Chin Sol Assassin BowBow Physical Damage: (86-103.2) to (260-312) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43)Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (100-140)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% more Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh.
Chin Sol is a uniqueAssassin BowAssassin BowBow Physical Damage: 43-130 Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier.
Chin Sol grants 50% more bow damage at close range. This modifier can stack with the close range bonuses from the Point Blank keystone or Point Blank SupportPoint Blank SupportProjectile, Attack, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 110%Requires Level 18Supports projectile skills.Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther Supported Skills deal (0-38)% increased Projectile Damage
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. support gem.
Chin Sol gains more bow damage at close range but has knockback at close range, making the weapon more effective against melee monsters than ranged monsters.
The 'Close Range' modifier applies to monsters within distance of 20 units[1] (the radius of cleave).
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
(150 to 180)% increased Physical Damage +(10 to 20) to Dexterity Adds 25–50 Fire Damage (10 to 14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range
(6 to 12)% increased Elemental Damage with Weapons
(150 to 180)% increased Physical Damage +(10 to 20) to Dexterity Adds 25–50 Fire Damage (10 to 14)% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range
(6 to 12)% increased Elemental Damage with Weapons
(75 to 100)% increased Physical Damage +(10 to 20) to Dexterity Adds 25–50 Fire Damage 5% increased Attack Speed 100% More Damage with Arrow Hits at Close Range Bow Knockback at Close Range