Passive skill
Every character in Path of Exile has access to the passive skill tree [1]. The choices the player makes in this tree determine the character's stats, as well as giving them bonuses such as extra cold damage, or increased attack speed with a specific weapon. Each class starts near the center of the skill tree but each at its own "circle" position.
Basic Passives
- Cast Speed
- Critical Strike Damage Multiplier
- Critical Strike Chance
- Dagger Damage
- Dagger Damage and Accuracy
- Dagger Damage and Critical Strike Chance
- Dexterity
- Dual Wield Accuracy
- Dual Wield Speed
- Elemental Damage
- Energy Shield
- Intelligence
- Mana
- Mana Regeneration
- Spell Damage
- Strength
- Wand Damage
- Wand Damage and Accuracy
Keystone Passives
- Blood Magic
- Iron Grip
- Necromantic Aegis
- Conduit
- Elemental Equilibrium
- Hex Master and Whispers of Doom
- Eldritch Battery
- Chaos Innoculation
- Pain Attunement
- Acrobatics and Phase Acrobatics
- Arrow Dodging
- Point Blank
- Iron Reflexes
- Unwavering Stance
- Resolute Technique
- Avatar of Fire (currently being tuned)
- Minion Instability