effect when HarvestedShift click to unstack. |
Reveals a random Gem crafting effect when Harvested |
|
|
2 | Vivid Sapsucker GrainVivid Sapsucker GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowAllows you to change a Map into other Maps when HarvestedShift click to unstack. |
Allows you to change a Map into other Maps when Harvested |
|
|
2 | Vivid Parasite GrainVivid Parasite GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowAllows you to add an Implicit modifier to certain Jewel types when HarvestedShift click to unstack. |
Allows you to add an Implicit modifier to certain Jewel types when Harvested |
|
|
2 | Vivid Striketail GrainVivid Striketail GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Flask Enchantment that depletes as it is used when HarvestedShift click to unstack. |
Reveals a random Flask Enchantment that depletes as it is used when Harvested |
|
|
2 | Vivid Nestback GrainVivid Nestback GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 1 to GrowReveals a random Map Enchantment when HarvestedShift click to unstack. |
Reveals a random Map Enchantment when Harvested |
|
|
3 | Vivid Whipleg BulbVivid Whipleg BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowReveals a currency item exchange, trading ten of a certain type of currency for other currency items when HarvestedShift click to unstack. |
Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested |
|
|
3 | Vivid Watcher BulbVivid Watcher BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to enhance specialised Currency a certain way when HarvestedShift click to unstack. |
Allows you to enhance specialised Currency a certain way when Harvested |
|
|
3 | Vivid Vulture BulbVivid Vulture BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to modify a Scarab a certain way when HarvestedShift click to unstack. |
Allows you to modify a Scarab a certain way when Harvested |
|
|
3 | Vivid Abberarach BulbVivid Abberarach BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to upgrade an Offering to the Goddess when HarvestedShift click to unstack. |
Allows you to upgrade an Offering to the Goddess when Harvested |
|
|
3 | Vivid Devourer BulbVivid Devourer BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAdds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when HarvestedShift click to unstack. |
Adds 10 random Wild and Primal harvest outcomes. | ||
1 | Primal Rhoa SeedPrimal Rhoa SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Defence modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Defence modifier crafting effect when Harvested |
|
|
1 | Primal Dustspitter SeedPrimal Dustspitter SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Lightning modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Lightning modifier crafting effect when Harvested |
|
|
1 | Primal Feasting Horror SeedPrimal Feasting Horror SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Socket link crafting effect when HarvestedShift click to unstack. |
Reveals a random Socket link crafting effect when Harvested |
|
|
1 | Primal Maw SeedPrimal Maw SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 3 Growth CyclesReveals a random Chaos modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Chaos modifier crafting effect when Harvested |
|
|
1 | Primal Cleaveling SeedPrimal Cleaveling SeedStack Size: 100 Seed Tier: 1 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesReveals a random Unique Item transformation effect when HarvestedShift click to unstack. |
Reveals a random Unique Item transformation effect when Harvested |
|
|
2 | Primal Rhex GrainPrimal Rhex GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to sacrifice Divination Cards to create Divination Cards when HarvestedShift click to unstack. |
Allows you to sacrifice Divination Cards to create Divination Cards when Harvested |
|
|
2 | Primal Dustcrab GrainPrimal Dustcrab GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 6 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to exchange certain Map Fragments for another of the same type when HarvestedShift click to unstack. |
Allows you to exchange certain Map Fragments for another of the same type when Harvested |
|
|
2 | Primal Viper GrainPrimal Viper GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 7 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowReveals a random Critical modifier crafting effect when HarvestedShift click to unstack. |
Reveals a random Critical modifier crafting effect when Harvested |
|
|
2 | Primal Chimeral GrainPrimal Chimeral GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 8 Growth CyclesConsumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowReveals a random crafting effect that upgrades a Normal or Magic item's Rarity when HarvestedShift click to unstack. |
Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested |
|
|
2 | Primal Scrabbler GrainPrimal Scrabbler GrainStack Size: 100 Seed Tier: 2 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 1 to GrowAllows you to modify an item, resulting in Lucky modifier values when HarvestedShift click to unstack. |
Allows you to modify an item, resulting in Lucky modifier values when Harvested |
|
|
3 | Primal Rhex Matriarch BulbPrimal Rhex Matriarch BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange Splinters, Breachstones or Emblems for others of the same type when HarvestedShift click to unstack. |
Allows you to exchange Pale Court Keys, Splinters, Breachstones or Emblems for others of the same type when Harvested |
|
75 |
3 | Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack. |
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested |
|
82 |
3 | Primal Blisterlord BulbPrimal Blisterlord BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to add a random Atlas Influence to a certain type of non-Influenced item when HarvestedShift click to unstack. |
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested |
|
82 |
3 | Primal Cystcaller BulbPrimal Cystcaller BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 11 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowReveals a random Body Armour Enchantment that replaces Quality's effect when HarvestedShift click to unstack. |
Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested |
|
75 |
3 | Primal Reborn BulbPrimal Reborn BulbStack Size: 100 Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Primal Lifeforce when Harvested Can be Harvested after 12 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowDoubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when HarvestedShift click to unstack. |
Causes other seeds to offer a Lucky crafting outcome. | 75 |