List of harvest crafting options: Difference between revisions

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{{cargo rework needed}}
This is a list of all the [[Harvest Crafting]] seeds available and the possible crafting outcomes:
This is a list of all the [[Harvest Crafting]] seeds available and the possible crafting outcomes:
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Revision as of 14:41, 8 March 2021

This page or section needs to be reworked to make use of Extension:Cargo instead of listing data manually.

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This is a list of all the Harvest Crafting seeds available and the possible crafting outcomes:

Tier Monster Description Possible crafts Level
4 Ersi, Mother of Thorns Reveal a random crafting effect that locks a random modifier on an item when Harvested
  • Fracture a random modifier on an item with at least 5 modifiers, locking it in place. This can't be used on Influenced, Synthesised, or Fractured items
  • Fracture a random Suffix on an item with at least 3 Suffixes. This can't be used on Influenced, Synthesised, or Fractured items
  • Fracture a random Prefix on an item with at least 3 Prefixes. This can't be used on Influenced, Synthesised, or Fractured items.
75
4 Janaar, the Omen Reveals a random crafting effect for Influenced items when Harvested
  • Remove a random non-Influence modifier from an item and add a new Influence modifier
  • Augment an item with a new Influence modifier
  • Remove a random Influence modifier from an item
  • Randomise the numeric values of the random Influence modifiers on a Magic or Rare item
  • Remove a random Influence modifier from an item and add a new Influence modifier
  • Reforge a Rare item with new random modifiers, including an Influence modifier. Influence modifiers are more common
  • Augment an item with a new Influence modifier with Lucky values
80
4 Namharim, Born of Night Allows you to give an item a Synthesised implicit modifier when Harvested
  • Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items
100
1 Wild Ursaling SeedWild Ursaling SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Caster modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Caster modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Caster modifier
  • Reforge a Rare item with new random modifiers, including a Caster modifier
  • Remove a random non-Caster modifier from an item and add a new Caster modifier
  • Remove a random non-Caster modifier from an item and add a new Caster modifier
  • Augment a Magic or Rare item with a new Caster modifier
  • Augment a Magic or Rare item with a new Caster modifier
  • Remove a random Caster modifier from an item
  • Randomise the numeric values of the random Caster modifiers on a Magic or Rare item
  • Remove a random Caster modifier from an item and add a new Caster modifier
  • Reforge a Rare item with new random modifiers, including a Caster modifier. Caster modifiers are more common
  • Augment a Magic or Rare item with a new Caster modifier with Lucky values
1 Wild Hellion SeedWild Hellion SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Physical modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Physical modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Physical modifier
  • Reforge a Rare item with new random modifiers, including a Physical modifier
  • Remove a random non-Physical modifier from an item and add a new Physical modifier
  • Remove a random non-Physical modifier from an item and add a new Physical modifier
  • Augment a Magic or Rare item with a new Physical modifier
  • Augment a Magic or Rare item with a new Physical modifier
  • Remove a random Physical modifier from an item
  • Randomise the numeric values of the random Physical modifiers on a Magic or Rare item
  • Remove a random Physical modifier from an item and add a new Physical modifier
  • Reforge a Rare item with new random modifiers, including a Physical modifier. Physical modifiers are more common
  • Augment a Magic or Rare item with a new Physical modifier with Lucky values
1 Wild Thornwolf SeedWild Thornwolf SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Socket colour crafting effect when HarvestedShift click to unstack.
Reveals a random Socket colour crafting effect when Harvested
  • Reforge the colour of a non-Red socket on an item, turning it Red
  • Reforge the colour of a non-Blue socket on an item, turning it Blue
  • Reforge the colour of a non-Green socket on an item, turning it Green
  • Reforge the colour of a non-Red socket on an item, turning it Red
  • Reforge the colour of a non-Blue socket on an item, turning it Blue
  • Reforge the colour of a non-Green socket on an item, turning it Green
  • Reforge the colour of two random sockets on an item, turning them Red and Blue
  • Reforge the colour of two random sockets on an item, turning them Red and Green
  • Reforge the colour of two random sockets on an item, turning them Blue and Green
  • Reforge the colour of three random sockets on an item, turning them Red, Blue and Green
  • Reforge the colour of a random socket on an item, turning it White
1 Wild Ape SeedWild Ape SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Fire modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Fire modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Fire modifier
  • Reforge a Rare item with new random modifiers, including a Fire modifier
  • Remove a random non-Fire modifier from an item and add a new Fire modifier
  • Remove a random non-Fire modifier from an item and add a new Fire modifier
  • Augment a Magic or Rare item with a new Fire modifier
  • Augment a Magic or Rare item with a new Fire modifier
  • Remove a random Fire modifier from an item
  • Randomise the numeric values of the random Fire modifiers on a Magic or Rare item
  • Remove a random Fire modifier from an item and add a new Fire modifier
  • Reforge a Rare item with new random modifiers, including a Fire modifier. Fire modifiers are more common
  • Augment a Magic or Rare item with a new Fire modifier with Lucky values
1 Wild Hatchling SeedWild Hatchling SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Reveals a random Currency crafting effect with improved outcome chances when HarvestedShift click to unstack.
Reveals a random Currency crafting effect with improved outcome chances when Harvested
  • Reforge the number of sockets on an item 10 times, using the outcome with the greatest number of sockets
  • Reforge the links between sockets on an item 10 times, using the outcome with the greatest number of linked sockets
  • Reforge the colours of sockets on an item 10 times, using the outcome with the greatest number of less-common socket colours
  • Improves the Quality of a Flask by at least 10%. Has greater effect on lower rarity flasks. The maximum quality is 20%
  • Improves the Quality of a Gem by at least 10%. The maximum quality is 20%
  • Upgrades a Normal Item to a random rarity 10 times, using the outcome with the highest rarity
  • Reforge a Rare item with new random modifiers 10 times, using the outcome with the highest average modifier level
  • Corrupt an item 10 times, or until getting a corrupted implicit modifier
2 Wild Bristlebeast GrainWild Bristlebeast GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Consumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when HarvestedShift click to unstack.
Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance
2 Wild Snap Hound GrainWild Snap Hound GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Consumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
Reveals a currency item exchange, trading three of a certain type of currency for other currency items when HarvestedShift click to unstack.
Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested
  • Exchange 3 Chaos Orbs for a Divine Orb
  • Exchange 3 Orbs of Transmutation for 3 Orbs of Alchemy
  • Exchange 3 Blessed Orbs for 6 Orbs of Alteration
  • Exchange 3 Orbs of Alchemy for 6 Cartographer's Chisels
  • Exchange 3 Chromatic Orbs for 6 Gemcutter's Prisms
  • Exchange 3 Jeweller's Orbs for 6 Orbs of Fusing
  • Exchange 3 Orbs of Augmentation for 3 Regal Orbs
  • Exchange 3 Scrolls of Wisdom for 6 Orbs of Chance
  • Exchange 3 Simple Sextants for 3 Prime Sextants
  • Exchange 3 Prime Sextants for 3 Awakened Sextants
  • Exchange 3 Orbs of Scouring for 3 Orbs of Annulment
  • Exchange 3 Orbs of Alteration for 3 Chaos Orbs
  • Exchange 3 Vaal Orbs for 6 Orbs of Regret
  • Exchange 3 Cartographer's Chisels for 3 Vaal Orbs
2 Wild Homunculus GrainWild Homunculus GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 7 Growth Cycles
Consumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when HarvestedShift click to unstack.
Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested
  • Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size.
  • Change a stack of Essences into a different type of the same tier
  • Change a stack of Delirium Orbs into a different type of Delirium Orb
  • Change a stack of Oils into a different colour of Oil
  • Change a stack of Catalysts into a different type of Catalyst
2 Wild Chieftain GrainWild Chieftain GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 8 Growth Cycles
Consumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
Allows you to Sacrifice a Map to influence Zana's crafting options when HarvestedShift click to unstack.
Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested
  • Sacrifice a Map. Add a free craft to your Map device
  • Sacrifice a Map. Add a free Infused Anarchy craft to your Map device
  • Sacrifice a Map. Add a free Infused Nemesis craft to your Map device
  • Sacrifice a Map. Add a free Infused Domination craft to your Map device
  • Sacrifice a Map. Add a free Infused Bloodlines craft to your Map device
  • Sacrifice a Map. Add a free Infused Rampage craft to your Map device
  • Sacrifice a Map. Add a free Infused Ambush craft to your Map device
  • Sacrifice a Map. Add a free Infused Harbinger craft to your Map device
  • Sacrifice a Map. Add a free Infused Perandus craft to your Map device
2 Wild Spikeback GrainWild Spikeback GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 1 to Grow
Reveals a random crafting effect that reforges a Rare item a certain way when HarvestedShift click to unstack.
Reveals a random crafting effect that reforges a Rare item a certain way when Harvested
  • Reforge a Rare item, keeping all Prefixes
  • Reforge a Rare item, keeping all Suffixes
  • Reforge a Rare item, being much less likely to receive the same modifier types
  • Reforge a Rare item, being much more likely to receive the same modifier types
3 Wild Bristle Matron BulbWild Bristle Matron BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
Allows you to sacrifice a Map to gain additional Atlas missions when HarvestedShift click to unstack.
Allows you to sacrifice a Map to gain additional Atlas missions when Harvested
  • Sacrifice a Map to gain 3 Alva Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Niko Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Einhar Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Jun Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Zana Atlas Missions based on its colour
  • Sacrifice a Map to gain 1 Atlas Mission for each Master based on its colour
3 Wild Hellion Alpha BulbWild Hellion Alpha BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when HarvestedShift click to unstack.
Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
  • Sacrifice a Weapon or Armour to create a Belt with similar modifiers
  • Sacrifice a Weapon or Armour to create a Ring with similar modifiers
  • Sacrifice a Weapon or Armour to create an Amulet with similar modifiers
  • Sacrifice a Weapon or Armour to create a Jewel with similar modifiers
3 Wild Thornmaw BulbWild Thornmaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 10 Growth Cycles
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
Allows you to Sacrifice a Map to create items for the Atlas when HarvestedShift click to unstack.
Allows you to Sacrifice a Map to create items for the Atlas when Harvested
  • Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
  • Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
  • Sacrifice a Red Map to create random Map Fragments based on its tier
  • Sacrifice a Map to create random Map currency based on its tier
  • Sacrifice a Map to create a random Scarab based on its colour
  • Sacrifice a Tier 14 Map or higher to create a random Elder Guardian-occupied Map
  • Sacrifice a Tier 14 Map or higher to create a random Shaper Guardian-occupied Map
  • Sacrifice a Tier 14 Map or higher to create a random Unique Synthesis Map
3 Wild Brambleback BulbWild Brambleback BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 11 Growth Cycles
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
Reveals a random Weapon Enchantment that replaces Quality's effect when HarvestedShift click to unstack.
Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested
  • Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality
  • Enchant a Melee Weapon. Quality does not increase its Physical Damage, has 1 Weapon Range per 10% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality
3 Wild Infestation Queen BulbWild Infestation Queen BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Wild Lifeforce when Harvested
Can be Harvested after 12 Growth Cycles
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Wild Seeds of at least Tier 2 to Grow
Causes other seeds to offer an additional crafting outcome. This effect is limited to one per harvest when HarvestedShift click to unstack.
Causes other seeds to offer an additional crafting outcome.
1 Vivid Arachnid SeedVivid Arachnid SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Attack modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Attack modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including an Attack modifier
  • Reforge a Rare item with new random modifiers, including an Attack modifier
  • Remove a random non-Attack modifier from an item and add a new Attack modifier
  • Remove a random non-Attack modifier from an item and add a new Attack modifier
  • Augment an item with a new Attack modifier
  • Augment an item with a new Attack modifier
  • Remove a random Attack modifier from an item
  • Randomise the numeric values of the random Attack modifiers on a Magic or Rare item
  • Remove a random Attack modifier from an item and add a new Attack modifier
  • Reforge a Rare item with new random modifiers, including an Attack modifier. Attack modifiers are more common
  • Augment an item with a new Attack modifier with Lucky values
1 Vivid Weta SeedVivid Weta SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Life modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Life modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Life modifier
  • Reforge a Rare item with new random modifiers, including a Life modifier
  • Remove a random non-Life modifier from an item and add a new Life modifier
  • Remove a random non-Life modifier from an item and add a new Life modifier
  • Augment an item with a new Life modifier
  • Augment an item with a new Life modifier
  • Remove a random Life modifier from an item
  • Randomise the numeric values of the random Life modifiers on a Magic or Rare item
  • Remove a random Life modifier from an item and add a new Life modifier
  • Reforge a Rare item with new random modifiers, including a Life modifier. Life modifiers are more common
  • Augment an item with a new Life modifier with Lucky values
1 Vivid Leech SeedVivid Leech SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Socket number crafting effect when HarvestedShift click to unstack.
Reveals a random Socket number crafting effect when Harvested
  • Set an item to three sockets
  • Set an item to four sockets
  • Set an item to five sockets
  • Set an item to six sockets
1 Vivid Scorpion SeedVivid Scorpion SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Cold modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Cold modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Cold modifier
  • Reforge a Rare item with new random modifiers, including a Cold modifier
  • Remove a random non-Cold modifier from an item and add a new Cold modifier
  • Remove a random non-Cold modifier from an item and add a new Cold modifier
  • Augment an item with a new Cold modifier
  • Augment an item with a new Cold modifier
  • Remove a random Cold modifier from an item
  • Randomise the numeric values of the random Cold modifiers on a Magic or Rare item
  • Remove a random Cold modifier from an item and add a new Cold modifier
  • Reforge a Rare item with new random modifiers, including a Cold modifier. Cold modifiers are more common
  • Augment an item with a new Cold modifier with Lucky values
1 Vivid Thornweaver SeedVivid Thornweaver SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Reveals a random Speed modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Speed modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Speed modifier
  • Reforge a Rare item with new random modifiers, including a Speed modifier
  • Remove a random non-Speed modifier from an item and add a new Speed modifier
  • Remove a random non-Speed modifier from an item and add a new Speed modifier
  • Augment an item with a new Speed modifier
  • Augment an item with a new Speed modifier
  • Remove a random Speed modifier from an item
  • Randomise the numeric values of the random Speed modifiers on a Magic or Rare item
  • Remove a random Speed modifier from an item and add a new Speed modifier
  • Reforge a Rare item with new random modifiers, including a Speed modifier. Speed modifiers are more common
  • Augment an item with a new Speed modifier with Lucky values
2 Vivid Razorleg GrainVivid Razorleg GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Consumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
Reveals a random Gem crafting effect when HarvestedShift click to unstack.
Reveals a random Gem crafting effect when Harvested
  • Change a Gem into another Gem, carrying over experience and quality if possible
  • Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens
  • Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
2 Vivid Sapsucker GrainVivid Sapsucker GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Consumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
Allows you to change a Map into other Maps when HarvestedShift click to unstack.
Allows you to change a Map into other Maps when Harvested
  • Change a Map into another of the same tier, prioritising Maps that you have not yet completed
  • Sacrifice a Map for multiple Maps one tier lower
  • Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity.
2 Vivid Parasite GrainVivid Parasite GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 7 Growth Cycles
Consumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
Allows you to add an Implicit modifier to certain Jewel types when HarvestedShift click to unstack.
Allows you to add an Implicit modifier to certain Jewel types when Harvested
  • Set a new Implicit modifier on a Cobalt, Crimson, Viridian or Prismatic Jewel
  • Set a new Implicit modifier on an Abyss Jewel or Timeless Jewel
  • Set a new Implicit modifier on a Cluster Jewel
2 Vivid Striketail GrainVivid Striketail GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 8 Growth Cycles
Consumes (100%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
Reveals a random Flask Enchantment that depletes as it is used when HarvestedShift click to unstack.
Reveals a random Flask Enchantment that depletes as it is used when Harvested
  • Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use
2 Vivid Nestback GrainVivid Nestback GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 1 to Grow
Reveals a random Map Enchantment when HarvestedShift click to unstack.
Reveals a random Map Enchantment when Harvested
  • Enchant a non-Unique Map with "Has an additional modifier from Zana's crafting bench at random"
  • Enchant a non-Unique Map with "Map doesn't consume Sextant charges"
  • Enchant a non-Unique Map with "Map has a Vaal Side Area"
  • Enchant a non-Unique Map with "Map boss is surrounded by Tormented Spirits"
3 Vivid Whipleg BulbVivid Whipleg BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when HarvestedShift click to unstack.
Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
  • Exchange 10 Chaos Orbs for an Exalted Orb
  • Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy
  • Exchange 10 Blessed Orbs for 20 Orbs of Alteration
  • Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels
  • Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms
  • Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing
  • Exchange 10 Orbs of Augmentation for 10 Regal Orbs
  • Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance
  • Exchange 10 Simple Sextants for 10 Prime Sextants
  • Exchange 10 Prime Sextants for 10 Awakened Sextants
  • Exchange 10 Orbs of Scouring for 10 Orbs of Annulment
  • Exchange 10 Orbs of Alteration for 10 Chaos Orbs
  • Exchange 10 Vaal Orbs for 20 Orbs of Regret
  • Exchange 10 Cartographer's Chisels for 10 Vaal Orbs
3 Vivid Watcher BulbVivid Watcher BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
Allows you to enhance specialised Currency a certain way when HarvestedShift click to unstack.
Allows you to enhance specialised Currency a certain way when Harvested
  • Upgrade the tier of an Essence
  • Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
  • Upgrade an Oil into an Oil one tier higher
  • Upgrade an Engineer's Orb to an Infused Engineer's Orb
3 Vivid Vulture BulbVivid Vulture BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 10 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
Allows you to modify a Scarab a certain way when HarvestedShift click to unstack.
Allows you to modify a Scarab a certain way when Harvested
  • Change a Scarab to another Scarab of the same rarity
  • Attempt to upgrade a Scarab, with a chance for it to become Winged
  • Split a Scarab into two Scarabs of lower rarity
3 Vivid Abberarach BulbVivid Abberarach BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 11 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
Allows you to upgrade an Offering to the Goddess when HarvestedShift click to unstack.
Allows you to upgrade an Offering to the Goddess when Harvested
  • Change an Offering to the Goddess into a Tribute to the Goddess
  • Change an Offering to the Goddess into a Gift to the Goddess
  • Change an Offering to the Goddess into a Dedication to the Goddess
3 Vivid Devourer BulbVivid Devourer BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 12 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to Grow
Adds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when HarvestedShift click to unstack.
Adds 10 random Wild and Primal harvest outcomes.
1 Primal Rhoa SeedPrimal Rhoa SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Defence modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Defence modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Defence modifier
  • Reforge a Rare item with new random modifiers, including a Defence modifier
  • Remove a random non-Defence modifier from an item and add a new Defence modifier
  • Remove a random non-Defence modifier from an item and add a new Defence modifier
  • Augment an item with a new Defence modifier
  • Augment an item with a new Defence modifier
  • Remove a random Defence modifier from an item
  • Randomise the numeric values of the random Defence modifiers on a Magic or Rare item
  • Remove a random Defence modifier from an item and add a new Defence modifier
  • Reforge a Rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common
  • Augment an item with a new Defence modifier with Lucky values
1 Primal Dustspitter SeedPrimal Dustspitter SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Lightning modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Lightning modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Lightning modifier
  • Reforge a Rare item with new random modifiers, including a Lightning modifier
  • Remove a random non-Lightning modifier from an item and add a new Lightning modifier
  • Remove a random non-Lightning modifier from an item and add a new Lightning modifier
  • Augment an item with a new Lightning modifier
  • Augment an item with a new Lightning modifier
  • Remove a random Lightning modifier from an item
  • Randomise the numeric values of the random Lightning modifiers on a Magic or Rare item
  • Remove a random Lightning modifier from an item and add a new Lightning modifier
  • Reforge a Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common
  • Augment an item with a new Lightning modifier with Lucky values
1 Primal Feasting Horror SeedPrimal Feasting Horror SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Socket link crafting effect when HarvestedShift click to unstack.
Reveals a random Socket link crafting effect when Harvested
  • Reforge the links between sockets on an item, linking three sockets
  • Reforge the links between sockets on an item, linking four sockets
  • Reforge the links between sockets on an item, linking five sockets
  • Reforge the links between sockets on an item, linking six sockets
1 Primal Maw SeedPrimal Maw SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 3 Growth Cycles
Reveals a random Chaos modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Chaos modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Chaos modifier
  • Reforge a Rare item with new random modifiers, including a Chaos modifier
  • Remove a random non-Chaos modifier from an item and add a new Chaos modifier
  • Remove a random non-Chaos modifier from an item and add a new Chaos modifier
  • Augment an item with a new Chaos modifier
  • Augment an item with a new Chaos modifier
  • Remove a random Chaos modifier from an item
  • Randomise the numeric values of the random Chaos modifiers on a Magic or Rare item
  • Remove a random Chaos modifier from an item and add a new Chaos modifier
  • Reforge a Rare item with new random modifiers, including a Chaos modifier. Chaos modifiers are more common
  • Augment an item with a new Chaos modifier with Lucky values
1 Primal Cleaveling SeedPrimal Cleaveling SeedStack Size: 100
Seed Tier: 1
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Reveals a random Unique Item transformation effect when HarvestedShift click to unstack.
Reveals a random Unique Item transformation effect when Harvested
  • Change a Unique item into another random Unique item
  • Change a Unique into a random Unique Weapon
  • Change a Unique into a random Unique Armour
  • Change a Unique into a random Unique Ring, Amulet or Belt
  • Change a Unique Weapon into another Unique Weapon of that weapon type
  • Change a Unique Armour into another Unique Armour of that type
  • Change a Unique Ring, Amulet or Belt into another Unique item of that type
  • Change a Unique Jewel into another Unique Jewel
2 Primal Rhex GrainPrimal Rhex GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Consumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
Allows you to sacrifice Divination Cards to create Divination Cards when HarvestedShift click to unstack.
Allows you to sacrifice Divination Cards to create Divination Cards when Harvested
  • Change a Divination Card into another random Divination Card
  • Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
  • Sacrifice a stack of Divination Cards for that many different Divination Cards
2 Primal Dustcrab GrainPrimal Dustcrab GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 6 Growth Cycles
Consumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
Allows you to exchange certain Map Fragments for another of the same type when HarvestedShift click to unstack.
Allows you to exchange certain Map Fragments for another of the same type when Harvested
  • Change a Sacrifice or Mortal Fragment into another random Fragment of that type
  • Change a Shaper Fragment into another random Shaper Fragment
  • Change an Elder Fragment into another random Elder Fragment of that type
2 Primal Viper GrainPrimal Viper GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 7 Growth Cycles
Consumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
Reveals a random Critical modifier crafting effect when HarvestedShift click to unstack.
Reveals a random Critical modifier crafting effect when Harvested
  • Reforge a Normal or Magic item as a Rare item with random modifiers, including a Critical modifier
  • Reforge a Rare item with new random modifiers, including a Critical modifier
  • Remove a random non-Critical modifier from an item and add a new Critical modifier
  • Remove a random non-Critical modifier from an item and add a new Critical modifier
  • Augment an item with a new Critical modifier
  • Augment an item with a new Critical modifier
  • Remove a random Critical modifier from an item
  • Randomise the numeric values of the random Critical modifiers on a Magic or Rare item
  • Remove a random Critical modifier from an item and add a new Critical modifier
  • Reforge a Rare item with new random modifiers, including a Critical modifier. Critical modifiers are more common
  • Augment an item with a new Critical modifier with lucky values
2 Primal Chimeral GrainPrimal Chimeral GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 8 Growth Cycles
Consumes (100%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when HarvestedShift click to unstack.
Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested
  • Upgrade a Magic item to a Rare item, adding two random modifiers
  • Upgrade a Magic item to a Rare item, adding three random modifiers
  • Upgrade a Magic item to a Rare item, adding four random modifiers
  • Upgrade a Normal item to a Magic item, adding one random high-tier modifier
  • Upgrade a Normal item to a Magic item, adding two random high-tier modifiers
  • Upgrade a Magic item to a Rare item, adding two random high-tier modifiers
  • Upgrade a Magic item to a Rare item, adding three random high-tier modifiers
  • Upgrade a Magic item to a Rare item, adding four random high-tier modifiers
2 Primal Scrabbler GrainPrimal Scrabbler GrainStack Size: 100
Seed Tier: 2
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (100%) Wild Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 1 to Grow
Allows you to modify an item, resulting in Lucky modifier values when HarvestedShift click to unstack.
Allows you to modify an item, resulting in Lucky modifier values when Harvested
  • Reforge a Rare item with Lucky modifier values, keeping all Prefixes
  • Reforge a Rare item with Lucky modifier values, keeping all Suffixes
  • Reroll the values of Prefix, Suffix and Implicit modifiers on a Rare item, with Lucky modifier values
  • Augment a Rare item with a new modifier, with Lucky modifier values
  • Reroll the values of Prefix modifiers on a Magic or Rare item, with Lucky modifier values
  • Reroll the values of Suffix modifiers on a Magic or Rare item, with Lucky modifier values
3 Primal Rhex Matriarch BulbPrimal Rhex Matriarch BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange Splinters, Breachstones or Emblems for others of the same type when HarvestedShift click to unstack.
Allows you to exchange Pale Court Keys, Splinters, Breachstones or Emblems for others of the same type when Harvested
  • Change a Pale Court Key into another random Pale Court Key
  • Change a stack of Breach Splinters or a Breachstone into Splinters or a Breachstone of another type
  • Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type
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3 Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
  • Change a Unique Item into Perandus Coins. Rarer Unique Items are worth more Perandus Coins
  • Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
  • Change a Harbinger Unique or Unique Piece into a random Beachhead Map
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3 Primal Blisterlord BulbPrimal Blisterlord BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 10 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when HarvestedShift click to unstack.
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested
  • Add a random Influence to a Normal, Magic or Rare Weapon that isn't influenced
  • Add a random Influence to Normal, Magic or Rare Armour that isn't influenced
  • Add a random Influence to Normal, Magic or Rare Jewellery that isn't influenced
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3 Primal Cystcaller BulbPrimal Cystcaller BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 11 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Reveals a random Body Armour Enchantment that replaces Quality's effect when HarvestedShift click to unstack.
Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested
  • Enchant Body Armour. Quality does not increase its Defences, grants 1 Maximum Life per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1 Maximum Mana per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1 Strength per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1 Dexterity per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1 Intelligence per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality
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3 Primal Reborn BulbPrimal Reborn BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 12 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Doubles the Lifeforce granted by other seeds. This effect is limited to one per harvest when HarvestedShift click to unstack.
Causes other seeds to offer a Lucky crafting outcome. 75