Corrupted Energy: Difference between revisions

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With 5 [[corrupted]] items equipped, (not counting corrupted [[jewels]]): 50% of [[chaos damage]] does not bypass [[energy shield]] and 50% of [[physical damage]] bypasses energy shield. If the character has insufficient energy shield, then the remainder of the damage will be taken from [[life]].
With 5 [[corrupted]] items equipped, (not counting corrupted [[jewels]]): 50% of [[chaos damage]] does not bypass [[energy shield]] and 50% of [[physical damage]] bypasses energy shield. If the character has insufficient energy shield, then the remainder of the damage will be taken from [[life]].


Though the description of damage bypassing is similar to [http://pathofexile.gamepedia.com/Shavronne%27s_Wrappings Shavronne's Wrappings] or [http://pathofexile.gamepedia.com/Solaris_Lorica Solaris Lorica], Corrupted Energy functions differently. In a similar fashion to [[Mind Over Matter]], Corrupted Energy requires the character to be [[hit]] for the effect to take place. For this reason, it has no effect with [[damage over time]].
Though the description of damage bypassing is similar to {{il|Shavronne's Wrappings}} or {{il|Solaris Lorica}}, Corrupted Energy functions differently. In a similar fashion to [[Mind Over Matter]], Corrupted Energy requires the character to be [[hit]] for the effect to take place. For this reason, it has no effect with [[damage over time]].


For example, if the character is [[bleeding]], energy shield will absorb the physical damage over time caused by bleed before it is applied on life.
For example, if the character is [[bleeding]], energy shield will absorb the physical damage over time caused by bleed before it is applied on life.

Revision as of 21:16, 30 January 2016

Corrupted Energy
Cobalt Jewel
With 5 Corrupted Items Equipped:
50% of Chaos Damage does not bypass Energy Shield
and 50% of Physical Damage bypasses Energy Shield
Corrupted
Nothing is immune to the Nightmare's twisted influence.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.

Corrupted Energy is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Mechanics

With 5 corrupted items equipped, (not counting corrupted jewels): 50% of chaos damage does not bypass energy shield and 50% of physical damage bypasses energy shield. If the character has insufficient energy shield, then the remainder of the damage will be taken from life.

Though the description of damage bypassing is similar to Shavronne's WrappingsShavronne's Wrappings
Occultist's Vestment
Energy Shield: (274-377)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
or Solaris LoricaSolaris Lorica
Copper Plate
Armour: (281-397)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
, Corrupted Energy functions differently. In a similar fashion to Mind Over Matter, Corrupted Energy requires the character to be hit for the effect to take place. For this reason, it has no effect with damage over time.

For example, if the character is bleeding, energy shield will absorb the physical damage over time caused by bleed before it is applied on life.

If the character is taking chaos damage over time (eg. poisoned, positioned on Desecrated ground or Caustic cloud), the damage will be applied directly on life.

Version history

Version Changes
2.0.0
  • Introduced to the game.