Knockback: Difference between revisions

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Revision as of 02:00, 28 October 2015

This page is about the game mechanic. For the support gem, see Knockback (support gem).

Whenever you score a knockback the target will be slightly pushed away from you. A knockback does not stun or interrupt the targets actions.[1]

Knockback always pushes the target away from the caster, for instance if a projectile chains from a farther-away enemy and hits a closer enemy in the back, the closer enemy will still be pushed away from the caster.

The default knockback distance is 4 Units.


Skills

Always Knockback

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
    LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
    LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)

Chance to Knockback

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Leap Slam". Please choose only one of the following ids:
    LeapSlamRoyale - (20-29)% increased Stun Duration against Enemies that are on Full Life, +1.2 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
    LeapSlam - (20-39)% increased Stun Duration against Enemies that are on Full Life, +0.55 seconds to Attack Time, Base radius is 1.5 metres, Damaging Hits always Stun Enemies that are on Full Life (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Sweep". Please choose only one of the following ids:
    ExileSweep - (50-100)% chance to Knock Enemies Back on hit, (15-40)% increased Attack Speed, (12-24)% increased Physical Damage (page)
    WbLightningEliteSweep - 50% of Physical Damage Converted to Lightning Damage, 100% chance to Knock Enemies Back on hit, 40% increased Attack Speed, 24% increased Physical Damage (page)
  • Module Error: No skills found with q_where = skill.active_skill_name="Projectile Weakness"
  • Module Error: No skills found with q_where = skill.active_skill_name="Knockback"

Passives

Basic Passives

Template:Passive table

Notable Passives

Template:Passive table

For a total of 6 passives granting 15% chance to Knock enemies Back on hit, 40% increased Knockback Distance and "Knock Back Enemies if you get a Critical Strike with a Staff/Bow/Wand"

Items

Chin SolChin Sol
Assassin Bow
Bow
Physical Damage: (86-103.2) to (260-312)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(100-140)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% more Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
Empire's GraspEmpire's Grasp
Goliath Gauntlets
Armour: (574-800)Requires Level 53, 77 StrSocketed Gems are Supported by Level 10 Knockback
+(400-600) to Armour
Knockback direction is reversed
"I like my vassals at sword point,
but my enemies as close as the hilt."
- Emperor Chitus
Lion's RoarLion's Roar
Granite Flask
Lasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to Armour
Requires Level 27Adds Knockback to Melee Attacks during Effect
Knocks Back Enemies in an Area when you use a Flask
75% chance to cause Enemies to Flee on use
(7-10)% more Melee Physical Damage during effect
A sprinkle of hunger, a spoonful of menace
and three generous cups of Might.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

References

  1. Mark_GGG (January 11, 2013 12:43 AM). "Knockback". Path of Exile Forum. Retrieved July 17, 2013.