Intimidate

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Intimidate
Debuff
Intimidate status icon.png

Intimidate is a debuff that causes the affected target to take 10% increased attack damage.

Sources

  • Summon Bestial Rhoa from Yriel's FosteringYriel's Fostering
    Exquisite Leather
    Evasion: (1619-2025)
    Movement Speed: -3%
    Requires Level 62, 170 DexGrants Level 20 Summon Bestial Rhoa Skill
    +(300-400) to Accuracy Rating
    (130-150)% increased Evasion Rating
    +(90-100) to maximum Life
    Projectile Attack Skills have (40-60)% increased Critical Strike Chance
    Projectiles from Attacks have 20% chance to Maim on Hit while
    you have a Bestial Minion
    (10-15)% increased Attack and Movement Speed while you have a Bestial Minion
    Feed a beast and it will not hunt.
    Protect it and it will not fight.
    Ferocity must be learned, not taught.
    It is suffering that forges the greatest warriors.
  • Awakened Melee Physical Damage SupportAwakened Melee Physical Damage SupportMelee, Physical, Support, Attack
    Icon: M
    Level: (1-5)
    Cost & Reservation Multiplier: 130%
    Requires Level 72Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical Damage
    Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits
    Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit
    Supported Skills have 10% less Attack Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Melee Physical Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    's quality gives 0.5% chance to intimidate enemies on hit

Items

#invoke: Item table

Mods

No results found

Passive skills

Ascendancy
Class
NameStats
N/ACleaving
30% increased Physical Damage with Axes
Axe Attacks deal 30% increased Damage with Ailments
15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks [1]
N/AFearsome Warrior
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill [1]
N/AHaunting Shout
Enemies Taunted by your Warcries are Intimidated [1]
Ascendant
Champion
Your Hits permanently Intimidate Enemies that are on Full Life
100% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
Melee Hits have 50% chance to Fortify
15% increased effect of Non-Curse Auras from your Skills [1]
Champion
First to Strike, Last to Fall
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]

Version history

Version Changes
3.1.0
  • Intimidate now causes enemies to take 10% increased Attack Damage (rather than 10% increased Damage).
Unknown
  • Introduced to the game