Garb of the Ephemeral (Synthesised)
Savant's RobeEnergy Shield: (322-435)
Movement Speed: -3%Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below Base Value
Nearby Enemies cannot deal Critical StrikesExceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.
Drop restricted
SynthesisVendor Offer
9x Alchemy Shard
3x Alteration ShardMetadata
Item class: Body Armour
Garb of the Ephemeral is a unique synthesised Savant's RobeSavant's RobeEnergy Shield: (115-132)
Movement Speed: -3%Requires Level 56, 152 Int. The fractured version, Garb of the EphemeralGarb of the Ephemeral
Savant's RobeEnergy Shield: (115-132)
Movement Speed: -3%Requires Level 56, 600 Str, 752 Int(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below Base Value
Nearby Enemies cannot deal Critical StrikesExceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames., is no longer obtainable. This item always drops as a synthesised item with 1 to 3 synthesis implicits.
Buffs
Divinity: You are larger, deal more Elemental Damage, take less Elemental Damage and are immune to Curses.
Mechanics
Divinity
Divinity: You are larger, deal more Elemental Damage, take less Elemental Damage and are immune to Curses. Divinity is granted upon reaching 10 Divine Charges.
Divine Charge
Divine Charge - You do not gain Divine Charges while Divinity is active on you. You can gain maximum of 1 charge per second. Once the maximum number of divine charges is gained, Divinity is granted for 10 seconds. Divine charges cannot be gained during Divinity. Garb of the Ephemeral is the only source of divine charges.
Definition of "Nearby"
- The radius of "nearby" for Nearby Allies' Action Speed cannot be modified to below base value is 5 metres according to datamined value.[1]
- The radius of "nearby" for Nearby Enemies cannot deal Critical Strikes has been determined by players to be 6 metres according to datamined value.[2]
Item acquisition
Garb of the Ephemeral has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
Recipes
Garb of the Ephemeral can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | Chasing RiskChasing Risk4Synthesis ItemA fond memory fills me with nostalgia; some men would have felt guilt, but I felt no regret over the anguish and fear my ambitions caused. | Random Synthesis item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Gallery
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3D
Version history
Version | Changes |
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Before 3.23.0d |
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3.8.0 |
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3.6.3d |
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3.6.0 |
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- ↑ Nearby Allies' Action Speed cannot be modified to below Base ValueNearbyAlliesCannotBeSlowedUnique__1
Intrinsic
Nearby Allies' Action Speed cannot be modified to below Base Value - ↑ Nearby Enemies cannot deal Critical StrikesNearbyEnemiesCannotCritUnique__1
Intrinsic
Nearby Enemies cannot deal Critical Strikes