Foul Staff: Difference between revisions

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Revision as of 15:54, 29 June 2021

Foul StaffWarstaff
Physical Damage: 65-121
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 13.0 metres
Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff
Acquisition
Drop level: 55
Vendor Prices
Normal1x Orb of Transmutation
Magic2x Orb of Alteration
Rare1x Chaos Orb
Unique5x Chaos Orb
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 120.9
Phys+Chaos: 120.9
Total: 120.9
Metadata
Item class: Warstaff
Metadata ID: Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff13

Foul Staff is a warstaff base type.

This warstaff cannot spawn spell related explicit modifiers. Legacy item (pre-3.7) retains the spell explicit modifiers unless player use currency on it.

The "Staff" in the implicit of this warstaff +18% Chance to Block Attack Damage while wielding a Staff, refers to generic staff and warstaff in this context.

This base use the same 2D art with sister variants Vile StaffVile StaffWarstaff
Physical Damage: 41-76
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff
and Judgement StaffJudgement StaffWarstaff
Physical Damage: 73-136
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff
.

Unique versions

ItemRequired level
The Winds of FateThe Winds of Fate
Foul Staff
Warstaff
Physical Damage: (520-585) to (968-1089)
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff(700-800)% increased Physical Damage
+100% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
Life... Death...
The whim of the cosmos.
55

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Legacy variants

Foul Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +12% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.11.0

We've reviewed all Two-Handed weapon basetypes and have adjusted their attack damage, speed and implicits, with the goal of giving Two-Handed weapon builds a different feel to their dual-wield and one-handed counterparts, and to ensure that the damage you gain by using a Two-Hander made up for the lack of block and slower attack speed. All Two-Handed weapons have had their base damage increased by at least 15%, with axes in particular gaining even more damage

  • (Not in patch note) Foul Staff now has 65 to 121 damage[1] (up from 56-104)
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
2.6.0
  • Implicit mod increased to 18% Chance to Block (up from 12%).
  • Critical strike chance decreased to 6.1% (down from 6.6%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
Before 0.10.0
  • Introduced to the game.

References

  1. Bex_GGG (June 18, 2020). "Updated Base Types in Path of Exile: Harvest". Official Path of Exile Forums. Retrieved May 16, 2021.

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