Crystal Ore Map

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This article is about the variant of Crystal Ore Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Crystal Ore MapMap Level: 70
Map Tier: 3
Guild Character: å
As the torch flickers, brilliance
emerges in boundless variance.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 69
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Crystal Ore
Map area
No Waypoint
IdMapWorldsCrystalOre
Act11
Area level79
BossesLord of the Hollows
Messenger of the Hollows
Champion of the Hollows
Area type tagscave
Tagsindoors_area, map, area_with_water, einharmaps, mine_area, cave_area, triple_boss_map, crystal_ore_area, crystalline_area, undying_boss_area, map_drops_can_upgrade_to_ziggurat
The Shaper: As the torch flickers, brilliance emerges in boundless variance.
As the torch flickers, brilliance emerges in boundless variance.
Map bosses have Phylacteral Link (Hidden)

Crystal Ore Map is a map area.

Crystal Ore Map does not exist in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Crystal Ore Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.


Layout

Tileset based on The Crystal Veins in Act 4. Map layout is a 'ladder-like' network of passages, tapering to a single path at the entrance and boss-room.


Encounters

Bosses

The bosses have Phylacteral Link bloodline mod, due to the hidden map mod of this map: Map bosses have Phylacteral Link (Hidden)MapPhylacteralLinkBosses
Intrinsic
Map bosses have Phylacteral Link (Hidden)
. The bloodline mod is removed from other monsters entirely so that it is the only place to be found this mod.

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Boss video

Items found in this area

The following drop-restricted items can drop in this area.

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Map variants

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Unique versions

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Version history

Version Changes
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • The tier and bosses of Crystal Ore Map and Excavation Map were swapped; Crystal Ore Map (War for the Atlas) replaced Lua error: Internal error: The interpreter exited with status 1. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.4.0
  • Name changed from Tunnel Map to Crystal Ore Map.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
0.9.11
  • Added 45 Map areas, each with its own boss.

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ru:Карта кристальной шахты